Wizard: I Can Extract Everything

Chapter 334: 096: Catastrophe

  Chapter 334 096: Break the game

   "Red Knight, six steps forward, two steps left, defeat the opposing farmer."

  Heath’s solemn and solemn command sounded on the chessboard.

With his voice, a sculpture of a knight in red armor on the chessboard suddenly began to move. In a loud sound of'clang, the sculpture of the knight strode forward six steps, and then turned to the left. After moving two steps, it happened to be in front of an enemy farmer.

   "锵!"

   A sonorous and powerful metal interweaving sound rang out.

  The knight drew out the cross sword from his body, and slashed it towards the farmer in front of him with force. Only a loud bang was heard, and the farmer was bombarded from it.

  The two apprentices couldn't help but feel their scalp numb when they watched this scene. No one really wants to see the scene if such a heavy cut is cut on a person.

  'Fortunately, wizards all have defensive magic.' At this time, the two almost coincided with each other.

  However, before they were happy for long, Heath's next words made their scalps numb.

   saw Heath standing on the edge of the square suddenly turned his head and said to the two of them: “Next, I will enter the chessboard and become a pawn. Only then can I participate in this game. If you want to participate, you can also enter the game.”

   "But I need to remind you that there is a forbidden magic circle on the board, including me, once you enter it, you will lose the magic and can only use the abilities represented by my chess pieces."

   "What?" Niss was taken aback.

  Magic for wizards is the foundation of their lives and their lives. Once they lose their magic, they will be no different from ordinary people, and they will be in such a chessboard with the power of ordinary people.

  Thinking about the heavy cut of the knight sculpture just now, the two swallowed and foamed at the same time.

  Heath said: "If you don't want to go in, then wait for me here, it doesn't matter."

  Niss was silent for a while, then gritted her teeth and said, "Master Wizard, I will go with you."

  Karet frowned: "Nice, have you really thought about it?"

Niss opened the mouth and said: "Karet, this is probably the only chance we can get the Heart of the Sea. You have seen the situation of the forest island. We can't even climb the vines, let alone say that there is still There are powerful magical creatures."

  Carrett said: "We can also go to other small islands."

  Niss said sarcastically, “Don’t deceive yourself. No matter which island it is, apprentices like ours can pass the test easily, and now it’s rare for an adult wizard to give us this opportunity. I don’t want to miss it.”

  Karet was silent for a while, and finally gritted his teeth, and took a step forward: "Master Wizard, I am willing to follow your instructions."

  Heath nodded. The chess game in front of him was not a standard game, but an endgame. In the endgame, one more player entered would equal one more pawn, and the odds of winning would naturally increase by one more point.

  After getting the two chess pieces, Heath went on to say: "Nina."

   "Yes." Nina swished and floated to Heath's side.

  Heath said: "You have heard what you said just now. After entering the chessboard for a while, listen to my arrangements."

  In the King’s War, the ghost can also be regarded as a combat unit.

   Nina said: "Okay, Master."

Finally, Heath knelt down on the ground again, slapped his hands in the middle, and then pressed it to the ground. A hexagram magic circle suddenly lit up on the ground, and then a cloud of smoke rose from the top of the magic circle. The tall stone man was teleported by Heath.

  Magic pet is also a combat unit.

  Connected to himself, now he has five controllable pieces, which has reached the upper limit of the unit that can be accommodated in this endgame, so Heath did not continue to try to increase units.

  There is a blank area at a corner of the chessboard, on which is placed a cross sword, a tall wizard hat, a wizard cane, a rake and other various identity instruments.

Heath walked in and picked up a rake representing the farmer, and then told Niss and Carrett: "Karet, you go get that cross sword, that's the identity of a knight, Niss, take it. That red top hat and wand, that’s the identity of the flame wizard, Nina, take the Death Soul charm, that’s your ghost identity."

"OK."

   "Yes, Master Wizard."

  After making arrangements in turn, Heath then walked forward with the rake and stopped within a certain distance in front of the opponent's knight.

  The farmer is the weakest piece on the chessboard, and the knight’s favorite object of slaughter. Soon after Heath stopped, the opposing knight immediately moved towards him with murderous aura.

  Simply Heath calculated the distance from the beginning. When the opponent's knight moved two steps away from him, the maximum number of steps that can be moved was drawn to an end, and the knight could only move forward until the next round.

  But Heath obviously won't give him this opportunity.

   "Niss, six steps forward, wave a spell to destroy the knight."

"Yes."

The fire wizard Niss walked forward six steps under the command of Heath. She then shook the spell and naturally summoned a fireball to fly towards the knight. Heath’s carefully calculated distance was just enough to hit the knight. Only a sound of'bang' was heard, and the opponent's knight exploded into a pile of rubble.

  With the first round of successful cases, everyone’s nervousness has subsided a lot, and honestly listen to this Heath's arrangement and start to understand chess.

   "Nice, take two steps to the left to release the spell."

   "Karet, go six steps, chop off the farmer"

   "Nina, two steps forward to scare the nobleman."

   "Offense! Offense!"

  Under the command of Heath, the attack on the chessboard is proceeding quickly. After every command from Heath, there are basically some chess pieces ‘taken’.

  However, this does not mean that Heath and the others have the upper hand. On the contrary, they have always been behind since the beginning of the game.

This is because this endgame is not fair. The white side they represent is already at a shaky stage from the beginning, while the chess pieces on the opposite black side basically remain, even though Heath and the others have joined. It is also difficult for White to make up the huge gap in the pieces.

  With such a huge power gap, they were trapped in the besieged stage from the beginning, and with the passage of time, there are still fewer and fewer chess pieces on their side.

  Niss are not good at chess, but at this time they can also see that their situation is obviously a little bad, and the two of them keep swiping their eyes towards Heath, seeming to seek an answer.

  Finally, Niss couldn’t help but ask: "Master Wizard, can we win if we go on like this?"

  Who knows that Heath’s answer makes her very puzzling.

   But Heath Way

  (End of this chapter)

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