I Make Games To Scare Crying Players

Chapter 183 Twinkle Twinkle Twinkle

It was already 6 o'clock in the evening when I came out of Mr. Li's company.

Looking at the sky, in the evening in May, only the dusk over the city reminded everyone of the end of the day.

At this time, there was an endless stream of pedestrians coming off work, and the horns of vehicles also sounded.

Meng Shu picked up the contract in his hand, glanced at it, and smiled slightly.

This is a temporary employment contract, which is a proof that Mr. Li was invited to the company as a director.

The official effective date is counted from four days later until the end of the E3 exhibition.

During these four days, it is necessary to pull people's hands.

Mr. Li was also in charge of the actors who participated in the performance, and he said that he would contact his students tonight and borrow a team from him.

So this is tantamount to solving Meng Shu's follow-up work, which is quite comfortable.

As for Mr. Li himself, Meng Shu didn't expect it to be so smooth, and the deal was settled without even wasting any words.

He originally thought that this meeting was mostly for bargaining.

It turned out that Director Li himself was not sure, but he also wanted to try horror-type stage plays, so he wanted to meet and talk in detail.

This is exactly what Meng Shu wanted.

It doesn't matter if Mr. Li is unfamiliar, he can help with this.

After all, the initial plan was to find such professionals who are capable and will listen to advice.

There is no doubt about Director Li's ability. In terms of listening to suggestions, if it is a stage play of other styles, perhaps no one is qualified to give suggestions.

But the horror genre is his first attempt and he has no experience.

Therefore, the role of Meng Shu is reflected. That is to explain to him and avoid detours.

The cooperation of the two, for this stage play, is equivalent to the combination of two swords, the effect will definitely not be too bad, and it must be done according to his ideas.

Meng Shu nodded in satisfaction.

After putting away the contract, he called an online car-hailing car and rushed to a nice hotel for a temporary stay.

The next day, he hurried back to Shencheng and started his second round of plans.

In order to create momentum for "Dead Space", Meng Shu considered a lot.

Virtual 3D stage play is just the first step.

This time he participated in the exhibition, he is going to provide on-site demos, and he has real products.

According to the exhibition information sent by Supervisor Lian, the organizers of each E3 exhibition will turn it into a game park and divide it into multiple areas.

The industry media and players who came to participate in the exhibition basically have nothing to worry about eating, drinking, and having fun.

It can even be seen that many companies have developed their own game character Cos in their own area to attract exhibitors.

It's like a game version of Disneyland.

Therefore, the spacious geographical advantage allowed the organizer to prepare 10 independent venues that can accommodate thousands of people, which are specially used for holding game conferences for some companies.

However, Director Lian clearly stated that the utilization rate of these 10 venues is no more than 5 each year.

The reason is that it is too expensive. To hold a press conference, you need to pay the organizer a dozen W, and it is also stipulated that the press conference should not exceed 2 hours.

Therefore, unless it is a big company, or a world-renowned big IP. Small and medium-sized companies will not rent an independent venue to develop conferences at E3.

At most, renting an area outside with a large number of people and putting a few computers on the new tour will be OK.

Therefore, it is understandable for the organizer not to allow setting and decoration on the stage of the venue.

But since these stages cannot be moved, then the big venue outside can always, right?

Therefore, Meng Shu's second plan is to build a haunted house in his own exhibition area.

The style was designed as the stone village channel in "Dead Space", and then I found a few staff members who made up to look like necromorphs and wandered in it.

If exhibitors want to experience the trial version of "Dead Space", they must first pass through the "Stone Village Passage" where necromorphs wander around before they can come to the demo area.

This method of bringing the game to reality must be very effective.

And Meng Shu had this idea a long time ago.

The main inspiration comes from the E3 exhibition of "Resident Evil 2 Remake".

At that time, the game company built a haunted house in the "police station corridor" on the venue, and then let the staff dress up as zombies and wander in it.

Exhibitors can only come to the trial play area if they pass through this haunted house.

