Single Player Only

Chapter 6: Correct posture to talk to NPC

I walked out the door, and Yue Qiang was once again amazed by the extremely realistic picture of this game.

As a **** stand-alone gamer, in addition to playing games, Yue Qiang has a strong interest in the physics engine used in the game, the degree of fineness of the screen, the balance of the game, and the random algorithm. These factors can also be viewed from the side. Reflects the seriousness of the game team's production of the game. In other words, if you do very well in the details, where is the game going to go from a macro perspective?

The moment I walked out of the door, Yue Qiang seemed to have an illusion. It seems that he really entered the ancient Chinese world.

Adjusting the angle of view upwards, you can see the long blue sky and white clouds; returning to the level of view, you can see the grass and trees move with the wind. Several NPCs in the village are busy working, and the NPCs that are planting food are hitting wheat. The NPCs storing the ice are reconciling the books, and the blacksmith across the house is seriously ironing. He doesn't know how to describe the picture. If he must use a little more professional words, he can be very responsible to say that he can't find any traces of "textures" in the range visible in the game.

It is a terrible thing to find no trace of "game stickers", which means a huge amount of calculation and terrifying game capacity.

Wu Yueqiang clearly remembers that in an ancient first-person shooter game CS, there was a spinning picture when the characters died. He clearly remembered that when the character died, he could even see the pixels of the texture on the ceiling.

现在 Now, he can't find any trace of "texture" in this game, let alone see the pixels. Even when he deliberately operated the character to press the X button to squat and observe the ground carefully, he had to admit that even in the macro state, the soil effect on the ground was very realistic, and he could even see the ant hole not far away, with ants beside Carrying insect carcasses. This ... Is this a game effect that can be done with textures?

After pressing the shock of his heart, Yue Qiang began to plan his game ideas. It's clear now that this is a game that has gone beyond the limits of imagination in many ways. But in the final analysis, this is still a game, and from the current situation, this is almost impossible to be an online game, the possibility of a stand-alone game accounts for more than 90%.

Since it is a stand-alone game, there are rules to follow.

The game is a very antique picture, which means that this is a domestically produced stand-alone game, and as long as it is a domestically produced stand-alone game, one thing is inevitable-to promote the plot through dialogue with the NPC.

重 The heavy plot of domestic stand-alone games is almost an accepted axiom. Although this game has too many weird things, the basic general direction should be the same. Yue Qiang thought about it, but looked closely at the surrounding environment.

看到 He saw the blacksmith across the room again, and thought to himself: it's you, talk to him first, and see what interesting information he can get.

Operate the arrow keys to move the character to the blacksmith. As the distance gets closer, he can feel the burly of this blacksmith deeply, the muscles on his arms, the thickness of his character's thighs, the bronze complexion, giving a very strong feeling.

Xi Yueqiang didn't directly left-click the blacksmith to talk with him, as in playing ordinary games, but first carefully checked his status with a right-click. He couldn't let go of every opportunity to understand the game and verify his conjecture.

Character Name: Blacksmith Tan Xiong

Occupation: Blacksmith (previous occupation is unknown)

Strength: 27 (this is a beefy guy)

Physical: 16 (he seems to have been sick, and is somewhat weak)

Huh? ? :? ?

Skills:

Huh? ? :? ?

Huh? ? :? ?

When he saw the word “skill”, Yue Qiang secretly said: Here, the main course is here.

If attribute is the root of a game character, then the skill is to fully utilize the potential of various attributes, the basis of battle, and even the key method of winning the weak. In previous stand-alone games, NPCs other than skill trainers have skills, and even attribute values ​​are rare. And this blacksmith Tan Xiong who just met when he went out has two skills, or appears in the status bar in the form of "?". This certainly illustrates the power of the game database, but more importantly, it implies that players should obtain skill information or even learn skills in some way.

She Yueqiang had a hunch that these two skills of the blacksmith should be real combat skills, but never the ordinary skill of hitting iron, or forging such a life-like transactional skill. The reason is the system prompt:

Occupation: Blacksmith (previous occupation is unknown)

The system will not make meaningless prompts. Now that this is said, it is very likely that this hidden skill, which appears in the form of "?", Has something to do with the previous occupation of blacksmith Tan Xiong. And about the system to hide information, that is to say? Yue Qiang also has some relevant speculations. I am afraid that the relevant hidden information will not be opened until he obtains the relevant "information", especially the important information.

I was like he had repeatedly talked with Mr. Chen Zihan, the teacher, and had the opportunity to learn "Gu Gu Gu". Although I ca n’t learn because of insufficient Taoluo value, because I got the information of Taoluo value, I saw a row of attribute values ​​on Chen Zihan ’s status bar.

From this point of view, getting as much key information as possible is the basis for moving in this game world.

The idea is confirmed, Yue Qiang's need for dialogue with NPC becomes even more urgent. And he realized that in this game, I am afraid that it cannot be like an ordinary domestic stand-alone game, and then hold down the ALT key to quickly skip the dialogue and directly enter the battle.

With a cautious attitude, left-click the blacksmith to talk.

