I Want To Be a Nobleman

Chapter 3 Practical but not against the sky system

Could it be that he brought the same system as the protagonists in those novels?

As soon as he thought of this, Harold began to yell frantically in his mind: "System, come out with the system!"

Sure enough, as Harold invoked the system in his heart, a character panel appeared in his mind.

Really, Harold was very excited. Sure enough, cheaters are a must for time travelers.

This character panel Harold looks very familiar, isn't this the character attribute panel of "Mount and Blade"!

The character panel displays Harold's four-dimensional attributes, skill level, and weapon proficiency respectively.

—————

[Character: Harold

Grade 1

Health: 51/51

35 (base health) +20 (strength bonus) -2 (death curse) -2 (dying coma 1 time)

Strength 20, Dexterity 4, Intelligence 9, Charisma 7

Free attribute points: 4

Skills: [Iron Bone] lv0, [Strike] lv0, (strength)

[Running] lv0, [Weapon Mastery] lv0 (agility)

[Coach] lv0, [Item Management] lv0 (intelligence)

[Domination] lv0, [Trade] lv0 (charm)

Free skill points: 9

Weapon proficiency: Affects the effect when you use related weapons. Every point of weapon proficiency can slightly increase attack damage and attack speed.

One Hand Weapon 15

Two Handed Weapons 36

Polearm 33

Throwing Weapons 11

bow and arrow 3

crossbow 0

Free Weapon Proficiency: 40]

—————

When Harold found out that this was a character panel from Mount and Blade, his inner ecstasy subsided a little.

"Horse Riding and Blade" was a game he was playing before time travel.

Harold has played this game for nearly 8 years, and it can be said that he is very familiar with it. It is precisely because of the familiarity that Harold feels a little pity.

Why do I have to play this game before time travel? How good would it be if the systems of games such as "Heroes of Invincibility" and "Diablo" followed the time travel, Harold thought a little greedily.

In the game "Horse and Blade", the player has three kinds of points.

The four attribute points of strength, agility, intelligence, and charm belong to the skills under the four attributes, and the proficiency of various weapons.

In addition to improving the character's physical fitness, each point of attribute has additional rewards:

Strength can increase the maximum health by 1 point.

Dexterity increases weapon proficiency by 10 points.

Intelligence can increase by 1 skill point.

Charm can increase the upper limit of troops by 1 point.

At the same time, the skill level related to each attribute cannot exceed one-third of the attribute.

For example, if Harold has 20 points of strength, his strength-related skills can be raised to lv6, but his agility is only 4 points, so his agility-related skills can only be raised to lv1.

Players initially have 4 free attribute points, free skill points equal to intelligence points, and free weapon proficiency of 10 times agility points.

As a game "Horse and Blade" is very fun, but as a cheat, it's a bit weak!

This game is not a magical background, and the game design is as close to reality as possible, which leads to a very low upper limit of the combat power of the game characters, and a top knight will be beaten to death by a dozen low-level robbers.

Even if equipped with the best equipment, being shot by the crossbow arrows of ordinary minions will still lose blood and be injured, and no matter how low-level minions are equipped with lances, they have a chance to instantly kill players with one move.

Although there is no level limit in the game, the higher the level, the more difficult it is to upgrade. The experience required to upgrade after level 30 is astronomical.

To put it simply, this system can only allow players to become powerful "ordinary people".

After carefully looking at the attribute panel, Harold probably understood the reason for his recovery. Not only that, he also slightly understood the reason for Harold's inexplicable death before.

The original owner, Harold, was dead when he crossed over.

In the original owner's memory, he was obviously normal all the time. He didn't receive any attack when he entered the arena. He just felt dizzy and then died inexplicably.

Looking at the description below the upper limit of health, the upper limit of health that should be 55 points has become 51 points, 2 points are deducted due to the death curse, and 2 points are deducted due to near-death.

The death curse should be the cause of the original owner Harold's death. I don't know when he was cursed. The near-death coma should mean that he was fatally hit by an unknown creature but survived.

In the "Horse Riding and Blade" game, the player's life value is cleared to zero, not death, but a near-death coma, and the player's lost life value will be recovered at a rate of 1 point per hour of game time, generally from empty blood to full The blood is only two or three days in the game.

No wonder I felt healed when I woke up from a coma, and no wonder I survived despite being hit by what could be called a fatal injury. This is all because of the system.

However, it was also thanks to the original owner Harold's shout that he awakened his consciousness that was about to dissipate, which activated the system.

Harold, who has already experienced it once, feels that it is too cost-effective to change from death to coma just by paying some upper limit of HP.

Just because of this effect alone, Harold felt that perhaps this system was really no worse than "Invincible Heroes", "Diablo" and the like.

After all, no matter how strong you are, you will inevitably overturn, and one more life is one more chance, not to mention more than one more.

