Single Player Only

Chapter 15: fighting

The skills of automatic understanding do not bring any substantial benefits. Yue Qiang glanced in a hurry, "Brashan Heart", without looking at the description, it can be estimated that it is a basic type of skill, which has nothing to do with actual combat.

He is also a whiteboard character without any combat skills.

No, I have another skill!

I was the running LV1 who felt very daddy after learning.

Ji Yueqiang has tried this skill once, it is really fast, but the speed of consuming physical value is also fast. At that time, I felt that it was of no use except for occasional rushing, but now it was time to run out of water.

Okay is a skill, what if it can be used in battle?

Hugging a try mentality, he pressed the shortcut key for that running skill.

I run, I run, I run!

一 As soon as the skill servant turned on, he immediately felt that his control had become a lot more flexible. Coincidentally a wounded sergeant smashed a halberd, and quickly pressed space + back arrow key to retreat and avoid. This one is different from the fact that only the dangers of avoiding attacks are so dangerous that they have given up a large distance.

Maneuverability has increased a lot! I did not expect that the name and description of the running skill is such a pit father, it turns out to be a life-saving skill for combat! However, looking again at the physical slot next to the head, the physical value is decreasing at a rate that is visible to the naked eye.

Continuous skills, will continuously consume physical value. And the skills that are usually used in combat will double the speed of consumption!

Ji Yueqiang quickly pressed the shortcut key to temporarily turn off the skills.

Now he was temporarily settled. If you can avoid the attack, just hide it. If you can't, you can temporarily open the running skills to increase the mobility.

The amount of blood was still maintained at a very dangerous level, but Yue Qiang was operating the character, and he was not attacked for a minute or two.

From the beginning of the encounter, he has been extremely passive. First, a quarter of his health was killed by a sneak attack, and then he was hit by a range knockback acceleration and deceleration skill to only one blood skin. Later, he survived through a series of precise and calm small operations, as well as years of game rich experience and on-site response.

Hidden danger still exists. Although the use time of the "running" skill has been strictly controlled, the physical strength slot is still decreasing at a slow speed. Once the physical value is used up, it is not possible to increase mobility at critical moments, and it is still necessary to hang up.

Ji Yueqiang once again dodged an enemy attack, but in his mind was thinking of a way.

Aren't there another weapon?

Hold a dark iron bar.

The iron bar was completely offensive, and the situation was too critical just now, and there was no opportunity to use weapons to fight back. Now the situation has eased a bit, but you can experiment a little.

The parry is definitely impossible to parry. The wounded sergeant's halberd screams and winds, and it is very heavy at first glance. He is so slender to the iron bar and certainly useless; as for the hack, the dark iron bar On the face, in addition to leaving a black mark to reduce the face value, what else can it do?

So Yue Qiang held a try mentality, clicked the mouse and poked at the injured shoulder of the sergeant.

The word "poke" contains a series of small operations. To avoid the sergeant's war halberd attack at all times, aim at the sergeant's injured shoulder in fast movement. While clicking with the mouse, control the strike position of the iron bar!

He has never experienced such an operation.

This method of operating weapon battles requires fast hand speed, but it is completely different from the complicated tricks like Meteor Butterfly Sword and King of Fighters. The hand speed of the key rhythm is completely different, giving Yue Qiang a strange feeling. .

It seems that he is really controlling the iron bar himself!

Only controlled the direction and angle of the attack, from his own muscle to a mouse in his hand.

A seemingly simple jab, Yue Qiang is more attentive than the countless evasion actions just now.

I saw a large number burst from the sergeant's injured shoulder:

-26!

There is also a systematic explanation behind:

[Wound attack! Double damage regardless of defense! 】

Success!

Jain Sergeant's health was originally 114/150, which was reduced by a quarter by this attack. Seeing this, Yue Qiang was more confident. Now, in addition to manipulating characters to avoid dodge, they also need to use the "running" skill intermittently. The most important thing is to carefully control their weapons and try to make "wound attacks" on sergeants.

Because the iron bar does not have its own attack power, other parts of the sergeant's body can only cause basic damage based on the strength value, which is almost 0.

I wandered around for a while, and the wounded sergeant's health steadily decreased, but a halberd waved even more powerfully, thinking about the effect of the "will to fight" skill. Yue Qiang coped with it carefully, finally struggling to kill it.

"You will die, you will all die!" The wounded Sergeant Zhao Guo read a line and then fell heavily in a pool of blood.

"Hoo ..." Yue Qiang Changshu breathed a sigh of relief.

The system prompts: "Xiefang Yuejiacun" mission is complete!

Despite full preparation, Yue Qiang still seriously underestimates the difficulty of this game's combat mission. In just a few minutes, he swam on the brink of death every moment.

No way, he must figure out the death penalty of this game, he thought so. The difficulty is too high. He may hang up once when he is not sure. He doesn't want the possibility of "terrorism" as expected.

It seems that 闾 丘端懿 in the fitness club has a little understanding of this game, but he has not said it clearly. When he returns next time, he will open the door and see the mountain.

Ji Yueqiang made a plan and walked to the sergeant Zhao Guo, ready to touch the body. Conventional experience, difficult tasks, powerful enemies, and dropped equipment are usually very good.

An interface for picking up corpses appears in the image. UU reads www.uukanshu.com. In addition to a few coins, a letter stained with blood, only one weapon is equipped.

Ji Yueqiang did not hesitate to check the weapon properties, after all, his dark iron bar was too embarrassing.

Weapon name: Zhao State Army Standard Halberd

Attack power: 4-7

Leap Second Damage: 2.2

Equipment for this weapon requires: Strength 13 and Stamina 13.

Note: Sergeant Zhao Guo's standard weapon, trained skill level +1

Although he was far less than the blacksmith's warhammer, he was much better than his own "black iron bar". Yue Qianggang just wanted to equip this weapon to himself, but the system suggested that this weapon belongs to the military-style weapon, and those who did not receive Zhao Guo system training could not equip it.

I thought this task ended with such a bleak reward, but I did not expect the system to give a long prompt:

System prompt [Green]: You have gained battle experience! Verifying the difficulty ... The color of the mission you completed is dark red, the difficulty is extremely difficult, the battle experience is awarded with an additional bonus of 40%, the danger is being verified ... the battle you have reached is near death, and the battle experience is obtained 30% bonus. Your battle experience is 170%. The total battle experience is ...

340 points!

Fighting experience? what is that?

Wu Yueqiang already knows that this game has no experience system, that is, characters cannot be upgraded by killing monsters. So what does combat experience do?

His instinctive feeling, since the system gives so many words of prompts, then I am afraid that the usefulness of this combat experience is extremely great.

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