Frank, the president of Gilbert, picked up the crystal glass and took a sip of vodka.

He shook his head slightly.

Still can't figure it out.

It's not that World War I can't be done.

If their company insists on doing it, they can actually do it, but whether they can do it well is another matter...

Because first of all, compared to the anti-government war in World War II, World War I was an unjust war without even nominal justice. Punishment, when done, the experience of game players is not very strong.

The second point is that most of the battle scenes of World War I were not suitable for the game. The tactics at that time were really pitiful, most of them were trench warfare, and the entire Western Front was simply a tower defense. The game, and the East... the East is almost flat, which is really hard to do.

Furthermore.

This is the third point, and the most deadly point, that is, the lack of automatic weapons that can be used readily in World War I... Most of the soldiers on the battlefield in World War I only had bolt-action rifles.

And this makes the producer have to face such a problem, if it is really an authentic World War I experience, there may be a considerable number of players who have become accustomed to chugs and chugs will not buy it...

So, it is really difficult to make a World War I game.

If Gilber \u0026 Co. do.

Probably can only put on the skin of World War I, and then follow the thinking of World War II.

Can't really let the player manually pull the big bolt, and then fight the defender with the machine gun?

Or let the players hide in the trenches and hug each other?

So what's the point?

Anyway, if you want to change Frank, you will definitely not pass such a project.

He thought it was a stupid subject.

But it was such a stupid subject, but Linmu Studio did it... After watching the promotional video, they really took it seriously.

This made Frank particularly puzzled.

He was worried that the game from Linmu Studio would take away the sales of his new FPS masterpiece.

But the inherent impression made him feel that the theme of World War I is not very interesting...

He tried to come up with a reason for Linmu Studio to make World War I-themed games.

But no matter how he thought about it, he felt that this subject matter had no playability.

All in all it is.

He couldn't understand Linmu Studio.

"..."

Another sip of vodka.

Frank, who still couldn't figure it out, shook his head lightly, took out his cell phone and made a call.

The phone rang several times.

It was quickly connected.

"How are you, my friend?"

The moment Frank connected the phone, he immediately greeted him enthusiastically.

"What's the matter? Just say it."

The person on the other end of the phone said in a muffled voice, sounding a little upset.

After all, Frank just tricked the person on the other end of the phone not long ago...

That's right, the person on the other end of the phone is none other than Hawkins, the president of Dreamland, another North American video game company and a direct competitor of Gilber's.

"Have you seen that "Battlefield"? How do you feel?"

Frank didn't care about Hawkins' attitude, but asked in a tentative tone.

"Not so much," Hawkins replied immediately.

"oh?"

"To put it bluntly, it's... shit." Hawkins sneered, and then asked, "Why, are you worried?"

Frank played with the cup, but said nothing.

"If it's a slanted game like "The Witch", I have nothing to say, it's up to them."

Hawkins seemed to have guessed something, and said in a mocking tone: "But others don't know about World War I-themed games, don't you? If it's really that easy to do, why don't we do it?"

Frank: "..."

"Let's not talk about how the battlefield should reflect the tragic point. Just fight those old antique weapons. How can players who are used to our game play well?"

Hawkins sarcastically said: "Don't look at their promotional videos, but their first game uses real machine screens! Why doesn't the second game use real machine screens? Don't you understand? Who can't CG Do? Let me be blunt: I'm not at all worried that Battlefield will steal players away, and Tomb Raider deserves more attention than that.

However, the theme of this game does not coincide with the games we have released during this period, and no matter how popular it is, it will not affect us. "

"Heh, those idiots from Reflecta thought they had found a treasure, and spent a lot of money to announce it, without their pig brains thinking about it... and fighting."

"So you don't like Reflecta?"

Frank finally spoke. He took a sip of the wine in his glass, heaved a sigh of relief, and changed the subject.

"Not optimistic! Reflecta's executives are all idiots! They don't have the slightest bit of game genes, and if they spend a lot of money to announce this time, they will definitely lose everything!"

When Hawkins mentioned Reflecta, his tone suddenly became a little aggressive: "Heh, these idiots even used "Battlefield" and "Tomb Raider" as bargaining chips to find me and said that I hope Dreamland can fulfill its promise as soon as possible and help us as soon as possible. They made two exclusive games, and the two games from Linmu Studios haven't released yet! The shopping season has just started! They came to the door! Stupid!"

"oh?"

Frank remembered something, and suddenly laughed: "Speaking of which, now Reflecta owns Fantasyland, right? When their console was released, they also advertised that your next two games will be exclusive to Reflecta zodiac 1..."

"That's the fake news they announced on their own initiative! What holding! It's just shareholders! We operate independently. According to the agreement, they have no right to interfere with our operations, nor do they have any right to interfere with me."

Hawkins interrupted Frank directly, and his tone was even more aggressive: "And I said the next two masterpieces, but I didn't say when it will be next! I'm not a bunch of idiots on the board of directors! Their console market share is only so small, and they don't know what time it will be! If you want our game to be buried with you exclusively, don't even think about it."

Say it.

He hung up the phone angrily.

Frank looked at the hung up phone, and after a moment, he laughed.

Very happy.

Reflecta's ability to control Dreamland involves very complicated financial operations, which is a bad debt.

In short, Hawkins, the helm of Dreamland, does not agree with Reflecta's entry into Dreamland.

So until now, there are still infighting within Dreamland.

Reflecta is very upset over there.

Hawkins is also battered.

And this is definitely a good thing for Frank.

After all, his old opponent is constantly fighting internally, which is not a good thing.

He certainly had reason to be happy.

not to mention.

Through a dialogue with his old opponent.

He also dismissed his concerns.

After all, what Hawkins said just now really makes sense... I really don't need to pay too much attention to that "Battlefield".

This is simply ecstasy.

"..."

Frank stood up, poured half a glass of whiskey into the crystal glass again with a smile, then walked to the French window with the glass, and looked out the window.

Refreshed.

The biggest competitor, Dreamland, is in internal friction.

"Battlefield", as Hawkins said, has a high probability of failure.

Probably Thanksgiving this year.

Gilbert is going to be the biggest winner.

Frank drank the wine in the glass, and then smiled again. He was in a good mood, and he was going to show up at the golf club he hadn't been to for a long time tomorrow.

Take it easy and relax.

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