However, it is unclear how powerful the resurrection function of this system is, but Harold estimated that if he suffered fatal trauma such as beheading or half-cutting, he would not be able to revive.

The appearance of the system made Harold's biggest difficulty-the gladiatorial competition a turning point!

Although the upper limit of the strength of the game characters in "Mount and Blade" is not high, it is a game after all, and the power brought by the system is surreal, and it is definitely enough to deal with gladiators!

The physical fitness of human beings in this world is similar to that of the previous life, and the average level is not as good as that of the previous life because of nutrition.

No matter how strong the gladiators in the arena are, they are as powerful as ordinary people. This is why Harold can sell for 50 gold coins at a high price without being tested.

After all, in the battles between ordinary people, physical fitness is the most important factor in determining the outcome, which is why all kinds of fighting events in the previous life were divided into heavyweights.

Of course, Harold doesn't think that the human beings in this world are exactly the same as in the previous life. In this magical and extraordinary world, human beings are not worthy of survival and continuation if they have nothing to rely on, and they have long since become extinct.

Harold felt that this should be the reason why the original owner didn't know much about it. A commoner in a remote village naturally couldn't know any high-grade information.

In the attribute setting of horseback riding and blade, the four-dimensional attribute of ordinary males after adulthood is generally around 6 points.

Harold's strength attribute is 3 or 4 times that of ordinary people. It is definitely considered a natural supernatural power, but his agility is only 4 points, which seriously affects his strength.

The reason why the intelligence on the attribute panel is as high as 9 points should be because he has traveled through the soul. For modern people who have experienced higher education and have a fairly good IQ, this attribute is normal.

After thinking carefully for a moment, Harold allocated all attribute points and skill points.

All the attribute points are added to agility, and 4 agility points become 8 points, which relieves the embarrassing situation of being strong but unable to hit people.

The types of skills are much less than in the game, only eight. Harold finally clicked on lv2 [running], lv2 [weapon mastering], lv4 [strike], and lv1 [item management].

Each level of [Running] can increase the movement speed by 10%, which can continue to make up for his weakness of insufficient speed.

[Weapon Mastery] is the core skill of combat, which can better use and master weapons.

[Strong Strike] can allow him to better utilize his strengths, and each point can increase his strength by 8% when attacking in melee.

And [Item Management] is a more magical skill, each point can add 6 items to the bar, simply speaking, it is storage space!

The 6-storage space does not store items according to volume, but according to type. Items of the same type can be stacked, which is a bit like the setting of online games.

2 grids in the item bar are empty, and 4 grids store things, namely [broken straw sandals + 3 defense], [worn gloves + 2 defense], [worn sweater + 5 defense], [sword fighting] Spectrum].

["Sword Fighting Manual": It can be read with 7 points of intelligence. The book records the experience of many swordsmanship masters. After reading it, add 1 point of weapon mastery. 】

The 3 pieces of tattered equipment can be taken in reality, or can be equipped in the equipment bar.

After putting it on, Harold's real appearance has not changed in any way, but there is a +10 defense buff on the system character panel.

This buff improved Harold's physical defense a lot, at least some sharp pebbles would not break Wang Wu's skin without using force.

Of course, as long as the strength is increased, the defense will be broken immediately. After all, it is three pieces of tattered equipment, so it should be regarded as a "golden bell cover" that has been cultivated for one or two layers.

It can be confirmed that the system equipment can be taken out and used as real clothes, but the real clothes cannot be worn as equipment when they are put in the inventory.

Harold tried to put the shoes on his feet in, but there was no option to equip them.

This makes Harold feel a little pity. The system's equipment bar can give him an extra layer of defense than others, but it's a pity that he can't continue to obtain in-game equipment.

Just as Harold was about to take out the "Sword Fighting Manual" for a sneak peek, he was interrupted by the sound of footsteps.

A few guards in the distance walked towards Harold's cell, and the one with the big nose was the guard who followed the bald head.

The big-nosed guard asked the cell guard to open the cell door with a key, folded his arms and said, "Boss told us to take you to the training ground, come with us, you'd better be honest, we don't welcome you if you mess around!"

It just so happened that Harold wanted to quickly test his increased strength, so he nodded and followed the guards.

The cell in the training ground is not far away, and Harold will be there within a few minutes.

From a distance, you can see more than a dozen gladiators training in the training ground, and there are two gladiators fighting with wooden weapons in the ring in the middle.

Several guards took Harold to the gate of the training ground. The guards at the gate of the training ground seemed to recognize Big Nose, and let them go after saying hello.

Before Harold walked into the training ground, Big Nose said: "After entering, you can train as you like. If your hands are itchy, you can find someone to learn from, but you are not allowed to beat people to death or maim them. We will take you back to the cell when it gets dark! "

"I see"

Harold nodded and answered the big nose honestly, and walked into the training ground.

This chapter has a lot of game data, mainly to introduce the protagonist's cheat.

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