No matter how.

This time, the three new FPS works were released together, tit for tat, and the popularity has risen.

This is a good thing for Linwood Studios, Gilber Company and Dreamland.

Because there is heat, it means that there are players paying attention.

Therefore, the two sides started a large-scale announcement on the day the awards ceremony ended.

It was really you who sang and I came on stage.

Very lively.

And this is both a good thing and a bad thing for players.

The good thing is that Christmas this year is really not boring at all, so don't worry about not having any masterpieces to play.

It's not good for the three major game manufacturers to serve you as a player.

But the bad thing is... it costs money, the prices of the three games are all standard 3A masterpiece prices.

Even if Linmu Studio's "Call of Duty: Modern Warfare" is priced slightly lower in China.

But it will cost more than two hundred.

Such a price is really not cheap.

After all, the game is not a must, and the three games are still the same type of game... This is really embarrassing.

There are actually quite a few things you can do with the money you spend buying these three games.

Buying three games together is not acceptable to every player.

Especially the first purchase.

Because it also bears the pressure of reducing the price of the game and whether the quality of the game is up to standard. This is not a joke. For many players, this is also a point of choice.

There is a saying that goes well, buy early and enjoy early, buy late and enjoy discounts, don't buy and get free...

The PC game platform is not bad. The Vaporwave game platform also has a two-hour refund policy, which gives players a certain choice.

But if the buyout game is made, there is no trial play, and there is no retreat such as a refund, it is estimated that players will have a more difficult choice.

For example, the high price of Nintendo's first-party games in Lin Yao's previous life has always been criticized.

This also gave birth to such a thing as a cracked version.

Because there is basically no discount for the game, and the long-term original price of the game, it is difficult for many players who are used to the crazy discounts of steam to accept the long-term price of more than 300 yuan for each game.

Then I turned around and chose to play pirated version.

In her previous life, Lin Yao had seen countless outspoken remarks about playing pirated copies after playing with the cassette, and the fight between two groups of players who were pirating...

Nintendo's games are indeed expensive, and there's nothing wrong with that.

But there is really no need.

Everyone has a time when they are short of money, temporarily not rich but need entertainment.

But cynicism and ridicule of genuine players, showing off how good piracy is, and even thinking that genuine players are fools who spend money to buy games, and want to drag others into the water... It's really disgusting.

Maybe many new-generation players don’t know the ups and downs of Pokémon culture. In 2014, domestic players were still petitioning...

Until 2016, Pokémon Sun/Moon was not available in Chinese.

What is number one in the world, there was no Chinese at all when it was released.

Players either go to the US version, or play the Japanese version, or don't play it.

At that time, even the system did not have Chinese!

It is because the player base is too small.

Later, all of Nintendo’s first-party games were in Chinese, to a large extent because of the rising agency and player base.

One can imagine the consequences of not having a few million legitimate users.

It is estimated that Chinese culture will continue to wait...

Don’t talk about the Sinicization group, what Sinicization package, the host will not remain unchanged, there is no Chinese in the first launch, no matter how good the game is, you can only watch others play it at the first time...

And it's impossible for players to be cash-strapped all the time. Do they really want to go back to the wild era when they didn't even support genuine versions and didn't have their own national language?

So game pricing is really a science.

As a game company, of course we hope that the more expensive the game, the better, as long as the players can accept it.

The Japanese factory in Lin Yao's previous life was the leader in high pricing.

Lin Mu Studio is very restrained. After all, Lin Yao herself has come all the way from a player, and she is very clear about the embarrassing consequences of over-pricing entertainment products.

However, there are indeed too many games of the same type.

So now the pressure is on the players side.

How to choose in the end has become a problem.

Of course, there is not much that game companies can do in this regard.

It can only be announced to show the charm of its own game as much as possible.

Then, it's up to the player to choose.

but……

The follow-up publicity strategy of Gilber Company and Dreamland is really beyond Lin Yao's expectation...

"They're starting to announce something in the direction of a replacement for Battlefield."

Mu Wanqing's face was a little strange: "Just staring at the group of players who bought Battlefield last year, and now find that our new FPS game is not a sequel to Battlefield, and are a little disappointed."

"Aren't they also big IPs? As for?"

When Lin Yao heard this, she was taken aback for a while, and then said with some amusement: "Stay in the direction of "Battlefield"..."

Mu Wanqing explained: "As an FPS that exploded last year, due to the popularity of multiplayer games, "Battlefield" still has a large player base...it's normal."

"Fine."

