The Creator of the Second Dimension

Chapter 354 Chapter 354. Number one in the world

"Breath of the Wild" is on fire.

Unlike many games, where everyone blows while playing, "Breath of the Wild" doesn't even give people time to blow.

Except for the fact that some players and the host posted Weibo status and posted a few pictures in the group when it was just unlocked, everyone seemed to have made an appointment, and there was basically no sound.

It wasn't until the evening of the next day that discussions about "Breath of the Wild" began to appear on social platforms.

This is because everyone is addicted to the game and has no time to free up their hands to type and brag.

Some games are popular on Weibo, some games are popular on forum PVP, and some games are popular on fans. "Breath of the Wild" makes people have no time to care about it. Only the quality of the game itself makes people immerse themselves in it.

The popularity of the topic of "Breath of the Wild" has risen suddenly, and it is only one step away from the top ten. It is only because it is still a working day, so the discussion has not yet fully spread out.

Still, the rave reviews were overwhelming.

[Third First Love]: I'm going to blow up "Breath of the Wild" today. This game is that kind of feeling that is completely different from other games. The open world is weak!

[Yi Zhiqiu]: After playing "Breath of the Wild", I think this is the real open world. No wonder "Practical Technology of Huaxia Game Console" said that it redefines the open world. Once "Breath of the Wild" came out, the open world The world's standards are overstated by a large margin!

[Afro Swordsman]: "Breath of the Wild" is number one in the world! I've never played this kind of game in my life, it's so fun, oops, I really hate that I didn't learn Chinese well when I was a student, I can only say awesome.

[Binary Lottery]: This game is the kind of game where the more games you play, the more you can feel its exquisiteness and excellence. The score of 99 points is not the final judgment of the game industry, but the opening of a new era , I think the future game history may use this year as the dividing point, divided into the pre-"Breath of the Wild" era and the post-"Breath of the Wild" era.

[Feeding horses and chopping firewood to travel around the world]: I played all night until after nine o'clock in the morning, and I couldn't hold on until I went to bed. As a result, I was so busy collecting and cooking along the way that I didn't even open a temple.

[Ginger Ale]: Hey, the task reminded me that I can ride a horse, so I went to find a horse. I unlocked several temples along the way. Every time I turned over a mountain, I saw a new temple. I wanted to unlock it. Go to bed after this, and it will be dawn before you know it.

[Ham sausage with an umbrella]: Hey, have you found this little thing? I saw a circle of stones under a tree, and found that one was missing, so I thought about moving one from nearby, but, hey, A little guy jumped out, made a "ah ha ha" sound, and gave me props. This thing should also be counted as a collection element, I don't know how many there are.

[Museum Keeper]: Absolutely, I was walking on the road today with a metal spear I snatched from a monster on my back. It started to rain. I didn’t pay much attention, but I was struck to death by lightning. Damn it, this game is so real. Absolutely.

[Black Dog Knight]: What you found is too weak. Do you know how abnormal the interaction of this game is? I saw a puppy running around outside the hotel, and I wondered if I could feed it something. , I threw out a piece of meat. I didn’t expect it to take me to a nearby mound and dig out a treasure chest after eating the meat. This game is too strong.

[Octopus Ball]: Surprised, why do you all have such a powerful discovery, I just followed the mission instructions to run and fight monsters, I feel okay, but there is a very interesting detail, when it rains, the NPCs in the village will hide It's like they have a life of their own.

Everyone exchanged their game experience one after another, and then discovered that everyone's experience is different.

Some people aspire to be a master chef, but they didn't unlock a few temples, but they discovered many wonderful ingredients and developed many recipes.

Some people just want to be monster hunters, and after killing all the monsters, countless equipment will be found in the treasure chest.

Some people are more casual, just look around the scenery, take pictures, or simply fly down from the tower with a parachute to experience the fun of flying.

What is an open world?

This is the open world!

The open world is not simply a large seamless map, dozens of NPCs who can only send quests, a list of quests to kill XX monsters in XX places, and find XX things.

Hatsune Games tells players that the open world is the interaction between players and the world, what you see is what you get, and you can do whatever you want.

Suo Ren Mutual Entertainment, the game development department, the computer room of the game testing team, Li Zhen came here in a hurry as soon as he got off work today, and started "Breath of the Wild". Haven't actually played the game yet.

Today, the task of several development team leaders in their game development department is to play "Breath of the Wild".

On the screen, the villain in the green hat is standing on a high slope, overlooking the world. The time in the game is in the evening, and the sunset is like fire, dyeing the sea of ​​trees golden, which is extremely comfortable and beautiful.

Putting down the handle, Li Zhen let out a long sigh.

"terrible."

What he felt was the level of designers of Xu Rui and Hatsune games. As a game developer, he naturally knows that there are many delicate design ideas in this game, and he also knows the designer's intentions in some corners that players can hardly notice. .

To be honest, in terms of technology, any studio or production team of Suo Ren Interactive Entertainment can make this game.

But they can't really aggregate it into a game and make it out.

For example, the lightning strike on rainy days mentioned by some players actually seems to be just a judgment condition and calling some map elements. Any programmer from a big company can write it, but the design principle is not simple.

First of all, there must be a weather system that changes with time, and the weather system must be divided into heavy rain and light rain and thunderstorm. Secondly, the way of action, damage, and visual effects of lightning strikes must be designed. Then, since only metal can attract lightning strikes, an additional equipment is required. In the end, lightning strikes are not just lightning strikes, and the design that simply acts as a natural disaster to make players deflate is not so brilliant.

Therefore, a simple piece of rainy metal equipment causing lightning strikes actually involves many other systems. If it is not integrated, then this setting will appear extremely abrupt and useless.

And how does "Breath of the Wild" do? The complete large map weather system is related to the temperature, which affects the temperature of the equipment. Thunder itself is an element in the game, which often appears in weapons and monster skills, and the paralysis caused by lightning is also An abnormal state, in the puzzle solving of some temples, the characteristics of lightning are also used.

The extra metal properties of equipment are not only reflected in the conductivity. In the flames or high temperature environment, wooden equipment will burn and lose durability. At the same time, the ability of magnets can also absorb metal equipment.

Finally, in thunderstorm days, players can use magnetic force to absorb metal weapons, place them in the monster group, and kill powerful monsters by falling lightning. This is the interaction between weather and combat.

You think that the bad taste of the designer of "Breath of the Wild" will make you hit by lightning, but in fact, there are too many designs in it!

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