Restart the Gaming Era

Chapter 377 Holographic Auto Chess

Because it is still in the demo stage, "Auto Chess" has not yet implemented functions such as a mall, lobby, and matching interface. Those will only be available in the future.

This demo only makes the most basic content of the game. After clicking the "Start Game" button, 7 AIs will be automatically assigned and the game will start.

The game mechanics and various chess pieces have been completed, but the art resources of these chess pieces are not complete yet, and some have been replaced with art resources from other games. For example, Juggernaut didn’t have art resources, so he just used Isshin Ashina from “Sekiro”.

The accuracy of the art resources is no problem, but the painting style is a bit inconsistent, but as a demo, this is already very good-looking.

There is a translation package in the game, and the world already has simultaneous interpretation headsets, so in-game translation is no problem. After translating it with a translation package, the language of the entire "Auto Chess" demo was changed to English.

Of course, there may be a few translation errors that need to be corrected, but they are nothing serious.

After entering the game, Ge Wei felt that the interface was very friendly at first glance.

Because the default battle scene of the "Auto Chess" game is a chess board. Although the board is not divided into black and white, the layout is exactly the same.

In addition, most of the UI and materials in the game are as close to chess as possible. For example, in the chess refresh interface, all chess pieces (models) appear on a chess-like base. of.

As a holographic projection game, the moving little figures on the board give people a very strong visual impact.

"So, how should I play this game?" Looking at the relatively complicated UI on the interface, Ge Wei felt a little confused about how to start.

Because it is just a demo, there is no novice tutorial for "Auto Chess" yet. Jia Jia can only explain the gameplay of this game to Ge Wei in person.

After all, "Auto Chess" is relatively difficult to learn. If there is no one to guide you, it is not surprising that you will be abused by the AI.

"In the game "Auto Chess", we divide the 8 players participating in the game on 8 different chess boards. By grabbing the chess pieces in the chess pool each round, we select and match different chess piece combinations, and match them with each other. Players compete, obtain gold coins, purchase chess pieces, and continuously strengthen their combinations to win.”

Jia Jia began to introduce the gameplay of this game to Ge Wei, starting with the interface UI and basic rules.

After "Auto Chess" was changed to holographic projection mode, although the entire UI layout still followed the design ideas of the original work, there was a big difference in the form of expression.

Holographic projection mode games focus on integrating UI content into the game screen as much as possible. For example, when making "City Guard War", the login interface is a castle, and different buildings in the castle correspond to different functional entrances.

After all, the holographic projection mode is a three-dimensional form of expression, and adding a flat UI to it will look very strange.

The theme content of "Auto Chess" presented on the holographic projection is a chessboard with a side length of about 20cm (the default length, you can also continue to zoom in, but it will increase power consumption, which is not a big problem for the Alpha bracelet), and all the chess pieces and game elements will be displayed on the board in a three-dimensional form, and players can observe them from different angles.

On the side of the chessboard facing the player, there is a long operating area where unused chess pieces can be dragged.

A long bar on the outside shows some basic information about this game, such as the number of rounds, number of pieces, money, etc.

There are two special three-dimensional buttons in the lower right corner. One is a chess piece and the other is a book. These two represent the functions of [recruiting chess pieces] and [reading chess records] respectively. The chess records also include the current level and the conditions required for upgrading.

After clicking [Recruit Chess Pieces], a new platform will appear above the chessboard, displaying the refreshed chess pieces. You can click or drag to buy the chess pieces.

There is also a wider strip area on the left side of the chessboard, which is divided into three parts. The top part is the names and remaining health of the eight players, sorted by health, two in a row, accounting for About one-third of the way, click to switch to the corresponding player's chessboard; the middle part is the bonding effect of the chess pieces that the player has activated; the bottom part is the output histogram of different chess pieces in the player's previous battle.

Although these three parts are all in the leftmost area, the increase in their information content will only increase their respective heights. There is a certain gap between them and they will not block each other.

