Lin Yao made up her mind and was going to ask her unreliable father.

Then he raised his head, and was about to chat with Mu Wanqing about the upcoming competition.

But found that Chen Qiuwen, the person in charge of "Fantasy OL", was wandering not far away with a stack of A4 papers.

Occasionally glance at Lin Yao's side.

But never came.

Lin Yao saw it and felt a little strange.

The game "Fantasy OL" is very special in Linmu Studio.

least things.

But it accounts for one-fifth of the studio's income...

This is especially related to the turn-based online game, and also has something to do with the foundation Lin Yao laid for this game in the first place.

Of course, it also has something to do with Chen Qiuwen.

After he joined the "Fantasy OL" project team, he has always had a good reputation among players. Lin Yao has been busy with other games for more than a year. Many "Fantasy OL" players have long known that Lin Yao is not in charge of the game.

At first they were quite resistant.

Because they are afraid that the game will return to the previous state.

However, after Chen Qiuwen took over, he almost completely implemented Lin Yao's original thinking. Even if it was changed, he was very cautious, and launched four or five well-received activities during his tenure.

The player looked at the game as before, not only did not return to the previous state, but it got better and better, so he felt relieved.

And "Fantasy OL" has maintained a high growth rate almost every month.

You can say that.

Although compared to Zhong Xiu and others, Chen Qiuwen's reputation in the studio is not obvious, and he has less contact with Lin Yao.

But if you want to count the veterans and heroes, he definitely counts.

But he, a hero and veteran, is wandering around like a headless chicken...

It's really interesting.

"Chen Qiuwen."

Lin Yao chatted with Mu Wanqing for a few words, and found that Chen Qiuwen was still lingering there, she couldn't bear it anymore, and called him.

Chen Qiuwen heard the voice, found Lin Yao's gaze, hesitated for a moment, and walked over.

"What's wrong with you? Is there something wrong? Is there something wrong with "Fantasy OL"?"

Lin Yao smiled: "Are you still getting married? Are you sorry to send an invitation? Send it, I will follow the ceremony..."

"..."

Chen Qiuwen smiled awkwardly, and blurted out: "I'm not that fast. To accept invitations, it's Mr. Lin and Ms. Mu who are faster..."

"???"

Lin Yao slowly made a question mark.

What's wrong with that...that's not right.

As soon as Chen Qiuwen said it, he also realized that something was wrong, it was broken, as if he had said what everyone teased Lin Yao in private...

He noticed that Lin Yao and Mu Wanqing were looking at him, and he couldn't help feeling embarrassed.

To ease the embarrassment.

He glanced at the stack of A4 papers in his hand and gritted his teeth.

Pass it to Lin Yao.

"That's right, Mr. Lin, I would like to ask you to help me look at this item."

"..."

Lin Yao blinked, looked at Chen Qiuwen who gritted his teeth and looked serious, reached out to take it, and then looked down.

This is a... game plan.

But it's not about "Fantasy OL".

new game.

It seemed to be Chen Qiuwen's own idea.

And the title of this proposal is... "The Witch".

There is no plot, only a short sentence - the story of arresting, screening and hunting witches in the Victorian era.

But the gameplay introduction is very long.

To put it simply, this is an action game with magical elements. The main character is set so that every time you kill a witch, you can get the ability of the other witch.

Chen Qiuwen wrote a lot of witch abilities, or skills, and then planned the gameplay.

There are also a lot of setting pictures in the back.

Including witch forms, assimilators of witches, Victorian buildings, royal palaces, all kinds of ordinary humans, etc.

Although the drawing is not very good.

But it can be clearly seen that Chen Qiuwen is very serious about painting.

Lin Yao carefully flipped through the large stack of documents he handed over, then raised her head and said in surprise, "Is this what you thought?"

"Um."

Chen Qiuwen gritted his teeth again, nodded, and then plucked up his courage and said, "Actually, Mr. Lin, the main reason I'm looking for you is to ask you to help me see if this project can be done..."

Talking and talking.

His voice was low, and his confidence was very low.

But in the end it was over.

Before Chen Qiuwen joined Linmu Studio, he worked in many small companies, hoping to make his own games one day.

And the reason why he joined Linmu Studio in the end was because he knew that he could not achieve his goal in a small company, so he switched to Linmu Studio.

Became the second batch of people who joined Linmu Studio.

And after joining Linmu Studio.

He knew that he still had a long way to go, so he always held the mentality of learning again.

I did learn a lot.

But when he felt that the time was almost up, he was afraid to tell Lin Yao again.

Because of this time.

The game launched by the studio under the leadership of Lin Yao is really excellent.

He has no confidence...but he really wants to make this game called "The Witch" because he started preparing for it a long time ago.

So in the midst of entanglement, he finally arrived near Lin Yao's position and began to wander.

"When did you have an idea?"

Lin Yao nodded, but instead of answering him in a hurry, she asked.

"It was there a long time ago."

Chen Qiuwen said immediately, and frankly talked about his previous situation in the small company, and then said: "Mr. Lin, I know that the studio is very busy now, and you are not easy. This game does not require your hard work and deep participation. I plan to Use motion capture..."

He is really candid.

Lin Yao even handed over the details of the cooperative motion capture studio.

It was opened by his classmate.

Because he couldn't make ends meet, he was about to go bankrupt, and he was completely determined to make "The Witch" because of a chat with a classmate a few days ago.

The classmate repeatedly told him about the efficiency of motion capture, and complained that most domestic game companies ignore this aspect. Many game companies either don’t have this department, or it’s just a small department. They don’t usually use it, and they only think about it if they can’t solve it. motion capture.

Even Skyfox uses motion capture only when it is working on super-large flagship-level projects.

certainly.

Lin Mu Studio is also within the scope of student Chen Qiuwen's complaints.

But Chen Qiuwen is very clear why Lin Mu Studio doesn't need it.

The first is that the current Linmu Studio put aside CG, the game that can really use motion capture is "Shadow", but Lin Yao is staring at that game by himself, and it is relatively small. , much easier to use than motion capture...

As for the cutscenes of CG and "Warcraft", it is indeed more efficient to use motion capture, but Lin Yao is also watching these projects.

Lin Yao's storyboard is not only good, but the original painting is even better. The animators at Linmu Studio can make it with the original painting and glasses closed.

So Chen Qiuwen directly asked his classmates, how about the CG of Linmu Studio.

The other party had nothing to say...

However, although he refuted his classmates, his own words also became the reason for his entanglement.

As he himself said.

Most of the works recently launched by Linmu Studio are masterpieces, but motion capture is required throughout the whole process, and there are no pure 3D stand-alone masterpieces.

"Battle Royale" and "Warcraft" are fighting games.

Not to mention "Legend of Sword and Fairy".

And what he wants to do now is the purest stand-alone game, and he hasn't even considered the battle part.

What would Lin Yao think?

He really has no idea.

Because the risk is really too great...

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like