It is relatively easier for the players to command through the division of labor in this way.

At the same time, the direction of the commanders in each different stage is completely different.

Players who have experienced less battles, or who are more talented, or who have a stronger family background can become squad leaders.

Under normal circumstances, the team leader has about fifty or sixty people under his command.

He can manage almost ten to twenty warships under his command.

As for the specific number of warships, it still depends on the economic strength of the squad leader.

Because each of these battleships is held by the small captain, the large captain, and the fleet members.

In this case, everyone has a share, so they pay more attention to the battleship.

The small captain slowly experiences in this way, and when he has enough experience, then he can become the big captain, and at the same time, one big captain can manage almost 10 small captains.

And there are other commanders above him, and in this way, every commander in charge has very rich experience.

They also know very well what to do before receiving an order, and how to command their fleet if there is a problem on the battlefield.

If it is found that it cannot be handled, it will be reported to the higher authorities, because everyone is a shareholder, and they can get dividends for every battle. At the same time, every time a warship is lost, their interests will also be affected.

So under such circumstances, players will be very careful about every battle.

After all, this is closely related to one's own interests, and such a scene is what players want to see.

Only in this way can we ensure that every warship can be fully utilized.

Compared with this method of players, this situation does not usually occur in other civilizations.

After all, the hierarchical control theory of other civilizations is a bit more serious, which is why it is often the commander-in-chief who makes the final decision.

Although the commander-in-chief has experienced many battles, there are always times when he makes a mistake in decision-making, which is completely different from the nature of the players.

After all, some things are completely different in the game than in reality, such as power.

Perhaps at the beginning of the establishment of the union, many people were very concerned about the position of the union president and wanted to be the president of the union, but as time went by, they would find problems.

When a president is too tired, there are too many things to manage, and when necessary, he has to contribute money to the trade union. As time goes by, the president gets tired of this kind of thing, and he will definitely put the president's Assign duties to others.

And the new president will have the same situation in the near future, so for the players, the rights in the game are not their goal, but their way of pastime.

In many cases, the elders of the trade union will take turns to do the work. Although the president can make decisions on some matters in such an operation, everyone should discuss some major issues together. After all, members of the trade union have shares in many things.

It is also because of this environment that the current arrangement of the players has been created, and this arrangement is not very likely to be realized for other civilizations.

At this time, on the side of the United Civilization on the battlefield, I couldn't help being a little surprised to see the players' scheduling in the battlefield.

Compared with the entire battle situation, the intelligent AI unified scheduling, the players' scheduling method seems more random, but it can always achieve unexpected results.

Through this scheduling method, the joint civilization can naturally know what the situation is. After all, intelligent AI and players' own scheduling are completely two concepts.

For example, when advancing to a certain place, the AI ​​will calculate a more suitable route, and the players will choose to go directly.

Although this is undoubtedly much clumsier than the AI ​​operation, sometimes the battlefield has changed a lot because of this clumsiness, for example, certain fleets are approaching a certain fleet.

It suddenly appeared during this process. In other cases, this fleet will definitely stop to help, but the AI ​​is different. Although he will also stop to help, but in many cases when accidents occur, the fleet controlled by AI will arrive early. destination.

All in all, this kind of intelligent system operating the fleet and man-made command are completely two concepts.

And the advantages of intelligent system operation over human command are also very obvious.

But everyone is very clear that industrialized command through systematic command does have advantages. After all, there are many successful cases here. If everything depends on success, there are too many uncertain factors in the future.

No one knows whether his command plan will work or not.

Take the snacks produced by the factory as an example. The factory has professional machinery and equipment, which can quickly produce snacks, and these snacks have also been put on the market before and achieved high results.

This also means that as long as your factory produces these things and can sell them, you will definitely benefit

This is the advantage of the intelligent system, with the successful experience of the predecessors, and the technical support in the later stage can be brilliant, but the flaws are also obvious and lack of creativity.

If everything is handed over to the system, the creativity of being an individual is obviously masked.

But many things need to be created to obtain. Although creation is difficult, it is not without opportunities. If it is all handed over to the system, then there is no chance at all.

At this time, the two sides are the collision of creation and system industrialization process.

Although the United Civilization knows that they have a better chance of winning, they are also very practical for following the group, because there are too many existences with strong command and combat capabilities.

After some of them grow up, it will be completely different. In this era, when no one dares to work too hard on the intelligent system, such a commander is even more precious.

For many civilizations in this universe, intelligent AI is taboo. No civilization dares to invest too much technology in AI and give them too much. After all, there are many civilizations in this universe because of the emergence of AI. Then overturned the entire civilization.

It is also for this reason that these civilizations are not willing to put too much effort into this technology, because the risk is too great, and all civilizations put AI in a controllable state.

Although the vast majority of civilizations among them have the strength to raise the intelligence of AI to many levels, they don't dare.

Therefore, under such circumstances, the personal command ability is blessed, which is extremely precious.

As for the players, the combat methods they have summed up through so many battles naturally have natural advantages.

After all, players have fought all the way to this point now, and the United Civilization side, although they have had the same experience, but those who have experienced it do not know how long it has been cold

The fresh blood in civilization, although there are many people with extraordinary talents, their actual combat experience is still too little, and they are somewhat insufficient compared to the players.

