Restart the Gaming Era

Chapter 346: On-site siege (additional update 2/3 for the Smiling Gentleman)

The news of the live trial of "Sekiro" quickly spread to the Internet.

Players who can come to the Star Wars Carnival either have some connection with the game media, or they are more concerned about games themselves. These people are also very active on the Internet, so the information about "Sekiro" quickly spread on the Internet. Uploaded.

On the forum, a post aroused heated discussion among players: "Zhong Ming is crazy!" 》

The post was obviously made by a player. After trying out "Sekiro", the player completed the achievement of dying six times in five minutes. He stopped playing in anger, then took out his bracelet and posted this post.

"I'm convinced. Is Zhong Ming out of his mind? He made a new game "Sekiro". The difficulty is simply unreasonable! I died six times in five minutes after I entered it!"

Maybe it was because this player was so excited that he didn't include any specific game content or video of the game trial in his post, it was just a simple complaint.

However, this post was the first to discuss the trial of "Sekiro" on the entire online forum, so it still aroused the attention of many players.

"Die six times in five minutes? Are you kidding me, sir? If you go to the resurrection point to find monsters and send them away directly, you can't kill them six times in five minutes!"

"Is the poster exaggerating? Or are you saying that you are terrible at food?"

"Zhong Ming said that I won't take the blame. Wasn't Sekiro produced by Xinhuo Studio?"

"What's the difference?"

"Xinhuo Studio is another studio under Weiguang Interactive Entertainment. Although it is also owned by Zhongming, it should have a completely different style from Weiguang Studio. The designers are also from a different team. It is normal for the game styles to be different. Let’s do it.”

At first, the players ridiculed the poster because they did not believe that a game could allow players to die six times in five minutes.

As a result, the author replied angrily.

"It's impossible to die six times in five minutes? Have you ever been to the Star Tour Carnival? Let me prove that it is normal to die six times in five minutes!"

"There is a skill in this game called 'Resurrection', which means that after death, you can have a chance to resurrect in place. If you die again, two lives will be lost in an instant!"

It turned out that it was okay if the poster didn't explain, but after he explained, more players started to ridicule.

"Death and death again? Wow, the poster has completely refreshed my understanding of food. Fighting the boss gives you two lives. This is like halving the difficulty. Do you have to complain about this??"

"You're laughing so hard, the host is so incompetent, the appraisal is complete."

No matter how the poster explains it, everyone simply doesn’t believe that this game can be this difficult.

Die six times in five minutes? Are you born with five fewer fingers than other players?

The poster was so angry that he stopped talking, and finally said a harsh word: "If you don't believe me, just wait. If you can afford to buy "Sekiro", you won't get a refund!"

Amidst the laughter and laughter, this post was gradually buried. Although there were some replies that agreed with the original poster, they did not create any waves.

At the same time, Staryou.com and some other game media have released promotional videos for "Sekiro".

For Xingyou.com, the DLC of "Ink Clouds and Smoke 2" and "Sekiro" are the highlights of Zhong Ming's period. He just took this opportunity to catch up with the game's launch, which will be of great help to the website's traffic. He must spare no effort. Huge publicity.

Other game media have also caught on to the popularity, and even many game media in other languages ​​have translated and reprinted it.

The promotional video of "Sekiro", which is the opening CG+ game scene played on the big screen at the booth, has also spread on the Internet, so that players who did not participate in the Star Tour Carnival can also see it.

The message below the promotional video is basically consistent with the reaction of the audience.

"Ninja theme?"

"This picture is okay, the atmosphere is set off very well, the battlefield with falling maple leaves and the brutal battle, the atmosphere is instantly released!"

"The battle is so exciting, and the impact is overwhelming!"

"It feels like it will be fun. This action of resisting killing is so cool!"

"Looks like an awesome action game!"

I have to say that this promotional video is really deceptive.

Zhong Ming deliberately edited the scenes of monster abuse, and combined with the unique combat system of "Sekiro", the viewing experience after the fight is simply awesome.

Players will definitely feel particularly refreshed as they are actually watching a buyer's show and are not playing it themselves.

But at the same time, many players and media who participated in the live trial finally began to speak out.

