Technology Bigshot

[Chapter Three hundred and seventy-ninth: Not a

"Times have changed, "GTA" is now available in China!! Monsters!!!"

"13 sss-level super masterpieces are launched globally simultaneously, and the Greater China region is finally within the scope of the earth. It's so nice!"

"This year's CJ Exhibition is definitely full of surprises, the experience of the 'virtual world' is simply not too exciting!"

"Buy buy buy!!!"

\u0026nbsa" can pass the trial? are you kidding me? real or fake? "

"Of course it's true, brother, go and check it yourself. [The latest chapter read..]"

\u0026nbsa" did not pass the review, and none of the other 12 games passed! "

"The hottest topic of discussion in the community is some embarrassing things in the game. It is said that basically every game has such a plot that will be triggered at a certain probability. Whether it can be triggered depends entirely on the player. In "Final Fantasy" , In a game like "Tomb Raider", it takes a lot of effort to get close to the heroine and even climb into their bed. But in the open universe world of "Star Citizen"~~... Go! You can go shopping here, dare you believe it, as long as you can afford enough ec, all kinds of girls, tsk tsk tsk...you understand!"

"Is this possible? I still don't think it's realistic!"

"There is nothing unrealistic, this is reality. Look at who are the parent companies behind the five major game companies? Besides, these game companies should now be said to belong to our country, and there will definitely be some loosening in policies. In addition, If you want to play in the 'virtual world', you must first be an adult. The restrictions on adults in foreign countries are not clear, but even if you buy a client device if you are under 18 years old in China, you can't get in. You need to connect to the virtual world. Real-name authentication, with restrictions."

"Real-name authentication is useless, isn't it enough to fake it?"

"You underestimate the technology of Matrix Technology, brother. First of all, every set of 'perception helmet' will undergo real-name authentication when you buy it. The unique code fits the identity of the buyer. This is a powerful set. The authentication system is also a protection system, in other words, after authentication, only you can use this device."

"Isn't there no second-hand concept? Then what should I do if I want to transfer it?"

"Don't think about transferring it, brother. Before using it, there is a user agreement. Only by agreeing can you enter the virtual world, and as long as you enter the virtual world, it means that you have agreed to the content of the agreement."

"Okay, this is very powerful!"

The first day of the cj exhibition is over,

The player community has become hot, and almost all topics are related to the 13 virtual games and perception helmets. The players who have experienced the virtual games on the spot are basically addicted for a second, and the next waiting time is like suffering. Always lingering on the virtual world.

All major forums are discussing hotly. Among the 13 sss super masterpieces, the most anticipated one is undoubtedly the game "Star Citizen" with the largest investment scale. It really lives up to the title of "epoch-making", followed by The game "Assassin's Creed" is also quite topical.

Through the cj game exhibition, the virtual world and the appearance of 13 games and free on-site experience, the influence is also spreading crazily, and Matrix Technology and the five major game companies are also vigorously promoting, 13 super masterpieces total nearly 2 billion US dollars in publicity The budget was issued, keywords such as "virtual world", "perception helmet", and "virtual game" were bombarded all over the world, and they reached the top of the top Google search terms without any suspense, and the advertisements in Times Square in New York were basically covered. .

On the Internet, the promotion on Google search will also not be left behind, and the social giant Facebook is even more aggressive in promoting virtual communities and virtual worlds behind the scenes.

Under this kind of carpet-like propaganda bombardment, everything online and offline is ignored, almost to the point where it is known all over the world.

Now, for future users who like this device, they have been silently waiting for the global release date on August 7th.

...

Matrix Technology, Headquarters.

"How is the market feedback?" Ren Hongping's calm voice resounded in the conference room. At this moment, the CEOs of the five major game companies and important figures from the virtual world project team are all gathered here.

"The market feedback is excellent. According to big data, thanks to our joint promotion with Facebook, more than 3.8 billion people around the world know about the 'virtual world' and 'perception helmet', and the crowd is mainly concentrated in the developed Asia-Pacific region and Europe and the United States. , Professional market evaluators gave an exciting data." An executive said: "As of the 7th, the company headquarters will have 37 million sets of sensory helmets that have been fully offline, but judging from the market feedback data, This is far from the market demand, just a fraction, more than 30 million sets of clients, just in the Greater China region, these more than 30 million sets of clients can be sold within nine months."

"...On a global scale, according to big data, these more than 37 million sets of equipment are likely to be snatched up within three working days. , with a huge amount of money spent on publicity and distribution, it has already formed a trend and general trend on a global scale, and users around the world are currently full of expectations."

The data report brought joy to all the high-level executives of the companies present, especially the CEOs of the five major game developers. The more the perception helmets are sold, the bigger the game market will be. After all, the virtual network platform is the foundation of everything.

Ren Hong pondered for a moment, then said, "How about the specific distribution?"

Hearing that, the company executive sorted out the documents and added: "According to the evaluation data of global purchasing power, the market demand in the four developed regions is the largest. In the next year's demand, the demand in North America will be satisfied. 93 million sets are needed, which is the largest market, followed by 80 million sets in Europe, 68.3 million sets in Greater China, and 16 million sets in Japan and South Korea. The remaining less developed regions and the Middle East The region plus Australia, and Latin America have a total demand of about 15 million units."

The assessment obtained under the global big data is quite authoritative. Ren Hong was slightly moved when he heard the data report. A lot of practicality, this project Matrix Technology has put a lot of money into it.

The global annual demand for 272.3 million sets of sensory helmets exceeds 270 million sets. This dazzling data report made everyone present excited, and a powerful new platform is being formed unstoppably.

"With such a huge market demand, the current 37 million sets of equipment is simply a drop in the bucket, and the company's production capacity can't keep up with the market demand. We need to open up more production lines, chairman." said the person in charge of the virtual world client production department.

"No need!" Ren Hong raised his hand slightly and said, this made the person in charge of the production department unable to understand. Ren Hong didn't explain too much, and looked at the leaders of the five major game companies: "The platform is gradually being formed, and the parent company has given up voting rights. Do not interfere with your operations, but this huge payment will only happen this time. The virtual platform is open to the world. In the future, more top game companies will enter this platform. As pioneers, you enjoy the first-mover advantage that others do not have And 13 content works, this is what you deserve as heroes, but in the future, whether you can become the top giant in the industry depends only on you. As for the requirements of the parent company, it is very simple, and you are not required to create a huge Profit, maintaining basic profitability is a must, I don’t want to see the financial reports of its subsidiaries be too ugly, that’s fine.”

The leaders of the five major game developers looked at each other, nodded silently, and as they left, the conference room continued. Zhang Han on the side smiled softly: "After all, he is not his own son, hahaha!"

All the core executives of the company looked at each other and smiled.

(To be continued) (To be continued.)

-------------

-------------

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like