This is a very good idea and example, Meng Shu naturally will not let it go.

But the question is, how to find the workers who built this temporary haunted house?

After all, the location of the E3 exhibition is in America, so we can't bring domestic workers with us, right?

So the best way is to pay some money and let the organizer implement it. You only need to provide a rough sketch of the scene.

And the staff who play the necromorph can hire people from the stage crew, saving a lot of trouble.

Of course, to entrust the organizer of E3, you still have to trouble the director Lian to communicate.

I have to be responsible for the development of the trial version and the direction of the stage play, so I can't keep up with it.

And there is one more important thing, and that is music.

In horror games, the importance of music is self-evident.

The most famous, and also the most impressive, is "Twinkle, Twinkle, Sparkle", a classic nursery rhyme that has been known to every household for more than two centuries.

In the original "Dead Space" trailer, this nursery rhyme that almost everyone is familiar with was sung by an adult female voice over the radio in an ethereal, slow, slightly hoarse voice.

The tune has a unique electronic sound, and it also reveals exhaustion, despair, and helplessness. It seems to be singing softly in an exhausted and isolated way.

Coupled with shocking pictures such as hell-like stumps and arms, mountains of corpses and seas of blood, and blood letters on the wall under the influence of religion, weird symbols, etc. Let this originally positive and cheerful nursery rhyme suddenly become a mourning song that seems to appease the dead!

Impressive enough to make people unforgettable!

Of course, there is no nursery rhyme "Twinkle Twinkle Twinkle" in this world.

If it is restored directly in "Dead Space", without the blessing of the childhood filter, the effect will definitely be greatly reduced.

Use the native nursery rhymes of this world?

It's not impossible, but you can't choose randomly. At least one song is catchy and the theme is the universe of stars.

But Meng Shu has only been in this world for a year, and he has long forgotten the childhood memories of his original body, which also means that he knows very little about the nursery rhymes here.

You can't find it from the three hundred nursery rhymes in this world, can you?

Therefore, Meng Shu handed over the work to the company's newly opened sound effects department and asked them to find suitable domestic and foreign nursery rhymes.

And hummed an accompaniment recording and sent it to them as a reference, asking to find a similar one as soon as possible.

When these things were arranged one by one, two days had passed.

Mr. Li also brought his students and stage team to Shencheng as promised.

Not too many people, 20 people in total.

Meng Shu immediately arranged for them the best nearby hotel and settled them down. And invite them to have a good meal, which is regarded as a cleansing.

Mr. Li himself is also very happy, and has an inexplicable sense of excitement to come out of the mountain again. There is also a sense of anticipation about being exposed to new things.

This kind of mentality made him ask Meng Shu for the script that night, as if he was going to read it at night.

Although Mr. Li's positive attitude satisfied Meng Shu, he had just arrived in a different place, and coupled with his age, it was better to rest first anyway.

So Meng Shu told him that there is no need to race against time, the most important thing is to have a good rest, and everything will be discussed tomorrow.

Although Mr. Li persisted, he finally gave up under Meng Shu's persuasion.

At 8:30 the next morning, before Meng Shuren arrived at the company, animator Xu Hong sent a V letter. It is said that Mr. Li and others arrived at the company early, and now they have arranged to wait in the conference room and sent them the script.

This positive mobilization made Meng Shu feel ashamed.

At the same time, I also feel a little admiration for Mr. Li's conscientiousness.

At least he doesn't have the kind of high-spirited and low-spirited people who acted in the Goofy TV series.

Therefore, when Meng Shu entered the company, he saw Mr. Li, the stage team and others gathered around the conference table and began to practice his lines and dialogue.

Because motion capture actors and voice actors are separate, the only ones who need to practice speaking are those who need to voice.

And the motion capture actors just follow everyone through the script.

However, since there are no screens, Mr. Li tried his best to explain and make points when going through the script, whether it was the lines or the narration.

So much so that Meng Shu, who was standing outside the glass door of the conference room, didn't even notice.