Lin Yao flicked her ponytail lightly, and she couldn't solve this situation.

She can't control the other party's announcement.

"Actually, you don't need to worry too much. In the end, you will win by the quality of the game..." Mu Wanqing thought for a while, and comforted her.

"Um."

Lin Yao nodded.

Indeed, although the three games this time are of the same type of FPS, the new work of Linmu Studio is quite different from their new game, and Lin Yao is very confident in this "Call of Duty", see you when it is released Know it!

She chatted with Mu Wanqing for a few words, then turned around, temporarily put aside the matter of the FPS war at the end of the year, and continued to draw the setting diagram.

Yes.

Lin Yao planned to take advantage of this time to make the setting of "Diablo"...

Can't delay.

As for whether to make Diablo 2 or Diablo 3... In the end, Lin Yao still chose Diablo 3.

The reason why I chose to make Diablo 3 is mainly because Lin Yao felt that although Diablo 3 lacked the unique gothic atmosphere of Diablo 2, I have to say that Diablo 3 was updated in the Reaper of Souls version, the auction house was canceled, and the Great Secret Realm was added. After the system, the endgame experience after the plot is over is really great.

To put it simply, it's just... a simple way to play.

Although in terms of aesthetics and plot, Diablo 3 is more than a little bit worse than Diablo 2.

But Diablo 3's unique game experience after finishing the plot is something that Diablo 2 doesn't have.

It can be said that this is completely two games!

After all, Diablo 2 came out in 2000, and Diablo 3 came out in 2012.

12 years.

This is basically a game of two eras.

Players are changing.

Manufacturers are also changing.

It's not a good thing to say.

For current players, for players who have never been exposed to the Diablo series.

Diablo 2 is actually not as good as many old players imagined... After all, before Lin Yao came here, there was a reset version of Diablo 2 in her previous life, but how many new players can continue to play?

The box is small, the explosion rate is low, the way cannot be found, the learning cost is high, and there are few options for land reclamation...

Lin Yao can guarantee that if you throw Diablo 2 and Diablo 3 to new players, 99% of new players will choose the latter...

But this does not mean that Diablo 2 is not good. When Diablo 2 came out in 2000, it definitely surpassed other games by a large margin. Whether it is graphics, music, gameplay and other aspects, Diablo 2 is a game beyond the times.

After all.

Diablo 3 should not be compared with Diablo 2!

Because this is not a game of the same era, North Blizzard's production concept and art style are completely different from Blizzard headquarters.

If Diablo 3 is a new IP, Diablo 3 after the Reaper of Souls version is not called Diablo.

I guess it's not that much of a controversy.

No way, the previous work was too shiny.

Blizzard is unwilling to give up the gold-lettered signboard created by North Blizzard... There is nothing to say, if you want to wear the crown, you must bear its weight.

But here, there is no such burden of the previous work.

So Lin Yao finally decided to choose Diablo 3, which is more friendly to novices and more in line with the pace of modern life.

After all, after the Reaper of Souls version was updated, the Great Secret Realm and Kanai's Cube were added.

Diablo 3...was really fun.

Lin Yao remembers that her first job in Diablo III was a magician, and then she was so good that even sleeping was a disintegration ray...

In the follow-up adventure mode, she played as a necromancer, and then she slept with corpses exploding...

Many people have no idea about this game. In fact, the experience of playing this game is just one word, brush!

The plot of Diablo 3 is not good...and it is not interesting. In addition, the national server castrates a lot of screen details, so it is basically not interesting.

But when the plot is over, the game really begins.

The gaming experience of this game is really special. When Lin Yao is playing, she sometimes wonders... What is the purpose of swiping here and there?

But as soon as I put it down, I want to pick it up.

She wants to get better equipment, so what should she do to get better equipment? In order to clear a higher level of the Great Secret Realm...

Then what is the purpose of clearing the higher level of the big secret realm? For better gear...

Closed the loop directly.

Although the maximum level of the Great Secret Realm is only 150 floors, theoretically speaking, there is really no upper limit to the game.

As long as you can accept this type of player, when you first play, it's really easy to brush and feel like you don't want to sleep... because it's really fun.

I just don't know to what extent the players here can accept this kind of game where one person, one server, and all equipment depends on playing...

"..."

While thinking about the acceptance level of the players here, Lin Yao kept moving her hands and quickly sketched out a picture.

Before Mu Wanqing left, she poked her head over her head, and then froze for a while.

Lin Yao's painting is... a place full of beautiful colors, and even a fairy-tale mood.