The one who posted "Zhong Ming is crazy!" 》The player who made the post was probably one of the first players to try it out. He posted it right after he was abused. Since most people didn’t know the truth, his post received no attention at all except for arousing ridicule.

Later, there were sporadic players who complained on the forum that the difficulty of "Sekiro" was too high and too inhumane, but it also didn't cause much trouble.

It wasn't until Staryou.com released an official draft that those players who had not actually started playing "Sekiro" realized the seriousness of this problem.

"Wimmer Entertainment's new game Sekiro is too difficult?" Players at the scene were tortured and cried! 》

This time the manuscript is no longer a complaint from players, but an official manuscript edited by Xingyou.com, which can be regarded as the opinion given by professional game reviewers.

At the beginning of the article, I briefly introduce the background of the game "Sekiro".

"The annual Chinese player feast, the Star Game Carnival, is in full swing. Mr. Zhong Ming, a well-known game producer in China, also came to the carnival with the DLC of "Ink Clouds 2" and the new work "Sekiro" from his Xinhuo Studio , and arranged a trial of "Sekiro" for players."

""Sekiro" is a ninja-themed game. The protagonist's name is Wolf. At the beginning of the story, the protagonist needs to help Miko escape from Ashina Castle, but..."

"In terms of combat skills, "Sekiro" has a variety of gorgeous moves and ninja prosthetics. The ninja prosthetics have many complex functions and can be equipped with various ninja tools, such as shurikens, flamethrowers, etc... "

"Currently, a group of lucky players are trying out the game at the Xingyou.com Carnival. The results of the trial are unexpected. Different words for 'death' appeared on the screen at the scene. Many players even I was so tortured that I gave up on the spot. At the scene, the staff of Xinhuo Studio gave all the players 30 chances to die, but most of the players gave up before the 30 chances to die were used up..."

This article does not add any exaggeration at all, it just objectively describes the real situation at the scene.

At this time, many players who were not present began to feel that something was wrong.

The player who complained before seems to be telling the truth?

Give each player 30 chances to die? There must be something fishy here!

How could a normal game trial give players 30 chances to die?

Many players who were originally not very interested in "Sekiro" were also attracted, and people began to log on to major live broadcast platforms, looking for game live broadcasts about "Sekiro".

Finally I found it on the Weiguang gaming platform.

There are also live broadcasts on other live broadcast platforms, but the live broadcast effect is very poor because there is no live broadcast software on the equipment on site, let alone a capture card. For some other live broadcast platforms, such as Linghu Live, even if their anchors arrive at the scene, they can only take pictures of the screen with their wristbands, and the picture effect is very poor.

On the contrary, all GS1 consoles have Weiguang live broadcast. Many people turn on the live broadcast while playing games and watch it on the Weiguang live broadcast platform.

Players began to flock to the live broadcast platform to check the live battle situation.

Just click into a live broadcast room.

Chi Gui swooped forward, grabbed the protagonist, and made a cool head-over attack. The protagonist's lower left corner was left with only one blood skin. Then Chi Gui threw the protagonist with all his strength, and fell directly off the cliff!

The word "death" appeared on the screen, and the number in the upper right corner changed from 10 to 9.

Change to a live broadcast room.

The protagonist is being besieged by a group of mobs at Hirata's mansion. The two mobs holding shields in front of him perfectly defended against the protagonist's attack. Just as the protagonist was about to change his axe, he saw the fat brother wielding a huge sword and hacked the protagonist to death. .

The protagonist refused to accept it, and as soon as he came back to life, he was swarmed by mobs and killed instantly. The number in the upper right corner changed directly from 7 to 5.

Another live broadcast room, another live broadcast room...

The audience was shocked to find that the situation seemed to be similar in every live broadcast room.

The word "death" is written all over it...

Either you are dying, or you are on the way to death; you are either dying in the hands of the boss, or you are dying in the hands of mobs!

Of course, there are also those who are not good at it.

At this time, we have to thank Weiguang Live’s unique game data filtering function. By combining the two data of game progress and number of deaths, we can filter out a few live broadcast rooms with few deaths and fast progress.

Although they are all passers-by, there are so many test consoles at the scene, and there must be a few that play well.

