Frank wanted to build an online distribution platform by himself, not a momentary idea.

He had already thought about it.

Not long after the Vaporwave game platform came out, he was thinking when it started to emerge.

after all……

For every game that is logged into the Vaporwave game platform, 20% of the revenue will be distributed to Linmu Studio for every copy sold.

They don't have to pay any price, and they can make a net profit of 20%!

When did the Gilber Company suffer this kind of anger!

Of course, the Vaporwave game platform has also increased the sales of Giber's masterpieces by one-third compared with before.

But Frank is obviously more concerned about the latter point, that is, 20% of the one-third of sales is taken by Linmu Studio.

This is really unacceptable for a capitalist.

So before the game of Gilber's company landed on the Vaporwave platform, Frank once put pressure on Lin Yao, and even came up with the idea of ​​the Linmu Studio engine.

but.

Because of Lin Yao's response.

Frank found himself, a third-party publisher, unable to restrict the Vaporwave game platform more effectively, and he was really envious of the sales growth brought by the Vaporwave game platform.

In the end I gave up.

By the way, he also stabbed Hawkins in the back.

But to admit it is to admit it.

He never gave up his idea of ​​being an online distribution platform.

At that time, when Hawkins' Dreamland cooperated with Tianhu to build a platform, he paid special attention and kept observing secretly.

And finally, he came to a conclusion.

Relying on a company alone, making a platform to compete with the Vaporwave game platform, is somewhat reluctant, but it can be done in cooperation with others.

But there is a premise, that is, the other party's works must also have a greater influence, and they must also learn from the ideas of Linmu Studio's Vaporwave game platform...

but.

Although Frank came to this conclusion, although he was very moved, he was not in a hurry to tell Hawkins about it.

The main reason is that there is no good reason, and he is also hesitating.

After all, once you build your own platform, it means you have to completely break with the Vaporwave game platform.

If your own platform does not work.

That online sales will be greatly affected.

That was not a small fortune lost.

So Frank has been hesitating, without making up his mind.

And the opportunity for him to make up his mind...

It was "Battlefield" and "Tomb Raider" released by Linmu Studio some time ago.

In order to open up the European and American channels, these two Linyao are the masterpieces of the mainframe smoke bomb by the way. There are almost no physical disks, so Reflecta urgently suppressed a part.

Almost negligible.

But these two games that almost gave up offline channels ended up being big sellers.

Although the specific sales volume, because Linmu Studio did not disclose it, he is not very clear.

But how well it sells does not necessarily depend on sales.

Discussion of players.

Matchmaking speed for online games.

It can also be seen.

At this moment, Frank suddenly realized a very serious problem.

Online channels seem to be replacing traditional channels and becoming the mainstream...

Players' habits have been subtly changed.

Even in Europe and the United States, a game company without any offline roots can sell its masterpieces online.

Major host platforms are building their own online platforms.

Player habits are changing.

The online channel of the PC market is dominated by the Vaporwave game platform.

This is really a scary thing!

If the online channel really becomes the mainstream, it means that the 20% of the platform's commission will be higher and higher in the future...

Now that each game has to give 20% to Linmu Studio, Frank is very upset.

It is even said that buying games online has become mainstream.

So since thinking of this, Frank has made up his mind completely.

He took advantage of the promotional videos of "Battlefield" and "Tomb Raider" to explode, and gave advice to his arch-nemesis Hawkins.

And carefully analyzed the pros and cons.

As expected.

Hawkins heard his mention, and combined with the explosion of "Battlefield" and "Tomb Raider", he quickly understood the crisis.

But like Frank before him, he was a little worried that once he became a platform, he would completely break with the Vaporwave game platform, which would affect the sales of the game.

So there has been no definite answer.

Frank gave him time to think.

But today, he really couldn't wait.

A once-in-a-lifetime opportunity lies ahead.

So I went straight to the point and asked what the other party was thinking.

"... How can I be sure that you are not trying to trick me again?"

over the phone.

After hearing Frank's question, Hawkins was silent for a while, and then asked back.

"This investment is made by both parties, so don't worry. In addition, when the time is right, our Giber Company will be the first to announce! The game will no longer be available on the Vaporwave game platform!"

Frank also knew that he had tricked the other party once before, and the other party was a little defensive, so this time his attitude was very sincere: "Let me tell you the truth, compared to giving them the benefits of a dominant Vaporwave game platform, I would rather go with You share the benefits together.

In addition, my friend, I believe that after listening to my words, you should be very clear about how much revenue an online distribution platform like the Vaporwave game platform can create as players' habits change. I won't joke about this kind of thing. "

"...that's a crazy idea."

