Restart the Gaming Era

Chapter 337: Xinhuo Studio's First Game

Biquge www.xbiquge.tw, the fastest update to restart the game era!

IGP, the world's most authoritative evaluation website, directly gave "Ink and Cloud 2" a super high evaluation of 10 points, and it is also generous in its comments.

"It's a delightful and addicting game that exemplifies open-world gaming."

"Thanks to the Chinese manufacturer Weiguang Studio for bringing us such a model work of the open world. In this huge open world, there are puzzles everywhere waiting to be explored. There are massive tasks in front of the players. Each mission has a unique story behind it. Even after spending dozens of hours in this huge world, you can still find things you have never seen before. Its game content is so rich that It makes all previous open world games feel empty."

"While inheriting the characteristics of the previous work, "Ink Cloud and Mist 2" has also made drastic improvements. The entire world view has become huge and rich. The four holy beasts and the surrounding environment have made the entire Chinese world more vivid. And the design of handwriting makes the collection elements spread all over the game world. Moreover, although there are many contents in the game, players can deal with the above goals at their own pace. The game never forces you to do the main story, and the game All the systems fit together perfectly into one memorable and unique world."

"Thanks to "Ink and Cloud 2" for allowing us to get to know Chinese culture so closely. It is an immortal masterpiece of art."

"advantage:"

"Beautiful and romantic open world"

"A large number of rich and non-repetitive puzzle-solving content, and there are many different solutions"

"Surprising human NPC, and rich story background"

"A moderately difficult battle, and an imaginative fighting style"

"Inspired boss fights"

"shortcoming:"

"none"

“Overall rating: 10/10”

And Xingyou.com, the evaluation website in Huaxia District, also gave a very high evaluation of "Ink and Cloud 2".

"This is an adventure that belongs to the players themselves. It is a story that belongs to Chinese players, and it is also a story that belongs to players from all over the world!"

"I'm very happy to see that Chinese culture can go to the world in this way, so that the traditional cultural content of the four holy beasts, the painting environment, calligraphy, and the five elements can be revitalized through this classic re-creation!"

""Ink and Cloud 2" does not put the narrative in a very important position. This time, Shimmer Studio hopes that players can truly immerse themselves in the game, find the fun that belongs to everyone, and start their own adventure. The game has only one goal , is to defeat the nightmare beast, the player can choose the order in which to liberate the four holy beasts, or simply not liberate any of them, it is also possible to face the powerful nightmare beast directly, as long as you have enough confidence in your skills."

"This high-degree-of-freedom design makes the numerical system and skill system of "Ink Cloud 2" completely different from traditional games. It is conceivable how much courage this highly innovative game system requires."

"At the same time, there is also a complex but appropriate weather system in the game, which makes the whole world more real, not just textures. For example, in snowy mountains, frostbite will be caused by severe cold, in volcanic areas, wooden weapons will catch fire, in thunderstorm weather Medium metal weapons can trigger thunder... These weather systems will feel very complicated when you try them for the first time, but after you get used to them, you will deepen your sense of identity with the game."

"The effect of "Ink Cloud 2" on the holographic projection display is shocking. The effect of ink style and cartoon rendering allows "Ink Cloud 2" to make excellent use of the display effect of the full-view display, fully exploiting its strengths and avoiding its weaknesses. The shortcomings caused by the low image precision, on the other hand, have greatly brought into play the stereoscopic display effect of the omni-view display.”

""Ink Cloud 2" perfectly integrates traditional Chinese culture and modern popular game elements. This kind of easy use of Chinese traditional culture is also a major feature of Weiguang Studio. Maybe in the future, " Ink Cloud 2" will become a monument in the history of the game, and it will be the common memory of gamers all over the world!"

...

Under the "Ink Cloud and Smoke 2" section of Xingyou.com, as well as in the comment area of ​​the Weiguang game platform, the players' evaluation of this game is also full of praise.

"This is not even a masterpiece that can be summed up. This is definitely the most fun game in history! Every time I climb to a high place and overlook the entire continent, the shock is unprecedented. You can catch bugs on the grass , you can draw a horse galloping freely, you can climb the cliff, you can also explore everywhere, looking for the painting environment and handwriting... This kind of freedom is really great!"

