Lord God Investigator

Chapter 297 The Principles of the Mage

The blade was about to fall. Hall's body was light and was dragged by an invisible force. He retreated sharply and flew to Ditra's side. At the same time, the rifle in Mia's hand was also pulled by the invisible force and flew away. Arrived in the distance.

"Stop it, hurting children is not the way we do things." Ditra frowned, shook his head slowly and said, "Besides, she was once my friend. Even if the friendship is fleeting and fleeting, I will not allow it. You hurt her."

Hall said angrily: "Didn't you see, that little beast wants to kill me! You just used the friendliness spell on her, a magic trick to fool people. When did you become true friends?"

Ditra still shook his head: "You don't understand, thief, you don't understand the principles of mages. Even if they use illusions, people who truly understand the power of magic will not treat any spell as a joke."

Of course the thieves couldn't understand what the chief mage said. The more powerful the mage was, the more reverential he was towards magic. He would never think that he was on par with the gods and could use magic to play with intelligent life without any scruples.

As the ancient proverb goes: "The only thing that can destroy a mage is the mage's own madness."

In the plot of Baldur's Gate 2, the powerful legendary mage Joan Irenikas died of his own madness. He was besieged by the endless killing demons in his heart, and the killing demons dragged him into the karma of hell.

Elminster nodded approvingly. The old sage is the most powerful mage in the world today, but he tries not to use the power of magic to solve problems. He has always believed that a truly knowledgeable mage should know when to respond. Avoid using his magic.

Another legendary mage from time and space, Raistlin the Black, used the Friendly spell during the adventure before he became the Archmage. The target of the spell was an ugly green-skinned goblin girl, and he led the adventure with the help of the little goblin girl. The group infiltrated the Goblin Kingdom.

Raistlin is a lonely and eccentric person, with almost no friends. Even his teammates who adventure with him, and even his brother Caramon have a bad relationship with him.

Of course, this was probably caused by the fact that many years ago, before the two brothers embarked on their adventure, Caramon raped Raistlin and rolled a haystack with the girl he liked in front of him.

Raistlin, however, took his friendship with the little goblin girl who was regarded as a low-level monster by most people very seriously. After the adventure, he said goodbye to the little goblin girl and did not think that the friend he gained through the friendship spell was fake at all.

Ironically, the friendly spell is often used by mages as a tactic to betray their friends.

Many mages regard the friendly spell as an inferior version of the charm or confusion spell that makes the enemy hesitate for a moment. When the enemy has a good impression of them, they chant a spell and release a powerful spell to kill the enemy.

A great mage like Ditra does not use magic in this way. He treats every spell, even low-level spells, with utmost sincerity. This is why he can be promoted to a legendary mage with his poor magic talent, and even ranks among the legendary mage. The fundamental reason for being at the forefront.

"Okay, okay, you're the boss anyway!"

Hall wisely did not argue with the stubborn mage, put away the dagger, and glared at the little gray dwarf girl with resentment.

"So boss, what should we do now?" The unwilling thief sneered: "Try to restore your lost friendship, and then use a charm to please the little girl's heart?"

Ditra ignored the halfling's vicious sarcasm, walked slowly to Mia, and said softly: "Come on, stay away, it's very dangerous here."

Mia got up, and Ditra carefully helped her wipe off the dust on her skirt. The little gray dwarf girl wiped away her tears, gritted her teeth, and stared deeply at everyone in the legendary adventure group for a long time, looking at them His appearance was imprinted in my heart, and I ran away without even thinking about it.

"Believe me, I have seen similar looks." Halfling thief Hall shuddered and whispered: "She will definitely take revenge on us when she grows up. It's still too late to catch up and kill her now..."

"Shut up, thief." Ditra squinted at him: "Do what you have to do."

"What should I do?"

Hall was stunned for a moment, then reacted, and his eyes fell on the gray dwarf patrol members who were frozen in place by the order.

"You are not allowed to hurt children, so it doesn't matter to adults?" Hall took out a dagger, scratched his head and said, "I simply can't understand your moral standards..."

The thief came to a gray dwarf patrol member and stabbed his arm with a knife. The gray dwarf had a look of despair in his eyes and was trembling with pain, but he was unable to move or scream because of the shock magic.

"He may be a good person. He has a family and children. He does a lot of good things every day. He is friendly to others and protects the weak..."

As the thief muttered, he carefully shaved off the flesh on the gray dwarf's arms to torture him. His words were also torturing his teammates: "In addition, what is the standard of a child? The little gray dwarf you let go The girl is at least in her thirties, older than me. The childhood period of elves is longer. Goblins look like adult goblins at the age of twelve. They have given birth to a lot of children. A hundred-year-old dragon is just a baby dragon. …”

Torturing the five captured gray dwarf guerrillas was almost a waste of time, and no useful information was pried out of their mouths.

The "iron will" passiveness of the red warriors makes them unusually resistant to physical pain. The gray dwarves themselves are an insensitive race. Adding the two together, the gray dwarves gritted their teeth and did not give in until they died.

The passivity of Iron Will makes them extremely resistant to psychic spells. Elminster himself is an archmage specializing in psychic spells, but he also has the principles of a mage. After he became a legend, he rarely Use mind magic on intelligent creatures.

Reading other people's minds will more or less affect your own mind. If you read minds at will without self-discipline and accumulate, sooner or later you will be driven crazy by the complicated information in your mind.

Elminster and Ditra refused to use mind magic to read the hearts of these red fanatics, fearing that they would be contaminated by the highly seductive red faith, planting red poisonous seeds in their hearts and shaking their correct beliefs.

The five gray dwarves died in a bloody mess. Hall spread his hands helplessly: "I'm sorry, boss, I've tried my best. These guys are tougher than the toughest old ruffians in Waterdeep City. You also know, Torture never works well on fanatics."

Ditra sighed and murmured: "I really don't want to use necromancy spells. The goddess of magic doesn't like when magic power involves areas controlled by the god of death."

Even so, he still recited the corpse resuscitation spell, turning the five corpses into undead. The recently deceased corpse still had some memories of his life. After the summoner gave the order, the five broken zombies dragged their feet and walked towards Bullingdon Stone City leads the way for the legendary adventure group.

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