Online game Warcraft: Continental Hegemony

Chapter 10 The upcoming battle

After the collection was completed, a pile of ore disappeared, and Chen Fei followed closely to collect another pile!

"Ding dong! The collection was successful and I got two pieces of refined iron.

The last piece of refined iron was enough, so Chen Fei continued to collect the third pile of ore. However, at this time, he did not realize that in order to complete the task as quickly as possible, he had neglected a very important thing.

The Gale Swordsman is still holding the stone man, and in order to ensure that the stone man does not run away, he will stop and attack from time to time. After all, his blood volume is still good. But it is quite difficult for the novice mercenaries. With only 200 blood, Chen Fei didn't dare to let him have too much contact with the giant rock people. Only when he planned not to chase the giant rock people once, did Chen Fei go up and attack to continue his hatred. But because of this, he exchanged an attack with the giant rock man and lost nearly 30 HP!

But here, the giant rock man chasing the mercenary suddenly stopped, and a rock appeared in its hand! Throw stones, start!

The rock hits the mercenary and stops it immediately! The giant rock man rushed to the mercenary with long strides and punched him! Hit hard, trigger! A -28 damage, followed by another -30 damage! The mercenary's blood volume instantly dropped to less than 50! And the dizziness time is still nearly one second! The giant rock man's next punch enters the charging stage!

At this time, 3 seconds have passed since the hero collected the third pile of ores. But even after collecting it, he didn't have time to move over to supply the mercenaries!

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25! Another injury appeared above the mercenary's head! Blood volume is running low! Just over 20 points left! Fortunately, the stun time ended and the mercenary finally resumed action. Chen Fei no longer cared about hatred and pushed the mercenaries away from him. As for the Gale Swordsman, he did the same and threw the stone man away!

"Ding dong! The collection was successful and a piece of fine iron was obtained. The materials for the job transfer mission have been collected and the player can go back to the blacksmith to complete the mission."

There are no units to draw hatred, so the giant rocks and stone men will naturally come towards the hero. However, since he already had enough materials, Chen Fei didn't want to continue to struggle with them! Just click the mouse and run away...

Returning to the training ground, I quickly found the blacksmith. It took the guy a minute to build the advanced musket. Holding the newly completed musket, Chen Fei didn't even glance at the system prompts and continued running towards the job-changing NPC! At this time, there is less than 2 minutes left!

"Ding dong! Congratulations to the player for completing the senior musketeer job transfer mission and confirming that the job transfer was successful."

Another burst of light appeared from the hero, and the other mercenary officially became a senior musketeer. However, Chen Fei didn't have time to look at the attributes of the senior musketeers. The system prompts sounded immediately - the tribe's team was about to attack the training ground!

"Tip, the training ground has fallen into a battle scenario, and the town will temporarily change into a battle scene. Players can lead mercenaries to fight. Killing tribal units will receive reputation rewards. After the battle is won, players will be rewarded with reputation based on their role in the battle. Additional rewards.”

As this system prompt appeared, the senior musketeer [we will all refer to musketeers later] and the wind swordsman appeared on the screen. Chen Fei didn't pay attention, controlled them, and ran towards the exit - for players, reputation is a very important thing. Reputation can not only be used to hire higher-level mercenaries, but even if it accumulates to a certain value, you will also enjoy discounts when purchasing goods. Even in the end, the country in the game will give players certain titles and so on. It can be said to be very useful!

Chen Fei certainly didn't want to miss such an opportunity to gain fame. It is only the early stages of the game, and most players gain reputation through bounties issued by the system. And the reputation given by the mission is very little! If you want to gain reputation quickly, just kill players or units from the enemy camp! Unfortunately, in order to ensure the smooth growth of players in the early stage of the system, the two camps will not have contact in the first month! Therefore, what is before Chen Fei is a very rare opportunity!

Before reaching the entrance and exit, the defensive unit of the training ground had already appeared in front of Chen Fei.

The first thing I saw were 5 priests. These guys not only guarantee the continued combat effectiveness of the human race, but also provide buff spells and dispel bad conditions, which are very useful. Next to the priest were three witches. The witch's abilities are no worse than those of the priest. Book of Slowness, Sheep Transformation, and Invisibility. These three skills ensure her status!

Of course, the mage unit has all the disadvantages of low health, low defense, and low attack.

Priest: HP 330, Magic 300, Attack 9-11, Light Armor 2, Magic Attack: 200% damage to heavy armor. Treatment: Costs 5 mana, restores 10 points of life, cools down for 2 seconds. Blessing: Consumes 80 mana, increases friendly unit's attack by 25%, defense by 2 points, lasts for 30 seconds, cools down for 15 seconds. Dispel: Consumes 100 mana to dispel within a certain range. Cooldown 25 seconds.

Witch: HP 300, magic 350, attack 10-12, light armor 1, magic attack: 200% damage to heavy armor. Slowness: consumes 50 mana, reduces unit movement speed by 35%, attack speed by 30%, lasts for 20 seconds, and cools down for 15 seconds. Sheep Transformation: Costs 100 mana, turns the unit into a small animal with no attack power, lasts for 5-10 seconds, and has a cooldown of 25 seconds. Invisibility: Consumes 100 mana to make the unit invisible. Lasts 60 seconds, cooldown 20 seconds.

