I Make Games To Scare Crying Players

Chapter 180 Dead Space World View

The world view of "Dead Space" is very grand, and the overall plot is also dark and desperate.

The main content revolves around resources and the end of the world.

In the interstellar era with advanced technology, human beings over-exploited resources, resulting in the depletion of the living planet.

Over time, human resources are insufficient, and they start to plunder each other, which leads to wars.

It can be seen that the lack of resources has made all countries red-eyed.

However, going on like this is not an option.

The more wars there are, the faster resources will be consumed.

Therefore, under the mediation of the United Nations, all countries in the world reached a consensus and formed an alliance, the "Sovereign Colonial Alliance".

The result of this is that there will no longer be countries in the world. Originally, the territories of various countries were also called districts, such as North America and so on.

Subsequently, the Alliance established the "New Horizon Colonial Base" on the moon to alleviate the growing shortage of resources.

But people continue to explore the earth for resources.

After exploring the land, go to the deep sea to explore.

Thus, the deadly existence across multiple works of "Dead Space", the "God Seal" was discovered.

The "Dead Space" series was once given high hopes by developers in the original world.

In addition to the trilogy with Isaac as the protagonist that players are familiar with, there are also mobile games, light gun shooting games, comics, animations, novels, etc. to complement the world view.

The protagonist Isaac that players know only exists in the "Dead Space" trilogy.

In other works, the protagonist is someone else.

But as the protagonists, their fate was much worse than Isaac's.

Either died or disappeared, or was pulled by the alliance government for experiments and executions.

What's even worse is being accused of being a 'terrorist' by the coalition government, and pushed out as a blamer to appease the people.

In short, they survived the hands of monsters, but died at the hands of humans.

However, the development of IP is too extensive, which leads to a shortcoming.

That is, a complete story appears fragmented, numerous and complicated.

If the other works of "Dead Space" are all animations, players can slowly fill in the plot.

But there are also comics, mobile games, and novels.

Except for true fans and people who specialize in plot analysis, who would ordinary players calm down to understand? Everyone is very busy.

Therefore, "Dead Space", which was released in 2008, left many players still confused after clearing the level.

What is the seal of God?

What happened to the Ishimura?

What the hell is truth religion?

What did Altman, the soul figure of this religion, do to deserve the belief and worship of so many people?

There are many more questions like the ones above.

But soon, some players discovered a prequel animation called "Dead Space: Collapse".

It explains in detail what happened to the entire Ishimura spacecraft before the original Dead Space.

In addition, two years later, in 2010, a science fiction novel "Dead Space: Martyr" was also released in the form of a prequel.

Through these, the players learned about the origin of the 'God Seal' and the story of the 'Truth Cult'.

This novel takes the university professor Altman as the protagonist, and describes that he resigned from his job to accompany his girlfriend and came to the Chicxulub Crater as a small researcher.

Then the god seal was discovered here, and it was discovered that the god seal would control people's thinking, and fanatic believers appeared among the harmed crowd.

Among these believers are not only scientists, but also high-level and security personnel of the research base, and even Altman's girlfriend.

So, in order to save his girlfriend and himself, and also for these fanatical believers controlled by the seal of God. While studying the divine seal, he held a press conference as a geologist to expose it to the society in order to expand its influence.

But the end result of doing so is to be threatened and placed under house arrest by the powerful alliance government figures.

Because of the influence of the protagonist's halo, Altman is immune to the control of the God Seal.

And his performance was mistakenly regarded by the believers as the envoy chosen by the seal of God, the prophet who came to lead them.

Thus, the group of believers centered on Altman was born.

And Altman also used this to continue to study the divine seal.

Until one day, someone mutated into a necromorph, causing chaos in the base.

After Altman escaped, he saw his girlfriend, but she was already a phantom.

This means that his girlfriend is dead, and he is also affected by the seal of God.

