Revived Warrior

Vol 2 Chapter 3: Village NPs

After watching the game time displayed in the upper left corner of the sky for seven hours, I rose to 1o level.

During this period, I probably mastered the game ’s calculation of "special growth". This calculation formula is basically determined by the comparison of monster combat power and player combat power. The stronger the monster, the weaker the player, the weaker the upgrade, the higher the reward, such as the high agility Blame my agility will be higher.

On the other hand, the level of effort the player puts in during this upgrade process will also be detected by the computer. The harder the battle process, the more points will be awarded; at the same time, the system will also judge the wisdom and concentration of the player in the battle. Some bonuses are given in terms of mental strength. Although many beasts have very low mental strength, the biggest growth after I have killed them is mental strength.

My fighting skills have improved greatly. This is due to the vast amount of experience I have gained in previous games. Basically, I ’m one of the best in fighting games. I would do better now if I weren't limited by innate properties.

However, just improving skills in a short period of time can't help me to shorten the monster killing time. The monsters in the game have a higher level of combat power. I now kill the 15th level monsters that are beyond the level. The 16th level monsters. I ca n’t break the defense and the blood is only Enough to hit them twice. If I use trap one, it takes too long to dig a trap. Second, it is because reducing the difficulty is not good for my growth.

When this happened in the previous games, I usually suspended my leveling to earn enough money to collect enough equipment and bring enough red medicine. But now this poor village can't get enough equipment.

At the same time, my mp is much slower than hp. Obviously, I do n’t know where to learn magic in this game because I do n’t have magic skills.

In fact, this village is too poor. If other players are rich in reality, the game will arrange them to be born in a city or a village. Among them, there are npcs and skill books that teach various skills for sale. Their growth will be much easier than others. .

And I remember that in the game, those princes who can set relatives are even more profitable. Even if parents do not play the game, they can register a number. These rich people should have at least a few hundred copper coins as soon as they enter the game. What a big effect.

Moreover, as long as you are trained to 2o level, you can exchange RMB and game currency. Rich people can buy the best equipment at any time, which is not comparable to ordinary players.

I don't know why this game will transplant the gap between the rich and the poor in the society into the game. This should be very unfair. However, from the perspective of the game company, people from the poor class will not spend much money to exchange game currency, but will instead exchange the game currency into * RMB. Therefore, it is normal for people who are not welcomed by the game company to set the difficulty for this group. . That's how society is. Rich people are welcome everywhere.

Back to the village, the head of the village gave me a 1o level task: "Kill 2o tigers" I smiled a bitterly. I have detected the 18th level of the tiger. Needless to say I can't break it. Speaking of this task, if the player is born with good attributes or equipped with 1o level, it is not difficult. It is a pity that I was born as a superb junk. Although I worked hard the day after tomorrow, the rewards I received were only equivalent to the highest level among ordinary players. They did not stand out. Only the four attribute rewards added up to 11 points.

I was about to go out and the village chief stopped me: "Young people, because you cleared a lot of beasts for this village, I want to ask you to be your village guard."

I ca n’t help but it ’s new With.

I asked eagerly: "What is the village guard to do? Is it only possible to stand guard for the village and not be free to move?"

"It ’s not that you can freely move the monsters that you kill in the village. You can freely move the monsters you killed in the village according to the level and number and record your contribution to the village. In addition, if there are players in the village pk and damage npc you have Stop responsibility. "

I enjoyed the job and it was pretty good to kill monsters and have money to eat imperial food and prestige. But if there is a fight with a senior player, I can only die because of business.

"Then what equipment can I get?" "Well, the village is very poor. The former 'Village Guard' left him and took away his equipment. I only have an iron sword to give you another 'Village Guard'." A badge of the village's property sheet. "

The iron sword is rusty and stained. After I go out and check the attribute attack +7 is good, maybe I can break the level 16 strange defense.

The Village Guard badge has a wooden explosive power of +1. However, my explosive power of 2 has rarely experienced explosive attacks and fatal attacks. Perhaps my hidden attribute "lucky" is relatively low.

When it comes to hidden attributes, I'm lucky that it may be really low. After all, I have never played a piece of equipment. But I know I have a hidden attribute "intuition" that is great. Maybe it's because my five-sense low sensitivity system gave me the highest "intuition" or sixth sense because of balance. This is also in line with the reality that the loss of some senses will take greater responsibility, and the blind in life are generally more sensitive to their ears.

Strong "intuition" enables me to have the same ability as "scouting". As long as I watch the monster and npc with my heart, I may show some other basic attributes of the opponent, such as low-level monsters such as level. I can also see its attack and blood attributes. If there is a strange system with a level higher than my level 1o around, it will also prompt me.