Walking past the mage troops, followed by the musketeers. There are 6 of these advanced musketeers. If you focus the fire output, the power is quite impressive! In front of the musketeers are commanders, knights, and a high-level professional unit. I won’t explain them one by one here. However, what surprised Chen Fei was that the commander turned out to be a heroic unit.

Commander: Paladin level 10. Life 1200, magic 450, attack 43-48, heavy armor 9, fast attack speed, average movement speed. Holy Light: Consumes 75 mana, restores 500 health of friendly units, causes half damage to undead, cools down for 15 seconds. Invincible: Consumes 100 mana, receives the blessing of holy light, reduces 90% damage, and enters magic immunity state, lasting 20 seconds, cooldown 40 seconds. Guardian Aura: Passive, improves the defense of friendly units by 4 points. Holy Light Resurrection: consumes 200 mana, resurrects 6 dead units, and has a cooldown of 120 seconds.

The attributes of the commander made Chen Fei speechless. He was worthy of being a hero-level unit, indeed powerful.

In front of the commander are the infantry who are at the forefront of the charge. There are about 15 infantrymen, all of whom are high-level infantrymen. Their attributes have been introduced before. It is worth mentioning that there are three defensive arrow towers on both sides of the infantry!

Arrow Tower: HP 800, attack 25-30, city armor 5, fast attack speed.

Seeing these arrow towers, Chen Fei felt that he still had a good chance of defending against the tribe's attack...

Continuing to look outside, the aperture originally used by the training camp to teleport to the wild map had disappeared. Instead, a rather large wild map appeared directly outside the stone wall! At this moment, a large number of tribal units appeared at the farthest end of the map!

At the front of the team is the Horde's basic melee unit, the Beast Soldier. Chen Fei has encountered these guys before. They have high defense, high health, and not weak attacks. After a rough scan, there are at least 20 beast soldiers! A little scary!

After the orcs, there are wolf riders, only 8 in number. As a highly mobile unit with plundering skills, the Wolf Cavalry plays a very important role in battle! Imagine that during the battle, one's own vulnerable units were controlled by him, and then a large group of beast soldiers surrounded him.

After the Wolf Cavalry, there are two more units. Seeing these two types of units, Chen Fei frowned. I began to waver as to whether I could hold on.

One of them is the war beast, Kodo!

Kodo: HP 1000, attack 20-25, no armor 2, slow movement, average attack speed. Invigorating Aura: Passive, increases the attack power of surrounding friendly units by 10%. Devour: Kodo opens his huge mouth and swallows an enemy in one mouthful, and then uses his powerful digestion ability to digest the opponent. 5 points of damage per second. Cooling time is 30 seconds [calculation starts after digestion is completed, and calculation also starts if no units are swallowed].

A very large rhinoceros-like war beast, with a strong orc sitting on its back, and a leather drum placed on the left and right sides of the orc. This leather drum is Kodo's weapon to inspire his own side.

There are not many kodos, only 2. But even if there is only one Kodo, his role in the battle is crucial! Any halo skill is a magical skill in the game! And Kodo's inspiring halo is the most advanced halo machine in the ranking! Increase the attack by 10%, which is equivalent to 10 units that can deal 11 units of damage!

Fortunately, although Kodo has a lot of health, his attack is not high and his movement is slow. In addition, he is an unarmored unit. You just need to find a way to eliminate him first during the battle. As for his swallowing, Chen Fei does not deny that swallowing is also a very terrifying skill. But compared to the inspiring halo, it is far behind. Moreover, swallowing is not a big threat to players.

Apart from Kodo, another type of unit is a mechanical unit. They were four old-looking cars, with four wheels and bearings, and a very simple ejection device. But it is the combination of these things that creates the most powerful siege weapon of the tribe in the game - the catapult!

Catapult: HP 500, attack 80-100, heavy armor 3, slow movement, slow attack speed. Siege: Cause 200% damage to unarmored and light-armored units, and 150% damage to city-armored units. Fuel Bomb: Projects fuel bombs, causing a continuous burning effect and causing 20 points of damage per second to buildings. Units passing by will suffer 10 points of damage per second.

Just looking at the terrifying attack power of the catapult, you can already appreciate its power! How much blood do priests and witches have? How much blood does the Arrow Tower have? Even the commander himself wouldn't be able to withstand a few rounds of damage if he carried the catapult up! Coupled with the presence of fuel bombs, it is even more terrifying! Of course, the catapult is not without its shortcomings. First of all, its attack trajectory is parabolic, and most units can avoid it by moving. Secondly, the catapult cannot be attacked at close range. If it is approached, it will only be beaten!

Calculating the comparison of the two sides' combat power in his mind, Chen Fei felt very uncomfortable at the moment as to which side had the advantage in this battle. There are so many things that happen in battle that no one can control.

However, the system obviously does not intend for this battle to be evenly matched!

"Peng! Peng!" Heavy footsteps came from behind the catapult! Five units as big as two beast soldiers walked up slowly!

"Damn! No way!" Looking at the five units coming up, Chen Fei couldn't help but say this!

Well, this chapter is mainly about data. It's an excessive chapter. In addition, not all settings in the novel will be copied from World of Warcraft. I will modify some settings. In addition, if the unit data has been mentioned before, it will not be mentioned again. . .

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