After that, Altman received the information of the God Seal all the time, and he seemed to understand what the God Seal was saying as he was affected, and drew the God Seal in the form of a blueprint.

However, he soon came to his senses and understood that the seal of God wanted people to copy him.

But one divine seal is already terrifying, and if more than one is copied, human civilization will be destroyed.

Therefore, Altman deleted all the information of the God Seal, and started the base self-destruct program to blow up the God Seal.

But he was knocked unconscious by a sudden stick, and when he woke up again, he was already in an interrogation room.

The interrogator is a certain important person, and the information on the seal of God has been fully backed up.

He laughed at Altman's overreach, and ignored Altman's warning of the horror of the seal of God and the end of human beings' destruction. Instead, he released the monster samples on his own, devouring and assimilating Altman.

At the end of the novel, because Altman once held a press conference to expose the divine seal, the outside media recognized him as a righteous person who dared to confront the alliance government.

Therefore, the big figures of the alliance government took this opportunity, in the name of Altman, to pass on the goodness of the divine seal to the world, explaining to the world that the divine seal can bring eternal life.

Then establish a truth religion with the purpose of eternal life to increase the belief and propaganda of Altman, making him a "saint" and living forever.

As for Altman himself, he became a useless cold corpse, the "martyr" in the title of the novel.

This novel tells about the discovery of the God Seal and the establishment of Shinrikyo, as well as Altman's own sacrifice.

Before the novel was published, many people believed that the Shinrikyo with the slogan of "eternal life" in the game was a cult, and Altman was the leader of the cult.

As a result, after the novel was published, Altman was rectified. He was a person who opposed the seal of God, and Shinrikyo was just wishful thinking.

However, the carrier of this supplementary plot is the novel, not the game.

Many people don't even know the existence of this book, so how can they understand the plot?

The same situation also happened in "Dead Space 2".

Many players saw a man being devoured and mutated in front of the protagonist Isaac as soon as they entered the game.

Who is this man, the players don't know until they clear the level.

It was only later that I realized that the man who died at the beginning was the protagonist of "Dead Space: Burning".

He is an engineer like Isaac. In his work process, in order to complete the orders of his superiors, he avoided the necromorphs in the space station, shot his girlfriend, and finally rescued Isaac at the beginning of "Dead Space 2". .

Then he was attacked by necromorphs in the next second.

It made many players who played "Dead Space 2" for the first time feel confused.

Therefore, the protagonists of these other Dead Space works not only complete the entire world view, but also explain what happened in the gap between Isaac's trilogy.

It can also be seen from this that the developer of "Dead Space" has great ambitions and wants to create a huge IP.

But in the end it was defeated by the high-level strategy until it disappeared.

For these novels, comics, and animation works, Meng Shu will not follow the original world.

He doesn't understand these industries, and it is better to concentrate production than to be too scattered.

He will change all these novels, comics, and animation plots into DLC and add them to the main game.

In this way, players can fully understand the setting of the entire world view, instead of being scattered one by one in the east and one in the west.

As for the plot issue, in fact, the main plot of the first generation of "Dead Space" is very simple.

That is, the main scene of the game, "Ishimura", suddenly couldn't be contacted, so a mining company in charge of the work of Ishimura dispatched an emergency

The maintenance team went to investigate.

In the group, there is Isaac, the protagonist of the trilogy.

His purpose of coming to the Ishimura was not only to provide technical support, but also to find his girlfriend.

When a group of people came to the stone village, they found that there were corpses everywhere, and there were never-before-seen necromorphs everywhere.

In order to survive, Isaac, a dumb tool man who can't speak, started his own way of God of War.

During this period, I fought and killed, went to point A to point B, and also dropped a regenerator into the universe during the period, because it couldn't be killed.

It wasn't until halfway through the process that Ishimura was discovered to be a ghost ship. So the protagonist Isaac ran to release the signal for help, which attracted the patrol battleship "Courage".