In that place, there are rainbows with a strong fairy tale color, clouds with smiles, and unicorns with cartoon style.

Everything looks so beautiful.

If you don't look at what Lin Yao is starting to draw now...

Because what Lin Yao is drawing has nothing to do with fairy tales, it was chopped into pieces, and the blood was soaring that there were unicorn meat all over the ground...

The gore and fantasy directly formed a strong contrast.

Mu Wanqing: "..."

"Lin Yao."

Man Wanqing looked at it for a while, and finally couldn't bear it anymore, and called her.

"Huh?" Lin Yao turned her head and looked at her strangely.

"What are you doing?" Mu Wanqing asked a little dumbfounded.

"Draw the setting diagram."

"But why is it like this... Wasn't it a dark style before?"

Mu Wanqing pointed to the scene with a sharp contrast between dream and blood, and a strong atmosphere of cult.

"Don't you think this is funny?"

Lin Yao held up the setting diagram in her hand and smiled wickedly.

Yes.

What she drew was the Rainbow Level of Diablo 3. The so-called Rainbow Level, whose official name is Happy Valley, is a hidden level in Diablo 3.

This is also the tradition of the Diablo series. The production team likes to slightly change the rumors and turn them into Easter eggs in the game, such as the cow level in Diablo 2.

When Diablo 3 was first announced, because the screen was too bright compared to the previous game, old players were very dissatisfied. They posted messages on the official website forum and even launched a joint signature campaign demanding that the screen return to the gothic dark style.

At that time, Blizzard would also play, and upon hearing the protests from the players, it immediately announced a cute version of the logo.

In the end, I made such a hidden map with a completely different style of painting in the game...

Lin Yao still remembers how she felt when she killed the Treasure Thief for the first time and advanced to the Rainbow Pass. It was really shocking!

A place with rainbows and clouds hanging like a fairy tale, with unicorns and plush bears inside... This painting style is completely different!

Then after killing an exclusive beast, watching the unicorn turn into a piece of meat, the blood splashed all over the ground.

She really felt a strong taste of evil...

In his opinion, this is the most classic map of Diablo 3!

It's just a pity... Diablo 3 in the national server is much more harmonious, but the expressiveness is greatly reduced.

"..."

Mu Wanqing looked at the cute girl who was talking funny, and after a moment of silence, reached out and touched her smooth forehead...

"!"

Lin Yao immediately shook off her hand, then glared at her lightly: "I'm not sick! It's all about Diablo, isn't it normal for Diablo to be a bit dark? It's a game that mainly focuses on Diablo, so it's normal to have a bit of evil taste!"

"But it's too... I don't understand."

Mu Wan shook her head lightly, and continued, "I'm very worried about you now..."

"Come on less." Lin Yao gave her a blank look, then turned around and continued to draw her own setting diagram.

...

That afternoon.

Lin Yao came upstairs with the setting map and planning book.

then.

Zhu Nianqiao looked at the setting diagram in his hand, also with a look of astonishment.

It's exactly the same as Mu Wanqing.

"This is a hidden level, and the special equipment list and material list are on the last few pages of the planning book."

Seeing that she was silent, Lin Yao could only speak on her own.

Zhu Nianqiao finally raised his head when he heard Lin Yao's words.

She looked at the girl with the ponytail and made the same move as Mu Wanqing.

She also put her hand on Lin Yao's bright forehead...

"roll!"

Lin Yao had been prepared for a long time, predicted her movements, dodged her hand, took a step back, and gave her a light look.

"Senior sister, are you broken!"

But Zhu Nianqiao's speed was extremely fast, Lin Yao stepped back, she rushed forward and hugged Lin Yao: "This is too outrageous! Darkness is darkness, why should it be combined with Dreaming, unicorn Ah! It was all ruined by you just now!"

"What was destroyed? Did you have a unicorn in your childhood?" Lin Yao struggled for a while, and then said in a bad mood.

"Yes, but it's not childhood, but you are a unicorn in my mind..." Zhu Nianqiao raised her head and said.

"Hey... let go let go!!!"

When Lin Yao heard this, she instantly had goosebumps, and her fair face was also stained with a blush.

"Ah, it seems to be back again..."

Zhu Nianqiao looked at Lin Yao whose face was flushed by the praise, suddenly shouted again, took a step forward, and hugged Lin Yao even harder.

"Let go!"

Lin Yao was hugged hard, feeling a little uncomfortable, she moved back awkwardly, adjusted her posture quietly, then stretched out her hand to pinch Zhu Nianqiao's face: "And don't squeeze me!! It's boring..."