You can see how hard he cares.

Meng Shu listened for a while, knocked on the door, walked in, and greeted everyone.

Then I sat in the corner and watched everyone's work on the first day with great interest.

He also looked at Mr. Li frequently, only to see him recording something in the notebook in his hand from time to time while listening to the lines and practicing.

A very reliable look really satisfied Meng Shu.

And I interrupt the practice from time to time, reminding me what kind of tone should be used for this line and what kind of tone should be used for that line.

As an experienced stage director, even if it is a horror genre that has never been directed, he can see his ability in the context of his lines.

And the actors did not show any irritability or impatience, they just kept changing according to Mr. Li's reminder, in order to achieve the best effect.

Soon, after a morning of simple practice, everyone's lines were almost familiar.

In the afternoon, Meng Shu led them into the motion capture room.

But as the actual rehearsals got underway, problems started popping up.

One of those things, is that the actors are playing monsters for the first time.

Inexperienced, they don't know how monsters attack and move.

So Meng Shu spent a lot of time on action guidance.

Then there's the actors who don't know how to convey eerie and twisted horror through their body movements.

For this point, Meng Shu personally demonstrated.

In the original world, there is a relatively widespread standing up movement in the dance circle, called "zombie standing up".

The main imitation is the zombie with distorted limbs and weird movements in the movie "Train to Busan".

This set of movements refers to a person lying on the ground, without relying on his hands and feet, to achieve a perfect rise by exerting force on the waist and twisting the body.

In the eyes of others, this standing up movement is like a corpse suddenly being pulled up by a mysterious force, so amazing.

Putting it on the zombies, the sense of terror and crisis is instantly oncoming.

And the movement of stiff joints after getting up can also reflect the sense of sight of "this is definitely not human".

Therefore, if this set of actions is used on the necromorph, coupled with the already terrifying look, the effect will definitely be outstanding.

So Meng Shu showed the "zombie getting up" and "stiff movement" on the spot to tell the motion capture actors that these are the basic movements of monsters.

Because this way of getting up was unheard of, everyone at the scene was stunned. To them, it seemed that the door to a new world had been opened, and they were stunned.

Some people even exclaimed on the spot: You can still get up like this! ?

Even Mr. Li couldn't help but sigh that the idea of ​​getting up and moving stiffly is so interesting, claiming that let alone a monster, even if it is done by a human, the sense of terror will not diminish.

After that, it's a lot of practice. After Meng Shu demonstrated in person, the motion capture actors began to learn.

After guiding for a while, he didn't stay idle. He returned to his office and began to focus on developing the demo version of "Dead Space".

As the days passed, the busy Meng Shu basically ran back and forth between the motion capture room, office and home, day and night.

There were even times when I fell asleep in the office until dawn.

Fortunately, the hard work was not in vain. After two weeks, after a long rehearsal, the actors were already very familiar with the content of the stage play.

The sound effect department also found a well-known nursery rhyme "The Stars Shine" with an accompaniment tune very similar to "Twinkle Twinkle Twinkle Sparkle"!

This is a nursery rhyme from Russia. After being translated in China, it was included in elementary school music textbooks. It is also a must-learn song in music class.

So this song has a high popularity and is very well-known.

After Meng Shu listened to it herself, she couldn't help but sigh that the two songs were 60% similar.

Although the lyrics and part of the accompaniment are different, the difference is obvious.

But the childhood filter and popularity that this song should have can perfectly replace "Twinkle Twinkle Sparkle".

So without hesitation, Meng Shu asked the person in charge of the sound effects department to contact the copyright owner of the song to buy the right to use it.

In addition, Meng Shu's 30-minute trial version was also temporarily produced.

Now, it is June 9th.

It's time to head out to America, too.

This chapter deleted a lot of silly dialogues and the plot of making music. There is no way. I got off work at 10 o'clock for several days in a row. I've been really busy recently, and it's almost the end of the year. Feel sorry!

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