However, the Courage found the regenerative monster escape capsule dropped by the protagonist Isaac, thinking that there were people in need of help, so it received it.

Then Spirit became the second Ishimura.

At the end of the game, the protagonist Isaac killed the big boss, blew up the god seal, and left the planet.

But this is just the main plot.

The background plot under the main line must be interpreted in conjunction with other works.

In short, under the simple main plot, there is a story that connects the world view.

In other words, players want to understand the entire plot. In addition to playing games, you have to read novels, manga, and animation.

Therefore, Meng Shucai decided to integrate it in the form of DLC.

As for the plot, in order to be able to connect with "Control Failure", some changes will naturally be made.

But how to change, Meng Shu has no specific ideas yet, only a general direction.

However, the current plan of "Dead Space" is just a trial version, and it has not yet reached the official development time.

So there is no need to follow the form of the game development process, just arrange some employees to get the needed art resources out.

After the E3 exhibition is over, and then the VR version of "Dark Forest" is finished, you can fully devote yourself to the development of "Dead Space".

Meng Shu yawned and looked at the sky.

It's past 10pm now.

But he was not in a hurry to get off work, but looked at a PPT file on the computer desktop.

No need to guess, Meng Shu knew that this was all the conceptual design of "Dead Space". There are waste drafts and final drafts in it, and it includes all the design collections.

Meng Shu double-clicked to open it, and browsed it roughly.

Inside, there are several versions of the design of the god seal, and several versions of the protagonist's engineering clothing.

Even the name "Dead Space" has two interpretations.

One is that the god seal itself will generate a safe space, so it is called the dead space.

The other is that after the god seal absorbs all life, it turns the universe into a lifeless space, so it is called the dead space.

But when it comes to life absorption, "Dead Space" does have an impressive and very eye-catching highlight, and that is the shape design of the necromorph.

This thing, which appeared from the DNA of a human corpse changed by the seal of God, is an out-and-out bloodthirsty monster.

And unlike the rotten walking dead like zombies, necromorphs are more like a brand new species, terrifying and vicious.

In the game, the most common necromorph is the 'cutter'.

According to the setting, this type of necromorph is combined with human DNA.

They are stooped, there is not an inch of complete skin all over their bodies, and they are all bare flesh and muscles.

The ribs were clearly visible, the chest was disembowelled, and the internal organs were not seen.

But these unappetizing bloody scenes will not be seen because of the cover of the clothes in his lifetime.

In addition, the Cleaver's arms were sluggish and inactive, merging with the body, leaving only the forearms dangling weakly around the waist.

At the same time, the lower leg is bent behind the leg and replaced by a regrowth.

The face of the head will be damaged to varying degrees, some are split in half, some have no face, and some have missing jaws and so on.

But the most obvious feature is the two large curved scythes of flesh and muscle that grow out of the back of the neck.

The blood dripping looks extremely frightening.

In fact, in the game, this pair of curved scythes is indeed terrifying.

The fragile human body can't resist at all, and it is almost cut to pieces.

Even some metal buildings can be easily cut by cutters.

In addition, they also know how to hide in the ventilation duct to give a fatal blow, and they will lie in the pile of corpses and pretend to be dead to attack players and so on.

Only a few will attack head-on.

This proves that they are fundamentally different from the wandering zombies.

And this kind of monster is just the most common type in the game.

Because besides the Cleaver, there are many other kinds of necromorphs that exist, and the threats are different.

At the same time, they are not as good as zombies with headshots.

Instead, it needs to cut off the limbs and make them completely incapacitated before it can be considered a solution.

This is a great test of the player's shooting ability.

Although the game has made compromises for entertainment, players don't have to actually break off limbs on easy difficulty. But the actual setting is really fierce and terrifying.

Therefore, Meng Shu decided to restore this point.

Not for anything else, mainly for the players to have fun.

Let them see how frightening this unprecedented terrifying monster is!

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