In fact, strictly speaking, the early stages of "Sekiro" are really not difficult. If you find it difficult, that's because you haven't figured out the game mechanics at all.

As long as we can establish the core idea that there is no difference between "Sekiro" and "Taiko Master", we will find that many bosses are actually delivering food.

After searching, the audience found that there were two or three very powerful players among the live trial players, and some even passed the Red Ghost three times. Of course, a large number of viewers poured into these live broadcast rooms.

Viewers who come later will naturally have priority to enter these live broadcast rooms with a larger number of people. Of course, the number of people in those live broadcast rooms with repeated deaths will be much smaller.

So the audience watched for a long time, and they themselves were confused.

How difficult is this game?

The live broadcast rooms with the most viewers felt that although the game was not easy, the difficulty was still within the acceptable range. Although the host died several times while fighting the boss, he passed it quickly, and the game can be resurrected. You can still run away, doesn’t it seem that difficult?

But looking at the live broadcast room later, it was terrible. The 30 lives were used up in a short time, and they were killed by the same boss in a fancy way. There were also some people who disconnected the signal before they even finished 30 lives. Most of them quit the game in anger. .

This polarized situation has left many viewers completely confused and feeling very confused.

The situation on the scene is gradually changing.

Many players were immediately dissuaded, and after they left, some players who were waiting to see the game were dissuaded a second time through word of mouth and demonized descriptions.

However, some players are more interested in "Sekiro" because of this!

This is probably a strange kind of reverse psychology. You all say that this game is very difficult, but I don’t believe it!

You are all tortured to death in this game, I want to give it a try!

A group of players left with dark faces, but more players lined up at the back of the queue...

Many new players have the same idea: I want to see how difficult this game is!

This formed a very mysterious phenomenon. The booth of Weiguang Interactive Entertainment, especially the Xinhuo Studio, became a besieged city. People from outside wanted to come in, and people who came in wanted to get out.

This situation can be regarded as a strange scene. Even Hu Bin himself did not expect that the situation would develop like this...

Seeing more and more players on the scene, Hu Bin felt more and more weak and began to wonder if he should run away as soon as possible.

Just as he was thinking about it, someone squeezed in next to him.

"Hello, are you Mr. Hu Bin? I am a reporter from Xingyu.com. We would like to arrange a live interview for "Sekiro" for you. Is it convenient?" Cui Xiaonuo spent a lot of effort to get out of the crowd. I couldn't help but squeeze in. There were too many people.

"On-site interview?" Hu Bin was stunned, "Where is it?"

Cui Xiaonuo said: "The main stage."

"..." Hu Bin was shocked.

It stands to reason that such treatment at the Star Travel Carnival is not common.

In the past, most games were only arranged for trial play, and the main stage was reserved for some anchor meetings. Even if exclusive interviews with game designers were arranged, they were mainly interviews with some already very successful projects, such as "Ink Clouds 2" and "Xuan Xuan". A project like "Plan A" must already have a very large fan base.

But this time it was different. Seeing that "Sekiro" hadn't been released yet, the popularity was rising rapidly, so the organizer made an exception and decided to arrange a live interview for "Sekiro" and Hu Bin on the main stage.

This is an excellent opportunity to promote the game. If it were in the past, Hu Bin would definitely go there without hesitation.

But now, Hu Bin suddenly felt a little weak.

Will he be beaten to death by angry players?

"Mr. Hu Bin?" Cui Xiaonuo was a little confused when he saw Hu Bin's hesitation.

"Wait a moment, I'll make a call to communicate internally." Hu Bin said.

Cui Xiaonuo nodded. Although she didn't know what Hu Bin had to communicate with as a producer, she still waited patiently.

Hu Bin walked to a place with few people and dialed Zhong Ming's number.

"Mr. Zhong, Xingyou.com wants to give me a live interview for "Sekiro" on the main stage, what should I do!!!"

Hu Bin felt like he was panicking. Although he had been interviewed many times, this was the first time for him to be interviewed.

It’s not that there are more people than there are fewer people. The key is that when people ask why it’s so difficult to make “Sekiro”, he can’t answer it at all!

You can't admit that the numerical value is wrong, right?

Zhong Ming was very calm: "On-site interview? Go ahead. Don't know what to say? This is not easy, just do as I say..."

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