【Production and Production: Linmu Studio】

After a brief black screen, a line of words appeared on the screen.

The melodious saxophone was accompanied by the chirping of insects and birds, reaching a window sill.

The morning sun shines into the house through the window sill, and the years are quiet.

It's not like a shooting game at all.

Kevin froze for a moment, then complained.

And on the screen.

The camera slowly moves away from the window sill and focuses on the bed.

A black man lay quietly on the bed with a hesitant expression, as if he was dreaming.

Sudden.

A hand rested on the black man's shoulder.

The black man trembled violently, and then the picture changed suddenly.

Howling, fighting, smoke, artillery fire.

The black man stood up in the middle of the chaotic battlefield, looking at the soldiers fighting each other with a dazed expression, but facing the attack, he subconsciously counterattacked.

A chaotic battlefield.

The black man held the gun he had snatched, still a little dazed.

The camera zooms in slowly.

A close-up was given to the black man.

then.

The screen went black again.

[Adapted based on events that happened 100 years ago. 】

[More than 60 million soldiers fought in the 'War to End All Wars'. 】

[In the end, nothing ended in this war. 】

[But it changed the world forever. 】

[You will arrive at the frontline battlefield, where the probability of surviving is very slim. 】

Line by line.

Accompanied by a slight drumbeat, it slowly appeared.

Kevin smiled, feeling that the atmosphere was created well.

But that's not enough...

Boom.

The voice suddenly became louder.

The game screen appears again.

"We are surrounded!"

A soldier pulled up the character controlled by Kevin and said loudly.

Behind the soldier, there was dense smoke and scorched earth, and as the tank roared past, the soldier left his last sentence: "We must hold this line of defense!"

then.

The game begins.

Soldiers raise guns.

Control was given to Kevin.

Kevin subconsciously manipulated the soldier to walk forward, and then slightly opened his eyes.

This picture is really the same as the promotional film...

Fire and gunpowder smoke permeated the land that seemed to have been washed by artillery fire. Fierce gunfire and screams lingered. At the end of the line of sight were all scorched land and trees, as well as destroyed houses and ruins...

There is no general mobilization.

Not deployed.

Nothing was said.

Nothing is taught.

Coming up is the battlefield.

Kevin didn't even react, and he manipulated the character forward in a daze.

Follow him.

The sound of artillery fire, screams, and gunshots became louder.

And it was accompanied by a shout of "hold the ground" from someone who didn't know.

Enemy infantry rushed up.

Kevin immediately raised his gun to aim.

boom--

Suddenly a cannon fire exploded not far from him, and with the splash of mud, the screen shook.

Kevin was also shocked, and squeezed the handle slightly with his right hand, collected himself, and continued to aim at the enemy.

In front of him, black smoke and flames were everywhere.

All kinds of bullets, artillery fire, mortars, and projectiles flew randomly.

Enemies keep coming...

It's like being on the battlefield.

The atmosphere is full immediately.

"Hold your position!"

I don't know who yelled, telling Kevin what to do again and again.

He took aim and killed the enemy with a gun.

But the enemies are really...too many.

soon.

He was a little overwhelmed.

And his teammates even put up bayonets in front of him.

The two charged at each other, and in an instant, blood splashed.

very messy.

so many people.

so desperate...

Kevin gripped the handle hard, and the only thought was this.

He tries to stay alive, but enemies are everywhere.

The automatic rifle ran out of ammunition, so he switched to the pistol.

But I really couldn't stand it anymore. In the game, the character was shot, and he began to groan and howl, his sight turned red, the world seemed to turn blood red, and everything slowed down...

And then.

With more enemies rushing.

boom.

An unknown soldier shot him.

The screen went black.

died.

When Kevin saw the black screen, he broke away from the tension for a short time, and was about to complain about this certain kill...

in the game.

The screen lights up again.

The camera view pulls up from the corpse.

【Forrest Washington】

【1899-1918】

The birth date and death date of the dead soldier appear.

Then the camera began to zoom up, rotate, and finally came to another position some distance away from the previous position.

And Kevin's next character to control appeared.

He stood in front of a machine gun, and in front of him were also the enemies rushing like a tide, and the hellish battlefield scenery...

Kevin opened his mouth slightly, quickly held the handle again, and began to shoot at the tide-like enemies.

But in the end.

The machine gunner also failed to hold his position and was knocked to the ground by a grenade.

The position was lost and surrounded.

The machine gunner who was blown to the ground picked up the shotgun beside him and began to break through with his teammates.

The two parties fought hand to hand in the church.

Gunshots, howls, roars.

mixed together.

In the end, the second character controlled by Kevin was forcibly surrounded by the enemy and died in the church.

【Ben Newberry】

【1897-1918】

next second.

The camera zoomed up and rotated again, showing a new character, who opened the tank door and walked in.

Tanks go forward, never before.

Looks almost invincible.

But on the battlefield, there is no invincibility.

at last.

The tank was still hit by a shell, and this time the character was buried in the flames again.

【Andrew Preston】

【1894-1918】

Kevin: "..."

next.

kevin plays an ordinary soldier

Along the front, switch over one by one.

Then, watch them die one by one.

They basically, survive no more than ten minutes.

There is no halo of the protagonist, and there is no one against a hundred.

When the manipulative character dies, the camera angle is pulled up from the corpse, showing the date of birth and death of the dead soldier, and then the camera is placed on another soldier's head to continue the attack.

Human life is worthless.

Kevin opened his mouth the whole time, dumbfounded.

Without guided weapons, a large number of semi-automatic and bolt-action weapons combined with excellent graphics, special effects and scene destruction, combined to create an unprecedented battlefield atmosphere.

Then.

Let the character controlled by the player die.

This is really... completely unexpected for Kevin.

It is clear.

This is a teaching.

Kevin saw it.

In the prologue, the characters played are different each time, which may be different arms in the game.

Forest Studio allows players to feel the hail of bullets in a ruin, and let them familiarize themselves with the characteristics and operation methods of the arms, and the switching method is simple and rude, and intriguing-death in battle.

[Every once in a while, we will push forward desperately until a dawn appears in the clouds]

【Illuminate the world other than war,】

[The world that we can't touch. 】

And the prologue is at the end.

Two soldiers confronted each other with guns raised on a battlefield like purgatory.

After they put down their guns, the dawn broke through the clouds and entered the battlefield.

when the narration sounds

Kevin breathed a sigh of relief, feeling like he was watching a movie...

A film in person.

"This is really the game I've played that is closest to the battlefield experience. This is just the prologue. It's really... awesome."

Kevin murmured in admiration.

But soon.

He found out that something was wrong...

etc.

You should find your own shortcomings.

What admiration!

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