Magical★Explorer

72 Ruins of the Shadow •

Dungeon, one of the impressions that dull people float when they hear the word is' trap '.

I wonder if the people who played the Rogue Lake game or something took care of quite a few people, including me, to death.

In a verbal sense.

Mines explode beneath your feet, there are traps that seal something, there are pitfalls again, and there is a nest of monsters at the end of the fall.

Personal impressions, but it's mostly a trap to die irrationally. I already hated the trap of being pinched at once and possibly even dying as it was, even though I could afford to go on until then. I really hated it.

Until high school.

But this is true of the erotic world, the Garge and, more recently, comic book animations, but this trap is supreme in a way. It can no longer be a normal thought to see what a trap in the erotic, gale world is like, tangled up in something like a liquid do tentacles that I'm not sure about, having to pose very fantastically, or at the end of the day, a demon digesting only clothes, laid at the end of a pit, etc.

Magiero too. That is no exception. If you get into some kind of trap like an erosion, you will see a single painting (CG) of that time firmly, staring at its sight to interrupt the dungeon attack and burn it firmly into your brain.

However, unfortunately, it is real. You can't even do that.

In the game, 'I failed, I did it'. The emotions didn't even carry fine dust. Instead, he went out of his way with his favorite heroine, looking for a trap.

Well, I can't do it now, and I don't want to make them look terrible in the first place. I just have this feeling deep down that 'just a little...' and I have to hold it down at all costs.

Now, the dungeon "Ruins of the Shadows," which I managed to set foot in this time, will be the first dungeon to have a trap, depending on the route I choose. However, since this dungeon cannot be attacked without applying a patch of store privileges, and is not required to create the strongest characters, many gentlemen would have gone through.

But even though it's not mandatory, if you're in an initial state (starting from the beginning without taking over), there are a few items sleeping that will make future dungeon attacks much easier. I really wanted one of them, and I came to the dungeon ready to be treated like a hentai. That's why.

"I have to get it..."

Breathe out small as you punch 'Mummy' with your third hand. When Mummy was beaten to the ground, her body gradually thinned and turned into a magic vegetable and demonic stone.

Now, if Mummy were asked what kind of demon he was, he would be a demon with a white bandage wrapped around his whole body, except his face, after he had dried humans like a sleaze. It is likely to be buried in the Egyptian pyramid, a mummy used for stories in other fantasy games.

The first thing I thought when I saw it was simply creepy. The mummy with a slightly blackened face, not feeling angry, has something to spiritually kuk about just that.

At the same time, fighting zombie monsters, which will emerge in future dungeons, is a hundred million hijacks.

The smell is not hard because the mummy is still dry. But zombies will be rotting all over their bodies, as much as' The smell is tight 'and the game characters talk about it. To be honest, I don't want to fight. However, since it appears in a dungeon where you have to go, there will almost certainly be a fight.

It was the human-type mummy that currently fought it, but the animal-type mummy also appears in the dungeons that are to be attacked before and after this dungeon. Goat Mummy, Gazelle Mummy, Lion Mummy, etc. There are no strong demons in this dungeon, so you don't have to be too vigilant.

And when I pick up the demon stone, there comes Nanami nearby.

"It was a great fight, my lord"

"What, thanks to Nana's support. Trap detection helps."

Covering with an actual Nakami bow is helpful, and it can even knock me out before I get close.

"It's a slight force, but it seems to have helped. Above all. I'm just not sure about trap detection, so I thought it was forbidden to overconfident..."

And Nana says sorry. But given what it is in the game, all I can say is that there is a god for trap detection.

In the first place, in Magiero, there was a level of skill in detecting traps, and the higher they were, the easier it was to detect traps.

Although Nanami is prone to increasing the level of trap detection, the initial value is 0. The incumbent Katrina, who possessed Seaf-based skills, of course had some level of detection, as well as unlocking skills to unlock crates and untracking that could unlock crate traps.

I expected a detection rate of about 80% or 90% in the early state. However, to see a 10% discovery rate in the current three layers, the possibility emerged that the Made Night Shiki Edition heavenly type was equipped with some ability. I couldn't find it, but I haven't been lucky enough to hang it.

Now, it is good not to fall into a trap, but it is also a great pity.