Hawkins was silent for a moment again, and replied: "If it fails, then we will also be greatly affected. I don't want to make a high-profile publicity after quitting the Vaporwave game platform, and then go back in despair."

"No, and it's not crazy. Withdrawing from Vaporwave will not only affect us. The Vaporwave game platform does not have the works of both of us, so wouldn't it be affected?

It will definitely have an impact, especially when they still have to make games for their own consoles. The Vaporwave game platform game library has been around for a long time, and it is estimated that third-party works will be needed to enrich it. This is a once-in-a-lifetime opportunity for us. "

"Even if we take 10,000 steps back, we won't lose money this time. We don't need to announce our withdrawal from the Vaporwave game platform immediately. We can talk to them about the share ratio first. Even if our cooperation is not happy in the end, no matter how bad it is, we can put pressure on it to change. Isn't it divided into proportions?"

"...Okay, you convinced me, tell me about your plan."

Hawkins was silent for longer this time, at last.

He gritted his teeth and nodded in agreement.

Frank smiled, not surprised by this, but he was not in a hurry to say the plan: "No, before that, I want to confirm with you, are you sure that you have complete control of Dreamland? Reflecta is your major shareholder , or a partner of Linmu Studio, I don’t want to be leaked before the platform is completed, and then bring unexpected troubles.”

"Do not worry."

Hawkins simply replied.

Although very simple, but the tone is very confident.

"That's good, then let's talk about the details, my friend, first of all, we need to talk to Linmu Workshop about the share, and lay the groundwork first, these vampires have really greedy appetite..."

...

The time soon came to January 4th.

The host popularity of Linmu Studio is still high.

Although Linmu Studio has not released a new promotional video, the aftermath of previous promotional videos and press conferences has not dissipated.

but.

Compared with the previous two days, there were indeed fewer related discussions.

Because the holidays are over.

Most players went to work when they should go to work, and those who should go to school went to school.

Linmu Studio also officially resumed work.

And one came to Lin Mu Studio.

Lin Yao was dragged to the conference room by Mu Wanqing...

Recently, there are a lot of things in the studio, plus the big event of the host, the meeting at the beginning of the month, everyone is very serious.

As usual, Mu Wanqing presided over the meeting.

As each item is read out.

The tense core staff of the studio slowly relaxed.

Although there are many things.

But most things go well, with very little trouble.

Nothing unexpected happened.

"... Regarding the Super Bowl advertising before the festival, Reflecta has already given an answer. They are willing to assist us and have given us reference quotations from previous years."

After Mu Wanqing finished talking about the e-sports festival and the host, she mentioned the next thing and looked at Lin Yao.

Lin Yao raised her snow-white chin slightly and asked, "How much?"

"About 1.2 million per second."

"!!!"

Mandy Qingyi said the number.

Everyone present in the meeting room gasped.

More than one million per second.

Wouldn't the 30-second advertisement cost tens of millions?

Lin Yao is quite calm. Although she didn't know much about the cost of advertising in the Super Bowl in her previous life, she has heard a little about her influence on the Super Bowl.

The influence is roughly equivalent to the Spring Festival Gala in China.

And the advertising fee for the Spring Festival Gala in China is very expensive...

In a good time, even close to 6 million per second at the peak...

So the price is actually not too outrageous.

"Okay, let Qi Jianhua prepare. The Super Bowl is just at the end of this month. It is the best time for the host to announce and release. This is a necessary expenditure."

Lin Yao bowed her head and pondered for a moment before giving a definite answer.

As the most watched sporting event in the United States, the Super Bowl is also a national carnival day there, and its influence is indeed great.

Lin Yao is still willing to pay the money.

Of course, only she can make a decision about this kind of thing...

After all, tens of millions, just to place an advertisement for more than 30 seconds... It sounds really outrageous.

"good."

Man Wanqing nodded, then hesitated for a moment, and continued: "There is one last thing. Gilber Company and Dreamland contacted us yesterday, saying that they want to talk about the Vaporwave game platform share."

"ah?"

When Lin Yao heard this, she immediately gave an 'ah' in astonishment, and then said dissatisfiedly, "Why are you bringing this up again?"

"They feel that the current share ratio is too high. They point out that we can get a huge share for basically nothing, which is very unfair..."

Mu Wanqing shook her head helplessly.

"fart!"

Lin Yao was even more dissatisfied: "What do you mean you didn't pay anything? It's not fair. I should have changed the ratio to three to seven at the beginning! I really thought it would be easy to build a Vaporwave game platform..."

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