As for the operation method of chess pieces, they are basically done according to the mobile games, mainly clicking and dragging. Although the Alpha bracelet supports visual capture technology, it is not suitable for games with complex operations and high precision such as "Auto Chess", so no visual capture operation scheme is used.

Overall, the UI layout of "Auto Chess" is not much different from Zhong Ming's original work in his previous life. It just changed from a flat UI to a three-dimensional UI. The amount of information contained is larger, and the entire UI content is richer and more layered. It's more distinct and looks simpler.

Next, Jia Jia began to give Ge Wei a brief introduction to "how to choose the lineup."

For the game "Auto Chess", "choosing the lineup" is the core gameplay of the game. Whether it is making money (win streak, losing streak, earning interest), or spending money to improve the chess record and refresh the chess pieces, it is all to get a better lineup and defeat other players. But this is also the difficulty in getting started with "Auto Chess", because the lineup of this game is too complicated.

However, its principle is actually very simple. There are only three factors that need to be considered, namely the strength of the chess pieces themselves, the bonds between the chess pieces (race, professional combination effects), and the difficulty of obtaining them.

Among them, the difficulty of obtaining chess pieces not only depends on the refresh probability of the chess piece itself, but also depends on the lineup of other people. Because the total amount of chess pieces refreshed in "Auto Chess" is certain, if someone else has already got the chess piece, it means that your probability of getting the chess piece is reduced. At this time, you must consider changing the lineup, otherwise you will not be able to spend any money. It is also difficult to get the chess pieces you want by refreshing money.

Of course, these advanced skills only need to be paid attention to by veterans. For novice players, there is no need to think so much for the time being. They can just match the lineup according to their own understanding of the game.

Listening to Jia Jia's explanation, Ge Wei felt a little dizzy.

There are too many things to remember for a single chess piece. There are skills, races, and professions of the chess pieces. Different races and professions can also bring together different bonds... Just these complicated contents, I don’t know how to remember them.

Relatively speaking, the content of "City Guard War" is much simpler. Different types of soldiers can be intuitively distinguished by their qualities. After fighting, just throw them down at the right time. There is no difficulty in getting started.

But for the game "Auto Chess", you can't just pick up the chess pieces without thinking. You have to consider what kind of lineup you want to play.

Fortunately, with Jia Jia's guidance, Ge Wei's gaming experience was not so bad.

"You can take chess pieces relatively casually at the beginning. Generally speaking, the money in the first few rounds is relatively small. Don't refresh the chess pieces. Take what you have. After accumulating a certain number of gold coins in this way, you can earn interest. When you face bloodline pressure or When the lineup reaches its peak period, upgrade the chess pieces as much as possible or try to draw some key chess pieces..."

Following Jia Jia's guidance, Ge Wei first formed a relatively ordinary mixed lineup in the early stages of the game.

Among these chess pieces, there are orc warriors, goblin assassins, and a few bond effects. They are all displayed in the left area of ​​the bracelet image. Clicking on this area will pop up an additional description box, which will display the presence on the field. For all bonds, the activated text content is highlighted and the inactive ones are grayed out.

At the same time, you can change the settings in the game so that all chess pieces are marked with star rating, race and occupation by default. This is a good guide for novices, so as not to be blinded by the chess pieces filling the screen.

In terms of painting style, the painting style of "Auto Chess" is very pleasing. It is not a Q version style, it is more realistic, but not absolutely realistic. Compared with "City Guard War", it feels more serious, but because the painting style is softer and there are many female characters, it can also take care of the feelings of some female players to the maximum extent, so as not to make it an overly popular game. A hardcore, overly straight game.

When the chess piece is purchased, put into battle, sold, etc., the chess piece will say some lines. Because the lines are produced by a special dubbing team, they are completed earlier than the game. Currently, most of the characters in the game have already been dubbed with lines.