On the outside, their civilization is already strong enough in science and technology, and most of the time they win by crushing. In this case, they can learn even less.

So their dependence on intelligent AI is naturally higher.

And at this time on the field.

Because the command of the two sides is essentially different, the results are naturally very different.

As the battle went on, the losses of both sides gradually began to increase.

Judging from the deployment of warships in the battlefield alone, the United Civilization has an absolute advantage, especially after a certain area is defeated. The details of their replacement, the details of the position of each warship, the United Civilization can be said to be well done Watertight.

Although each step gives players a very formatted operation, it has to be admitted that this is the most favorable way to deal with it at the moment.

And the opponent gave them the feeling that the chess players were mainly responsible for attacking, while the opponent was responsible for reducing their own losses as much as possible.

In this way, the warships of both sides fought back and forth.

The brilliant fireworks released when the battleship was destroyed can be seen everywhere on the battlefield.

Because sound cannot be transmitted in the universe, this battle seems silent and silent to outsiders.

Only the light beams all over the sky and the sparks all over the sky when the ship exploded tell the cruelty of this war.

At this time, when the two sides were still fighting back and forth, they were in the command room of the players.

"Although the opposite side seems to have an advantage in numbers on the surface, we have the ability to conduct secondary operations. Now that the battle losses of both sides seem to be overwhelming, our side should have an absolute advantage."

"Continuing to fight according to this battle loss ratio, they must be the first to be wiped out by the regiment."

"But it's definitely not as simple as we thought."

"The support troops on the opposite side should also take action."

"It should be, if nothing unexpected happens."

"Let the brothers cheer up and pay attention to the surrounding situation. The real battle will not begin until the opponent's support troops join the battlefield."

"Although I don't know how many warships the opponent will send over to support, it is undeniable that the next is the real time to resist pressure."

"We have to hold back their support formation and create enough time for our main force."

"This game is not easy to play, but we have no other better options."

In this way, the players had various discussions about the ensuing battle, and at this moment, the induction array of the command sword had scanned the other party's fleet approaching this way.

"You are coming across from each other."

"Can you scan the number of opposing battleships?"

"The scan came out."

"There are more than two million warships on the opposite side."

"Two million, plus the rest here, we will have to face at least 3.5 million warships at the same time."

"Damn it, this wave is a bit difficult to deal with."

"It's difficult to do, but don't panic, everyone. Don't forget what our plan is. For us, we just need to hold them back. Whether you grow up smoothly or not has no effect on our plan. big."

In this way, the players began to re-deploy the warships here while communicating. After all, they will face the other side in a while, and they must prepare in advance for the 2 million pieces of furniture.

And at this time somewhere in the star field.

"Brothers, there is news from here that the enemy's support formation has passed, and we should also act here."

At this time, after the support formation on the opposite side was discovered, the main formation preparations for the players' ambush also received news.

"Don't forget to follow our original plan and destroy all their defense facilities first. In this case, even if they receive the wind and come back to support, it will not be of much use."

"With the assistance of those defensive facilities, it is basically impossible to have a look at our side just relying on their millions of warships."

In this way, as the voices of the players fell, the next moment, I saw the mighty troops of the players setting off towards their target civilization.

The main formation of the players has a total of 4 million warships.

Although the players in this formation did not use it, for any civilization, this number of advanced warships is also a very powerful force.

In fact, this wave is not because players don't want to use miracles, but because the flagships are all looking for bubble civilizations in the marginal world.

At the same time, they felt that they still needed to hide something in their hands. Considering these factors, they didn't use it.

In this way, not long after, the main formation of the players came to the predetermined location, but when they came here, their expressions suddenly changed, because there are already more than 8 million warships waiting for them up.

"Damn, what's going on?"

"I don't know. Didn't we find out that this civilization has sent out warships before? What's going on? Why do they still have so many warships?"

After seeing this scene at this time, the players naturally knew what happened and were obviously fooled.

"The other party must have guessed our tricks. They came prepared for this wave, and the previous operations were probably designed to confuse us."

"What should I do now?"

"Don't panic, all retreat first."

"The space has been disturbed, and I've been prepared for it on the opposite side."

"What the hell."

"How to operate?"

"While fighting and withdrawing, find a way to get out of their interference area."

But at this time, it was found that the situation here was not good, and the players could only bite the bullet.

"These grandchildren are having fun."

"I guess they have worked hard on us."

"Otherwise, we wouldn't have dug such a big hole and waited for us to jump."

As the main fleet found out that the situation was not good, the rear fleet also knew that this time things were serious.

So he and the commanders of the fleets on both sides made an immediate decision and began to retreat with the remaining fleets.

Although they have arranged all kinds of Marchday things in Xinyu in advance, as long as they run out of this area, which is the interference area, they can still escape, but this part of the road will be very hard. .

"Brothers, what should we do next? Should we call the flagship for support?"

"Don't call for now. It doesn't make much sense to call now. We haven't sent any warships that we can't manufacture, and the flagships are also used as a means for us to suppress the bottom of the box. It is not appropriate to expose them prematurely."

"Although they are building more than us in this wave, they will really fight, and in the end both sides will suffer heavy losses, so there is no need for us to not expose our cards for this."

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