Tokyo Video Game Tycoon

Chapter 936 This is a different can

936

The employee of Su Rui Electronics didn't know how long he had been playing, he just felt as if the content in this game would never end.

Each character has its own story, and in his current playing process, there is almost no repeated play content.

Some simply let the protagonist run errands, which will be boring.

But in the process of running errands, I will inadvertently discover some other small plots.

Running errands along the way seems to have many stories.

He was immersed in it all night.

But at least he knew it was time to go to bed, so at twelve o'clock he finally turned off the computer with some reluctance.

And it wasn't until this moment that the computer's ultra-high occupancy rate gradually decreased, and the computer's fan speed also began to gradually slow down.

Really an extraordinary experience.

I haven't had this feeling in many games I've played before.

Some time-killing games such as civilization before have the kind of idea that makes people want to continue to the next round, which seems to be endless.

But the new content added this time in Assassin's Creed is different.

In this Assassin's Creed, he really felt as if he was living in Europe in the sixteenth century, where the local customs were expressed quite delicately.

It is so delicate that people feel that this is no longer a simple game.

And more importantly, the process is quite interesting.

The most direct feeling that video games bring to people is that the benefits of investment and reporting are obvious.

In the game, you will get as much reward as you pay.

In this Assassin's Creed, if you run more errands, passer-by NPCs will occasionally give you some weird things.

These weird gadgets can sometimes play a special role at certain times.

What's more interesting is the plot story in the game, every character is vivid.

Although the dubbing and action still look very rigid, making people play in a second, but the ability to tell stories has risen by more than one level.

After he closed the game and lay down on the bed, he started tossing and turning.

If you look at it from the perspective of a game player, such a game can fascinate you in the process of moistening things silently.

And during the game, he also found that the content outside the main story in the game is quite random.

When he inadvertently crashed the game due to a program conflict and re-entered it, he found that the story of the passer-by NPC had not been saved in time, so that the progress of the story returned to about five or six minutes ago, and when it continued, the story continued. Started going in a different direction.

Before flashing back, he was still fighting with a group of bandits who robbed the road. When he played this plot again, he found that those robbers had already been dealt with by a mysterious master, so he followed the clues out of curiosity to find This mysterious master defeated the opponent in an upright battle, and finally persuaded the opponent to join the Assassin Brotherhood.

This story is very complete and smooth, and it is also a very interesting game process from the player's perspective.

And if you look at this game from the perspective of a game developer?

He will have an illusion of doubting life. The content in this game is a bit too scary, and it is not the kind of content that is filled with no brains, but at least it is not boring.

Is the story in the whole game a collection of countless random contents?

This is really unimaginable.

What kind of workload is it to put so much content in one game.

how did you do that?

No, I want to play again.

Thinking of this, he quietly got up again to avoid waking his wife, and then returned to the study to turn on the computer and continue to experience Assassin's Creed Revelations.

...

In the early morning of the next day, the employee of Su Rui Electronics came to the company with some tired spirit.

He played this Assassin's Creed Revelations in one breath until after five o'clock in the morning.

He wants to continue playing in the future, because the story can't be finished at all, and there are countless things to do in the game.

You can go fishing, collect some interesting small objects, and meet some interesting people and things in some places.

But in the end, it was his body's biological clock that was calling the police. He was already in his forties anyway, and he couldn't be compared with young people after all.

"Huh? What's wrong with you? Did you go out drinking and singing all night yesterday?"

In the morning, someone noticed this person's state, so he couldn't help but began to tease him like a joke.

"We all understand, really, the company put too much pressure on us a while ago, and finally we can take a good rest after get off work, and we must release it."

"Well, speaking of it, I played until past two o'clock in the middle of the night yesterday, tsk tsk, there is a serving girl in an izakaya who is quite good."

"Huh? Recommend it to me, and I will invite you next time."

"Okay, it's just..."

Several people had already forgotten about this haggard person, and started chatting on their own.

Listening to them talking about drinking or singing, he barely raised his head and asked, "Didn't you guys play Assassin's Creed Revelations yesterday?"

"Huh? Assassin's Creed Revelations? What's so interesting about this game? Isn't it just a formulaic canned game? If I don't play it, I know what's in it."

"That's right, instead of wasting time on this, I'd rather go out and drink and sing."

The haggard employee said, "But yesterday the minister wasn't... oops! I forgot to write the game experience report!"

"Hey, it's okay. The minister himself went out to drink and sing. He must not dare to urge us to hand in the report now, but speaking of it, you don't know how to play Assassin's Creed Revelations, do you?"

The haggard employee nodded: "Yes, I did play."

When everyone heard this, they all looked at this person strangely.

That look seemed to say: Are you okay? What's so good about this game?

If you play the legend of Zelda Breath of the Wild, or play Grand Theft Auto, or some other iconic classic games, it will be easy to explain.

Because these games have a lot to learn even now.

But it is enough to play one or two canned games like Assassin's Creed, and there is not much to learn about the rest of the routines except for the storytelling method.

Do you play this kind of game with your heart to learn to fill those meaningless and meaningless strongholds or collect items over and over again?

"No, you really played it? Don't tell me that you are so haggard today because of playing this game."

"That's right, it's brought by this game. It seems that you don't know it yet. This game is very different. It's not the canned game we've seen before."

The haggard employee spoke very seriously.

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