This is the disadvantage of having more women in the studio...

Tsk.

Really boring.

Just now when Zhong Xiu saw it, his eyes lit up, and he said it was a good idea, it was so cool...

But Mu Wanqing and Zhu Nianqiao didn't think so...

etc.

They all do.

How would the player react?

Lin Yao pinched Zhu Nianqiao's face, suddenly frowned slightly, and thought of a question,

Players don't... think they are sick, right?

...

It didn't take Lin Yao much time to convince Zhu Nianqiao.

After all, the Diablo series focuses on cults and goths.

Although Diablo 3 is less aesthetically dark than its predecessor.

But the cult elements are still there.

As for post-release issues...

Still early.

Call of Duty isn't even out yet.

Not to mention that there are two more action suspense games in the future.

Don't worry about it now.

More important right now are three PC games...

...

time flies.

Soon, December 15th came...

Christmas is coming.

The Diablo project has officially entered the preparatory stage.

The three FPS games that are scheduled to be unlocked on the same day on December 22 have also been launched on the store page and opened for pre-sale.

However, players are still struggling with which game to choose...

Many players even planned to wait and see.

I plan to wait for the game to be released, and after the evaluation comes out, I will decide which game to start with.

certainly.

For players who like FPS games, of course it is impossible to wait.

At this time, it depends on their preferences.

The time has come to the fifth day after the opening of the pre-sale...

Because neither the Vaporwave game platform nor the Game player game platform has released pre-sale data.

On the two game platforms, their respective new games are at the top of the sales list, which is difficult to use as a reference value.

Therefore, many players who are curious about the pre-sale data of the three games began to rely on the data visible from the two game platforms to guess the pre-sale sales of the three games in the past five days.

And in the end they came to the conclusion that.

The two World War II-themed FPS on the Game player platform are even better than Linmu Studio's "Call of Duty".

Moreover, the pre-sale data for this year's new works of "Mobile Force" and "Battlefield Smoke" are higher than any previous year!

Although this data is for reference only, and it is basically estimated.

But players seem to agree with this conclusion, probably because "Battlefield" was so amazing last year, many people took it for granted that players who bought Battlefield last year would definitely choose to buy new works from Gilber Company and Dreamland.

As for the modern warfare theme of Linmu Studio, Gilber Company and Dreamland have done it before... Last year, players faced the theme of modern warfare and World War I and chose the latter.

It is normal to choose the latter now.

And the FPS of modern warfare... Some time ago, the Game player game platform also gave away two models.

All these factors add up.

The pre-sale sales of "Call of Duty" are not as good as the opponent's new work, and players think it is quite normal.

but.

This situation did not last long.

Because on the same day, Linmu Studio released a new promotional video, which is also the final game promotional video.

And the slogan of this promotional video is... a different modern warfare.

Speaking of this, the player is not sleepy.

Not the same as Modern Warfare? Does this mean it's not the same as Modern Warfare done by Gilber Corporation and Dreamland?

That's interesting...

And at the same time.

Gibb Co.

Although the pre-sale sales figure estimated by that player is not accurate enough, it is roughly correct.

The latest works of "Mobile Force" and "Smoke of the Battlefield", the pre-sale sales are indeed higher than any of the previous years.

Much higher.

Because of these two games, many players who have rekindled their interest in the theme of World War because of the explosion of "Battlefield" last year.

Everything is developing in the direction Frank expected.

It can be said that it was a blessing in disguise.

So these two days, he was very happy.

However, as Linmu Studio released the final promotional video, playing a different slogan of modern warfare, Frank became a little worried again.

"A different modern warfare? What's different?"

Frank watches Call of Duty trailers over and over, trying to figure out what's different about them...

But no matter how he looked at it, he felt that it was mediocre, and it was no different from the modern themes made by Gilber Company before.

"what do you think?"

Frank watched the promotional video again. He really had no idea, so he raised his head and looked at Hawkins beside him.

Hawkins shook his head lightly: "It's not good, this should be just a gimmick. Think about it, how could it be different? We made three games with modern themes, and we were still in competition at the time, and we basically used everything we wanted. It was so extreme that even the scene of the nuclear explosion was brought out, but what happened afterwards? Wasn't he being beaten up by "Battlefield" all over the place.

No other questions now! It's just that players don't like the theme of modern warfare! This is not something that can be saved by saying something different, even if they also made the picture of the nuclear explosion in the game, it is just the rest of our game, what waves can it cause? "

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