"The puzzle-solving design really runs through from beginning to end. From each painting scene to the boss battle of the four holy beasts, I feel that every step is a test of wisdom. Every time I solve a new puzzle, I feel like a genius!"

"Zhong Ming is simply a genius! It's hard to imagine how such a complex world was designed. Then the weather system, painting skills, five elements, combat system, world view setting... so many complex contents are all integrated together just right, And the same is under the background of Chinese culture, there is no sense of disobedience! Really kneel!"

"To be honest, I think this game is the masterpiece of Shimmer Studios so far, and it is also a super explosion accumulated by so many works of Zhong Ming. In "Ink and Cloud 2", you can see the shadow of many other Shimmer games, For example, the setting of painting and calligraphy entering the game is derived from the previous work of "Ink and Wash", and the process of large-scale boss battles with the four holy beasts is very similar to "Guardian of the Zodiac". China can have such a talented designer, high-quality goods The studio, what a blessing!"

"This game brought me back to the most essential fun of playing games."

"To be honest, I thought the main storyline wasn't too long at first, but after I finished this journey, I couldn't bear to part with the main storyline anymore. I wish I could go on this journey for a lifetime instead of ten hours. I miss the story of the shark race Miss Princess, I miss the loyal and honest Tiger Demon Brother of the Monster Beast Clan, and I also miss the number one sharpshooter of the Feather Clan who looks cold but arrogant in the Feather Clan..."

"At first I thought the full view display was a funny thing, but after seeing the effect of "Ink and Cloud 2" on the full view display, I couldn't help but want to buy one..."

...

In the Xinhuo studio, Hu Bin was playing "Ink and Cloud 2", and he couldn't help feeling emotional when he saw the online comments on this game.

A man should be like this!

I have to say, it's really annoying to compare people to people.

In the process of playing "Ink and Cloud 2", Hu Bin was deeply shocked by this game like ordinary players.

Strictly speaking, although the technical level and artistic level of the game itself are very high, they are not so high. If Hu Bin is asked to recruit people and make it himself, he may not be able to do it so fast, but it will take a little longer One point, it can definitely be done.

But the key lies in the design level of the game.

Hu Bin kept thinking while playing the game, how was this system designed? How was that system designed? How did you come up with this boss battle?

The deeper you play, the more you admire.

After seeing "Ink and Cloud 2", Hu Bin suddenly felt that it was not a loss at all for him to join Shimmer Interactive Entertainment. To be able to work directly with a top-notch designer like Zhong Ming, and to be able to directly witness the development process of this world-class 3A masterpiece, this is simply bloody money!

During the period when "Ink Cloud and Mist 2" continued to be popular, Xinhuo Studio was gradually getting on the right track.

Hu Bin also has some contacts in the industry. Although he only took away some old employees from Guangyi Mutual Entertainment, after recruiting and replenishing personnel during this period, the framework of Xinhuo Studio has been set up and can start at any time. Work.

However, Zhong Ming has not explained what kind of game he wants to make.

When talking about cooperation before, Zhong Ming said that the first game was designed by him, and Hu Bin and Xinhuo Studio were allowed to develop their own works in the future, as long as they did not conflict with Zhong Ming's development plan.

At first, Hu Bin felt a bit awkward and felt that there was no freedom, but after seeing "Ink and Cloud 2", Hu Bin suddenly didn't think so. He wished that Zhong Ming would quickly throw him a detailed design plan!

"Ink and Cloud 2" pearls and jades are the first, and Xinhuo Studio is also a studio under Weiguang Interactive Entertainment. If the game it makes is smashed, it would be too shameful!

Hu Bin has never been so unconfident about himself, and instead looks forward to what kind of project Zhong Ming will give him.

Not only Hu Bin, many people in Xinhuo Studio are not particularly clear about the specific work of this studio.