For example, when the Orc Ax King appears on the stage, he will say: "Fight without any words; kill without mercy!"

And when it is sold, it will say: "You idiot is hopeless!"

After each battle, if one's side wins, then all one's chess pieces will cheer and make celebration actions at the same time; if one's side fails, then the last chess piece will also have a death line when playing the death action.

Although the lines spoken by the chess pieces were in Chinese, Ge Wei could only understand part of them, but she could basically make an inference from the tone of the dubbing, which created a fighting atmosphere very well.

These details left a good impression on Ge Wei, and she couldn't help but sigh: "After all, it is a game produced by Tianji Studio, and it is indeed very detailed!"

Gewei was confused at the beginning. Her only feeling was that the graphics and combat of this game were very cool, and the strategy seemed to be much stronger than that of "City Guard War".

After each round of fighting begins, the chess pieces will move on the board according to certain rules and attack an enemy target. Attacking enemies or being beaten can increase the blue bar. Once the blue bar is full, you can release skills.

The skills of some chess pieces are very ordinary, while the skills of some chess pieces are very abnormal. Even a key skill can turn the situation around.

As the game slowly progressed, Ge Wei gradually realized the fun of this game. This is a game with richer strategies than "City Guard War"!

This kind of fun is similar to many chess and card games. When searching for chess pieces and forming a lineup, it feels a bit like poker. When you get a key chess piece to form a key lineup, or successfully upgrade a certain chess piece to 3 stars, this kind of fun The pleasure is very intense.

In the combat stage, the fun is a bit like a chess game. Each chess piece moves and attacks according to certain rules on the chessboard. So how to arrange the troops in the initial stage is very critical for the players. test.

The greatest charm of board games lies in the combination of randomness and strategy.

Strictly speaking, all chess and card games are games of luck, from the very popular Landlords and Mahjong in China, to the more popular poker games in the West, or the relatively short-lived trading card games. All have a strong element of luck.

The factor of luck will indeed bring some unfairness to the game. No matter how good a person's skills are, he cannot withstand the enemy's divine draw or Tianhu's start. But this does not affect the fun that board games and card games bring to players. In other words, this element of luck itself is one of the eternal charms of board and card games.

When a player fails to win this game, he will say that he is unlucky to reduce the frustration of failure; at the same time, during the game, the player will always have expectations for the next card, and the ones he does not get will always be It is the best, which is a powerful driving force; and when the player gets the card he wants, every time he gets it, it will be a small thrill.

"Auto Chess" has successfully integrated the gameplay of many kinds of chess and card games, combined with various elements such as unit attributes and skills, making this game more toxic.

In fact, the so-called "toxicity" is nothing more than two types. One is to reduce the players' frustration when they fail as much as possible, and the other is to enhance the players' sense of expectation in the game. By achieving these two points, players will be addicted to it for a long time, unable to help but end one game and immediately start the next one.

Soon, the game was over.

Gewei failed to win the chicken in the end and only got second place. In fact, the strength of these AIs is not very strong. Jia Jia also deliberately lowered the level of the AI ​​for testing. But after all, Ge Wei is a pure novice player, so she is very lucky to be able to play like this.

In fact, Jia Peng can provide guidance, but this kind of game is more interesting to explore on your own initially.

"What a pity, I really couldn't beat it in the end. But this game is really interesting. I have never seen such a fun bracelet game!" Ge Wei was still immersed in an unfinished emotion.

In fact, the reason why she wanted to talk to Jia Jia and the others was mainly because she was a player of "City Guard War" herself. When she heard that the new game had a demo, she didn't have high hopes. It was already ready. This game is relatively bland in preparation.

After all, "City Guard War" is already a popular game all over the world. Although it doesn't have that much stamina, it is still one of the top players in the mobile game circle around the world. How easy is it to make a new game that can surpass "City Guard War"?

What Ge Wei didn't expect was that although this "Auto Chess" was just a demo, it was really more fun than "City Guard Battle"!

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