Magical★Explorer

86 School Dungeons •

As I can often say to the nettles, I personally believe that the most important thing in a simple LV raise is the "time taken". The amount of time it takes in a single battle, the amount of time it takes to meet a monster, the amount of preparation time it takes to recover a character after a battle. It would be good to calculate everything and go to the most efficient place. Well, depending on the drop items, there are a lot of changes to the hunting grounds.

But slightly different in RTA. I have a good view of the road to the ending, so I have to act what seems optimal after anticipating it to the end.

In reality, where it's like a factory, isn't it doing something RTA-like? I can't believe we're going to streamline it because we have a finished product. Well, in reality, there are so many elements of uncertainty that we would have to take a safety margin.

This goal is a forty tier offensive within a week and tripartite membership.

I thought that was a priority above all else, so I busted in and prepared most of the money, and I trained specially to be able to attack. Above all, I dedicated my pants on purpose to come here.

There is an exorcism that must be done in the course of that forty layer attack. Twenty-one layers want to hunt there because Trent is coming out! Whatever you think, there are poisonous frogs. Then the poisonous frog will be gone, hunting from twenty-four layers! Where I want to go.

But it is no shame that Trent is also gone from the twenty-fourth layer. However, the imp appears intact, so I have to say that the producer knows in many ways. If the distance magic of the light attribute can be used, or if the distance can be used like Nana, the imp is also a very good source of income, but if I get away with it, I really have to rely on the Formation Demon Stone, which is the problem with my mind. Sometimes we pull up to the aisle and fight, but its guiding time is wasted.

"In the end, the basics are running away..."

Newly emerging from this floor, Goblin's top species, Hobgoblin, has sticks, swords, bows and canes. That weapon changes the attack pattern, but all of this was easy to deal with, and just like the game, Zako.

It is unfortunate, however, that it is easy to defeat but has less experience than Trent. Well, maybe I can't help it because I'm weak.

The hobgoblin I've had now was the type with the bow. Compared to Nano's bow, however, it is the difference between cloud mud. Really, it's like a kid's punch. Like that bullet-like arrow flying without intermittent hair is nothing but fear.

It would be more efficient than Trent if you came out with more than one, but not necessarily more than one, and too many could cause accidents (make mistakes and take damage).

I have brought relatively more spare items for recovery, but I don't want to use them now because I think I will use them like hot water from thirty layers onwards.

After spilling the hobgoblin, it is running. Fight if you have less than two hobgoblins, run if you have more than three or an imp.

It is auspicious to continue on to the twenty-seventh level.

----

"I can't believe I'm already twenty-seven layers."

I came here in a little more haste than previous layers, so it really wasn't long. But the twenty-seven layers had no choice because they wanted to come early.

Dungeon Twenty-seven is one of the key hierarchies that shapes the future. The Twenty-seven Hierarchy is a hierarchy where appearance monsters change, and it's also the map where you can earn the most experience from me right now.

Another slight change in the atmosphere of the dungeon is arguably the hallmark of the twenty-seven layers. Rather, the atmosphere of the dungeon changes from twenty-seven layers, so it may be good to say that the appearance monsters also change.

"But from here on out, we have to watch out for ambushes."

I sigh unexpectedly looking at the waterway next to me.

The point of change from the twenty-seven layers is that something like a waterway or pond is added to the jungle ruins. That will add more water systems to the appearance monsters.

A little further from there, when he came to a large puddle like a pond, the guy appeared.

Eye-catching is a giant scissor. And a big seashell on my back. Two tactile sensations. And it's huge. Would height alone be like elementary middle school? But the width seems to be about six or seven people, and most importantly, the scissors are unusually large. Rather, the scissors are too large and unbalanced.

"But this imbalance is Kalyado."

Kalyado is the kind of enemy that made scissors unusually large based on yadkali. The gentlemen immediately understood that the model would be yadkali, as the name only brought yadkali, and officially it was also called yadkali. Seriously, there's quite a lot of sorting and twisting in there.

Well, I think the key Kalyado is the best compatible. Not so fast, resistant to slaughter, but vulnerable to beating.

Besides, Mr. Waterkeeper said, "The joints can be cut easily, and some shells can be cut off if the arm of the clatter is in the first place? He said," Maybe I can go. Speaking of which, when I was critical in the game, I was doing a lot of damage with my sword, but was it cutting my joints? Well, my best weapon is stall, so it's simply a strike attack, and I don't have to stick to slashing it.

But there are some things to be aware of.

Kalyado walks toward us, making a noise that snags at Gagigagi and something. Traveling faster than I thought.

Kalyado shook up the scissors, knocking them over this way. I don't know what to think, Pinch Munchkin. Oval the third hand to deflect the attack.

It is its great scissors that must be cautioned in Kalyado. There is no sharpness in breaking things, but if they are sandwiched with silly force by their crusty scissors, they will also break bones.

When I kicked the scissors with my reinforced legs, Kalyado leaned back heavily. Hit the fourth hand right in the face.