It doesn't fall into a trap.

I can't help but see Rudy and the seniors who feel horny.

If you can get me into a trap, I want you to take me in a dungeon without a dangerous trap, like the ruins of the shadow I'm trying this time.

But that will no longer come true either. Since we are discovering several traps at the moment, Nana's skill level should have risen as well. This dungeon is so much for beginners of traps, it's only low-level.

Well, apparently the battle is over on the other side as well, with seniors and Rudy approaching this way.

"Don't look overpowered."

Says the senior, smiling so bitterly.

I think you're right. This dungeon only gives out demons to such an extent that if it applies to a school (Tsukuyomi) dungeon, it doesn't go twenty layers. It is a low-level dungeon that can be attacked from the beginning, often in store reward-based patches. Already the fifty layers of the Tsukuyomi dungeon will be enough to yawn at seniors who would have attacked, or their sisters who are firmly attacking the sixty layers of school graduation.

Now my sister and senior are barely getting their hands on us for our experience. Even though you've only fought me and Rudy, you haven't been in a pinch so far.

"Another split..."

Coming over here, Rudy said so in a fed up manner.

Two paths ahead of you. Rudy is also a little tired because he has already hit the end of the line many times. It might be a good idea to take a short break once you move on to the next tier.

"Which way would you like to go?

Even if Nana asks me that, I can hardly answer it. I don't know this dungeon because it's a dungeon that changes the floor every time I try.

"I wonder which one...... then on the right"

Nobody seemed willing to 'go this way', so I'll just make the right decision and move on. A little walk. Okay, but apparently it was a hit. There were soaking stairs and three demons on the lower level.

All the demons that appeared were of the same kind. What can I say about the appearance of the 'Commodore lizard', which decaded the lizard as it was, as if it had been made a little bigger?

The only hagworms out in this dungeon are the 'baron lizards', so I guess he's the baron lizards.

Apparently you haven't noticed this one. It was Rudy and I who moved quickly. Lyudi immediately begins his magical chant, and Nanami waits for the squeeze Lyudi's magic to complete when he enchants the arrow. When I stood in front of Lyudi, I ran out of there at the same time that Lyudi's magic was activated.

"Stormhammer!

When the intermediate top magic of Lyudi's specialty is released from behind, of the three, the baron lizard that was at the center bounces on the spot with the sound of impact. And then a gust of wind blew from the point of landing, or because of the heavy weight, the other two were not scared. Sometimes if I were a mummy, I'd be easily blown away and turned into a magic mushroom as it is, but it doesn't seem to work for a baron lizard.

But the pursuit took place immediately. It was Nana who did it. Her enchanted arrow runs past me and pierces the lizard on the right.

Am I angry? The arrow stabbed lizard opens its mouth wide enough that it's going to bite if it's about a person's head, screaming about gagging. From the mouth, there is liquid mixed with blood, making small puddles on the ground.

Ruthlessly more arrows fly from side to side on such lizards, they pierce its open mouth. I guess Nanami is pursuing it even further.

Look at that. I'm headed for the lizard on the left. The lizard on the left looks at this one and doesn't move. And he was just laying back a little bit, so I kind of had a bad feeling and I'd build a wall with a third hand.

At the same time.

The Baron Wolf Lizard opened his mouth and flew like a missile from his head. How can that short leg have so much power?

It's a bad attack on the heart, although it's good because we had it ready.

It pops out here like a bullet, and from its open mouth you can see the saliva that pulls the thread and the sharp fangs that turn back. If it bites me with that momentum, my arm is going to take it.

The baron lizard was poisonous in the game again, so if it bit me, I would have to ask my sister right away and detoxify it.

Lizard, played with a third hand, landed firmly on the ground balancing with his tail. I immediately hold my body to the ground with my fourth hand so that I don't get jumped again. And from above the hand he held down, he slapped the third hand over and over again.

Shall I call a part of my body a lizard that got hit by a car on the road? The lizard, whose body is half crushed, eventually turns into a magic vegetable and a demonic stone.

Lizards who received Lyudi's storm hammer and lizards who received Nano's arrows had likewise turned into demonic stones.

When we retrieve the demon stone, we go downstairs.

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