The attribute table of the village is a display of the attributes of the village that I did not play in the previous game: Lost village population 7 (hawkers are not counted as floating population) force 4 culture 2 magic 1 economy 1 law and order 1 production 1 environment 1. The overall strength of the village is 1o398853. It seems that there are 10 million villages in the game.

Carefully pondering the words of the village chief just now, I think his intelligence is quite high and his affection for me seems to have improved a lot. I decided to ask some news. So he went back and asked him about life skills and magic.

About life skills, the village chief told me that due to the decline of the village, the villagers lost all kinds of occupations and left. The remaining six village heads are villagers A and village women A with no life occupation, plus child A. This family occupation is only a "planting technique" for farmers; the cool npc Abao occupation is a hunter. There should be a lot of Skills his wife Abbe will be the first level of "stitch surgery."

The magic village chief would just tell him to level 15 before he could learn from him. Another thing is that since no one has bought magic potions for a long time, the hawkers have not bought magic potions to sell magic.

The village chief also told me that the village can be developed. If the attributes of the village rise through the efforts of all villagers, there will be some homeless people and people from more backward villages (at present, there are no more backward villages). In addition, if the village's magic rises to 1o, the teleportation array can be restored, and you can go directly to the nearest village. If you walk alone, it takes more than three days to reach the nearest village and there are many high-level beasts on the road.

I walked out of the village chief's cabin and decided to talk to other villagers.

The intelligence of the three family members of the villagers A is obviously very low. Besides, implantation is useless. I asked for a while and gave up.

Abao and his wife are named npc smarts which are obviously different, so I put all my efforts on them.

Although Brother Abao is still relatively indifferent to me. However, since I have already been identified as a "village guard" to help the village kill monsters, I have received some approval from everyone, so I still learned Abao's information from the kind Abbe.

Abao is indeed a hunter. Many beasts around this village are very suitable for him, so he did not move away like other villagers. But the other day when I hunted a wolf king, he threw all his bow and arrow weapons on the grassland in a panic. The village had no blacksmith Abao and no weapons. He could not hunt but had to wait for the hawker to bring him back from the city next time I will leave in this village for 20 days and take another 10 days to bring back new goods.)

I saw that Abbe was very good at talking, so she took out the animal skin she had recently obtained and asked if she could help me make something. Of course, I said that I would give her money.

Abbe was very happy, after all, no one asked her to make clothes for a long time, and quickly found out the needle to grind (sweat). However, the craftsmanship of this aunt is really not good enough to scrap my dozens of animal skins worth more than 1oo copper plate (in fact, "stitching" requires finished leather and cloth to process animal skins into leather, which should be done by the tanner) Still made a set of armor: anti-2 leather clothing anti-1 leather pants two anti-1 leather wristbands anti-1 fox fur hat anti-1 wolf leather boots.

Although I put on this set of equipment, although it is higher, it also reduces my agility. It seems that to have good equipment, I have to find advanced tailors with advanced materials.

On the surface, I still pretended to be very satisfied and exaggerated Abe's craftsmanship and paid her 2oo copper plate. Abe actually accepted it like this. It seems that she is not smart enough and failed me. So many materials should not be charged for me. .

I tentatively asked if I could learn her skills. I didn't think she really agreed, wouldn't she know that this would make her lose an important customer? Hey, computer intelligence is still not as good as human beings.

I finally learned my first skill: "Suture" is currently the first grade. I can't wait to experiment with the remaining pieces of animal skins. All of them failed. Only the skill experience increased by 2%.

It seems that to practice life skills is not only achieved by high perception and high creativity. You must work hard to achieve achievements. Consumption of materials is also indispensable. I really do n’t know if the material cost is worth the loss. I will buy more advanced equipment later. Let me put down my life skills first.

After talking with Abao again, I repeatedly mentioned the keywords such as "hunter skills", "weapons", "bow and arrow", and "Wolf King". Finally, the emperor took care of him. Weapon "suggestive words. I immediately proposed that as long as he showed me the way, I would help him find his weapon. A Bao agreed very reluctantly.

After spending half an hour, I made a wooden bow for Abao. Since there is no carpenter skill, the wooden bow is still attacking 1 point. There is still a lot of arrows to Abao. I lent Abao the bronze sword I eliminated and went on the road together.

After walking for more than three hours, I came to a prairie and looked far away. There is no monster on this small prairie. This is a strange phenomenon. There are few such open places in the wild. It stands to reason that there should be wolves in the place where the wolf king appears.

The memory of npc did not disappoint me. Abao quickly found the location of the lost weapon. It looked great to see the iron bow and the bronze steel fork!

Just when we rejoiced that the operation was so smooth, a gust of wind blew over a huge silver wolf and the wolf king appeared!

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