Tokyo Video Game Tycoon

Chapter 320 Luxurious capacity

"The president is here."

When everyone who was chatting heard the sound of the door opening, they all fell silent.

Although there are no taboos at work in normal times, Zhu Youxing is also very talkative, as long as the assigned work is completed according to the prescribed time, then even if it is occasionally fishy, ​​there is no problem.

But this time Zhuyou Xing made them gather together very solemnly.

Before they got together, they had already known that the development of Final Fantasy would be carried out. In fact, some members of the team had been temporarily transferred to do the development of this game.

But at that time it was not particularly formal, and it was not until now that Zhu Youxing really got them together very seriously.

This level of attention is also very rare.

The atmosphere was quiet for a while, and Zhu Youxing was ready to break the silence.

"Everyone, don't be too nervous. This time, it's actually the same as in the past. You just need to complete your respective division of labor and develop the game."

As he spoke, he signaled the temporary helper at the door to come in.

Soon, two young men walk in pushing a cart containing two boxes of bound paper.

"This is my new game development plan this time, and this time my goal is not limited to your three game development teams, the engine development team and special effects production team in the United States will also fully cooperate with you work."

Zhu Youxing picked up an A4 booklet in the cart, and asked the staff who came to help to distribute it.

Some savvy employees immediately stepped forward and started to help distribute these booklets. After five or six minutes, these booklets had been distributed to everyone present.

For a while, the entire conference room was filled with the sound of flipping paper.

They are all looking at this brand new game development plan seriously.

In the past, Zhu Youxing also had this process when he wanted to develop some games, but the thickness of this project this time is obviously thicker than before.

This also means that Zhu Youxing attaches great importance to the development of this new game, and I am afraid that he will devote more energy to the development of the new game.

Taking the brochure, Zhu Youxing explained: "There is an initial general framework of the plot. The background of the game is established in an era similar to steampunk and near-future technology, which will include the standard configuration of Final Fantasy that players are familiar with. : crystals, chocobos, and adventures on big maps, etc.”

"Until now, the structure of the entire game world view in this project is still at a relatively early stage. What I need now is for you to enrich the story background based on the framework I provided."

These people are watching very seriously, the general world view of Final Fantasy 7 has been described in the plan.

The details that need to be added are nothing more than hydrology, social structure and other more trivial places.

These are the settings that are emphasized in the file that must be built.

Everyone was a little surprised after seeing this.

Because before that, most of the story backgrounds of Final Fantasy stayed in the background of the Middle Ages, and at most they added a little bit of the technological foundation of steel industrialization.

Moreover, Zhu Youxing rarely asked for such a detailed depiction of the background of the story before.

It seems that Zhu Youxing really intends to completely build an overhead world view, and then fill it with various logical fantasy elements.

The story setters felt a little difficult seeing such a requirement, which was quite different from the work they had done before.

It seems that they have to get all these settings done first.

"If there are any questions, they can be raised now, and then I will explain to you in person more details of my requests."

In the planning case, in addition to the requirements for a detailed description of the settings, there is naturally also about the gameplay itself.

This time the entire big map will be even bigger, bigger than any previous role-playing game.

So there are more demands.

Level designers and gameplay designers have to find a way to make the game map expand without looking like the whole world is boring.

Players can't feel that the whole world is too empty.

And you can't do a lot of perfunctory behaviors full of question marks that are popular in the open world in later generations.

We must strive to make each region of the big map have its own unique content, so that the world looks more real.

The plot setters had a headache just now, and it didn't take long for the level and gameplay designers to feel a little bit numb.

Fill a large map with countless entertainment methods? This is simply crazy, even if they can really make it, the capacity of this game will probably break through the sky, right?

Now our game console... Oh, yes, the new GS1 game console has jumped from the original SFC's capacity of only a few tens of MB to more than 2GB in an instant.

Moreover, through the future expansion of new technologies for optical discs, this capacity can continue to double.

So it seems that it can really do a lot of work.

In the past, they have always made as much rich content as possible in the limited game capacity space.

In the early days, for the capacity of a few KB, you can think about it and struggle with it.

However, the GS1 this time has directly increased the capacity content that was once very cherished by dozens of times, which is like changing a shotgun.

"President, I have a question."

Uesugi Yuki raised his hand at this moment.

Zhu Youxing looked at him: "Say it."

"President, this game has so much content, will players feel tired because of too much content?"

Hearing this question, the others also raised their heads.

In fact, they had similar thoughts just now.

In the past, no matter how frantically they saved resources in the limited space, the overall process of the game was only so much, and it could not be enriched at all.

Unless you want to play for several weeks and add scenes to yourself, then such people are generally true fans, but you can't just serve true fans.

Hearing this question, Zhu Youxing smiled: "How big do you think the player's threshold is?"

"this……"

Yuki Uesugi thought about it carefully, then shook his head: "I don't know, I just subconsciously feel that this game has too much content."

Zhu Youxing said: "Actually, this is not enough."

Games that are really rich in content to explode are probably super-large role-playing online games.

Like World of Warcraft.

Compared with World of Warcraft, the content of stand-alone role-playing games such as Final Fantasy 7 is still slightly inferior after all.

And World of Warcraft players can accept it, and Final Fantasy 7 is naturally no problem, but these people in this world don't know it.

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