Baggin, with the sound of something crushing, Kalyado flips. But he had not yet begun to turn into a magic vegetable, so he tried to chase him right away, but that did not come true. Instead, it couldn't be achieved.

Bwabwabwa, and bubbles overflow from Kalyado. The whole face is already full of bubbles, as if they had grown beards.

This monster shouldn't be poisonous, so I don't think it's a problem to take a bath.

"Something's hard to get close to..."

Is it because of the small bubbles or too much? Why is this disgusting?

That said, we have to fight. In the first place, I plan on finishing layers 21 to 30, excluding 27, in a few hours, and spending more than a day alone on 27.

You're going to be here all the time, and you're going to be hunting all the time, so it's a waste of time just because you look somewhat disgusting.

"Come on, let's go."

Never punch your mind in the face. Then what happened, more bubbles flooded out of his face, and eventually tingling and cramping, his legs crumble and the seashells fall to the ground. And it slowly turns into a magic vegetable.

Yadkari has an image of the sea, but could it have lived with just fresh water? I tried to pick up the demon stone thinking about whatever was good, but I wake up right away. And once you've kicked the demon stone you were trying to pick up, don't let it get in the way of the fight.

"You're a summer bug flying into a fire."

What showed up there was a monster that served as a purpose to spend the day on twenty-seven levels.

It is a monster with a large hammer while in a childlike shape. He has a neutral face and a very cute figure. But you will have more than your height, the way you walk dragging a large, long hammer is obviously unusual.

That's a fairy monster, Knocker.

Knocker looks like that kid, but his strength doesn't match his appearance. Above all, it's not the hammer above that height that sucks......

"You came fast!?

Turn your third hand to the magic formation that showed up in front of Knocker. And add to the original enhancement to grant the water attribute.

At the same time, a fireball flew in from the magic formation.

The most troublesome thing about this fairy's behavior is a flame attack using formations demon stones. Play it right on the stall and it packs the distance. But all the while I waited for it, the hammer approached me from the side. I guarded with a fourth hand, and trying to stay together didn't make it happen.

Knocker took advantage of the momentum he had beaten with the hammer and jumped off the scene.

Unexpectedly, I squeal about what. Is it a light contractor?

Very acrobatic. If I even put this up on a video sharing site, its shooting look will definitely increase in popularity along with it.

As soon as Knocker takes his distance from me, he once again takes the Formation Demon Stone and activates it. And at the same time, I hammered, and approached this way.

But unfortunately.

Attacks from both directions have been asked and trained by seniors, Lyudi and Mr. Clarice. I was training as much as I could because I knew in the dungeon there would be more one-on-one and multiple, but that was the right thing to do.

Play with the third hand and guard the hammer with the fourth hand. But the fourth hand this time tastes different.

The moment the hammer hits the fourth hand, Boff, I hear it as if it stuck together and hit the cloth, and the hammer buries in the fourth hand. How much time did it take the hell to master this subtle hardening?

"Well, here's the enhancement of the enchant, hardening the stall all the way"

Knocker wrapped in a hardened cloth and trying to pull the hammer that can no longer be pulled out. My stomach is empty.

Use your presence and turn the knockers into two. Knocker turned into a magic vegetable, a demonic stone, and one red gem. I'm surprised to see that.

"Huh? Huh, you're lying, right? Why, what the hell is wrong with you?

I look at it twice by accident. Confusion is greater than joy.

Experience isn't the only reason I planned to hunt knockers all day. It's rather difficult to hunt, and there are other places that are more efficient. But what I dare to do here is for a drop item.

The item is unfortunately hard to drop. Chances are better than smartphone fucking billing, but smartphones have the advantage of being able to pull right off as long as they give money.

But this one doesn't either.

Nevertheless, I can also buy this item once and for all. But I cut it crying because it was too expensive to even pennies (a new salarier's annual income class) and I couldn't buy anything else. If I hadn't made this money, I could have shortened it for another day. Well, I was scared when I gave you a penny. I'm usually a family that seems to give me an extra.

Now, at Knocker's place, which I defeated earlier, one demonic stone is falling.

When I was broadcasting the RTA live, they called me "Crumb Luck," but I didn't think I could take it the first time. No, I'm glad!

It's falling. When I take that, I take a closer look at the shape. Yeah, it was worth the time I've been carefully appreciating the products sold at the store. This is the same as I am, no doubt.

"Fire Formation Demon Stone, Intermediate".

It is strange nonetheless. I don't see why Knocker drops the intermediate when he comes to using a junior formational demon stone. Well, I'll drop the junior. I wish I could use intermediate without wasting it. Don't be alarmed if they look weak. Well, no.

"I also got the Magic Stone."

That's what I say, knocker, and bag the demon stone of the kicked Kariyado. I can't stop Niyaniya.

"Hunt till we get four more out!

The goal (desire) time is twelve hours. We'll hunt till we get out!

……… is the beginning of hell.

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