对话框 Under the realistic real-time feedback system, no dialog box appears below the blacksmith. I saw the blacksmith Tan Xiong looked at Yue Qiang with an indifferent look, and a line of italics appeared directly in the picture of the game: Blacksmith Tan Xiong looked up and down with a look of contempt.

interesting.

Tong Yueqiang left-clicks blacksmith Tan Xiong again, this time there is still no dialog box. The italics appearing in the picture becomes: the blacksmith still doesn't care about you, but the hand wielding the hammer is harder.

Ji Yueqiang just wanted to continue to click on blacksmith Tan Xiong to see what changes will appear in the screen. Suddenly he seemed to think of something, and suddenly let go of the mouse.

Fortunately, the response was timely ...

At this moment, Yue Yueqiang remembered the three bruises on his head. You know, according to the inference, the basic attributes in this game are twice that in the real world. Even a teaching teacher Mr. Chen Zihan can beat himself with a ruler, not to mention the blacksmith with a power value of 27. Tan Xiong is up. Thinking of the hint of "the blacksmith Tan Xiong waving his hammer harder" just now, Yue Qiang was shocked with cold sweat, and the ring ruler hit the head with three bruises. This hammer hit the head ...

Ji Yueqiang has no doubts about the possibility of this happening, and the game until now, he has not found any option to save files. Before you figure it out, be careful.

So how do you talk to this NPC now?

The blacksmith Tan Xiong was right in front of Yue Qiang, and was sweating on the iron. There was no change in the movement of each hammer, and the orientation, angle, and strength were completely the same. This can be understood as the game producers are lazy, or the strength of this blacksmith Tan Xiong can easily control the heavy hammer to the limit of accuracy?

Su Yueqiang looked at this NPC sweating and suddenly opened his mind and thought of a way.

When Fang Fang went out, he carefully observed this area. There was a shop with ice on the other side of the street.

Xu Yueqiang's manipulator left the blacksmith for a while and ran to the ice shop. Shoupuzi's NPC is a boss lady, young and beautiful, with realistic costumes, do not have a charm.

Left-click on her avatar. A dialog box appears below the beautiful boss:

The grandfather lost Shaoyang: "Isn't this the father-in-law? It's a rare sight! Why, this hot day, don't sleep in the house, what do you do in my grandfather's shop?"

It seems that this character doesn't mix well in the village. This is still the case when the 8-point attribute is clicked to the charm ... Yue Qiang thinks this way, the dialogue with the beautiful NPC boss is continuing, and the option box appears below, it seems that you have to make your own choice: say 1 or Say 2.

[1: This son will be angry and strong from now on, share his worries for his father, and kill the enemy for the people, so he goes out to inspect. 】

[2: It's hot in summer and I can't bear my thirst. I'm here to get a bowl of ice to eat. 】

According to the mindset of ordinary players, it is definitely to choose 1 to improve the favorability with NPC. But Yue Qiang now has more urgent needs, so he chose 2.

Xie Yueqiang: "Miss the official loser, the summer is hot, and I can't bear my thirst. I'm here to get a bowl of ice to eat."

Wu Gong lost in Shaoyang, drilled into the cellar, took a bowl of air-conditioned ice, and brought it out: "Master Yue, hey, if you don't want to enjoy yourself like this now, but you work for the people like your father."

It seems that the plot sets that his role should be a wealthy son who does not think aggressively, and maybe his father is a little vassal.

Xie Yueqiang nodded the bowl of ice, chose the "collect" option, and turned to leave. The beautiful NPC boss said nothing, but issued a nice sigh. Suddenly, Yue Qiang realized that when he first entered the game, it was a wise choice to give all of his control points to "charm".

Obviously, the value of the "character charm" affects the NPC's attitude towards itself. If your charm value is still 7 points, it is absolutely impossible to move in this world with an average attribute of 20 points. UU reading books www.uukanshu. com

Xie Yueqiang clicked on the system column. In addition to a completed "The Analects of Confucius" and a gray book "Unreadable Ghost Valley", there was a third item "a bowl of ice".

说明 Item description (a bowl of ice): Made by Shaoyang. Gong Chuan is good at civil engineering, and stores ice cubes in a specially constructed exquisite cellar, which can ensure that the ice does not melt even on hot summer days.

He manipulated the character and walked back to the smithy to the blacksmith Tan Xiong. Instead of rushing to click on the character to talk to him, open the inventory and right-click on the item (a bowl of ice) to use.

System prompt: You give a bowl of ice to blacksmith Tan Xiong.

System prompt: Blacksmith Tan Xiong used an item (a bowl of ice)

System tip: Blacksmith Tan Xiong looks a lot cooler.

System Tip: Blacksmith Tan Xiong sees your eyes become much more kind.

Ji Yueqiang watched the system prompts quietly. As an elderly stand-alone gamer, it is a basic skill to deeply explore the use of each item in the game. He had no doubt that he had spent a lot of time turning around, and that the action of obtaining the favor of the blacksmith would fail. What he is waiting for is the next prompt of the system, which is the communication function he has been guessing.

Sure enough, after four bland system prompts, a piece of blue text appeared:

System prompt [blue]: Since you have successfully changed the favorability of the two NPCs, you can now turn on the "dialogue system". Is it on?

Yes, all you want is you!

Ji Yueqiang excitedly patted the keyboard and stood up at the computer desk.

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