It stands to reason that Zhong Ming now has two studios, of course, Weiguang Studio is mainly engaged in high-quality Chinese-style games, mainly for the purpose of earning word of mouth; Tianji Studio mainly develops krypton gold games, Mainly for profit; but what about Xinhuo Studio? What Zhong Ming said was to make stand-alone games, but in this way, wouldn’t it repeat the positioning of Weiguang Studio?

Therefore, these people in Xinhuo Studio are still a little uneasy at present. They are looking forward to reaching the level of Weiguang Studio and Tianji Studio, but they are worried that their own strength is not enough.

...

Zhong Ming strolled to the 55th floor.

On the Weiguang live broadcast, the popularity has been rising recently, and Chen Nan is also very busy every day.

Zhong Ming didn't fool him. "Ink and Cloud 2" is indeed a game with a very good live broadcast effect, so Chen Nan also seized this opportunity and held several activities, which created a wave of enthusiasm for Shimmer's live broadcast.

Shimmer Live has made a lot of screening and recommendation conditions for the live broadcast section of "Shui Mo Yun Yan 2", and the audience can accurately screen the host according to their own needs. For example, if a player wants to watch a specific boss battle, or wants to watch a technical anchor or a funny anchor, they can easily search for it.

For a few anchors with good skills and good live broadcast effects, Chen Nan arranged recommendation positions for them, and also worked hard to provide one-on-one tutoring, telling them how to create program effects and how to drive the audience's emotions. .

The administrators and managers recruited by Weiguang live broadcast have all been checked by Chen Nan, and the overall business quality is very good. As the data of Weiguang live broadcast is getting better and better, everyone is full of enthusiasm.

At present, the poaching of people by other live broadcast platforms is also intensifying, and Chen Nan is also constantly dealing with it. For now, it does not constitute a big problem.

With the popularity of "Ink Cloud 2", a group of stand-alone game anchors with relatively potential appeared in Shimmer Live, and these will be the key training targets in the future.

Of course, just a stand-alone game is not enough.

The content of stand-alone games is relatively fixed. As an open world game, "Ink and Cloud 2" is actually relatively good. Many other stand-alone games are often experienced in more than ten hours. They can only be used as sideshows in the live content, and the audience's stickiness is not high. will be high.

At present, Weiguang Live is still focusing on the training direction of anchors of "Xuanjia Project", and is also actively exploring stand-alone game anchors.

In fact, in the final analysis, the support of the anchor is still the design of the person. Competitive games may be more important than technology. For stand-alone games, the main thing is to make the audience like the anchor itself. Although technology is also important, it is not that important.

And now Chen Nan's job is to discover the anchors as much as possible, teach the anchors how to live broadcast and create program effects, and at the same time prevent other companies from poaching them.

Zhong Ming walked around the Weiguang live broadcast and felt that everything was OK, so he came to the Xinhuo studio on the same floor.

If you look around, there are already quite a few people.

When Hu Bin saw Zhong Ming coming, he got up from the sofa and greeted him.

As for why he was sitting on the sofa...of course it was because he was playing "Ink and Cloud 2".

"How is the studio? Is the recruitment going well?" Zhong Ming asked.

Hu Bin nodded: "Well, it went well."

The name of Weiguang Studio is quite famous. Hu Bin is also well-known in the industry, and the salary is not bad. Of course, recruiting is not a problem.

"That's right, I'm here to talk to you about the new game."

The two came to the small meeting room and started the next development plan.

Hu Bin is still looking forward to it, what kind of action game will he design as the designer of "Ink and Cloud 2"?

Zhong Ming tapped the bracelet a few times, and an original painting came out.

A bright moon hung high in the sky, and under the dim starry sky, the ground was covered with lush reeds, pale and drifting with the wind.

In the reeds, two ninjas were confronting each other with swords drawn, and the long swords reflected the moonlight, revealing a bit of chill.

On the top of the original painting, there are two artistic characters: wolf.

""Sekiro"? Is this the name of the game?" Hu Bin asked.

Zhong Ming nodded: "Yes."

"The main character is a ninja? Well... there are quite a few games featuring a ninja as the main character, and the artistic image is relatively mature." Hu Bin nodded.

Zhong Ming smiled: "This game is definitely different from all previous ninja-themed games."

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like