Game Making: Start By Healing the Player

Chapter 863: Player's comments

In the conference room of the office, after listening to Chen Xu explain the concept of this new game, basically everyone understood what Chen Xu meant.

That is, this superstar fight needs to have a very high upper limit, but also a very low threshold.

The first is its lower limit, so that players who don’t understand fighting games at all can play the game happily.

Just like its name: Big Smash.

Up to 8 people, single group or team play, can be said to be completely entertainment-oriented.

The extremely simple move instructions do not require players to practice ordinary, just play and know its attack effect.

Just like the heroes in "DOTA".

You will only ask others what the effect of the hero's skill is, rather than asking others what to put the skill on.

If the setting of rubbing tricks is cancelled, then high-end content can only be presented in the follow-up development.

That is the pursuit that extends from the game's attack mechanism!

In the big fight, the so-called combo is replaced by the pursuit, and there are two situations after the player knocks the opponent into the air.

One is to take advantage of the situation and close it, and the other is to pursue the victory.

There is no need to talk about it when you see it, and it is very important for the master to pursue the victory.

In the big fight, each character has 4 skills, 8 ground moves, and 5 air moves, which means that players have to piece together these moves.

And the map of the chaos is also different from ordinary fighting games. It is not horizontal, but dynamic, which means that the air will be a major battlefield, which brings uncertain factors to the battle.

The common mining of entertainment and competition is the reason why Celebrity Smash Bros. is so popular.

Just like games like DOTA.

It can be said that it is rare for a game to master the competitive content. In fact, most games are ordinary casual players and players who have not yet crossed the competitive threshold.

If you can really touch the core of the game in DOTA, know what the current situation is like, and how to win this part must at least be transcendent, and these players are only less than 7% of the entire game.

But without this part of the core content, it will not work, because then ordinary players will have no direction and goals to move forward, and there will be no motivation to support them to play.

And not being able to fully master it does not mean that there is no partial mastery. Many players have mastered part of the core and are happy with it, and feel that their growth is the driving force to continue playing.

However, the real performance will not be clear until the game comes out.

 …

The production progress of Super Smash Bros. is not fast. Although it is a fighting game, it has too much work of all kinds.

The music part is not a problem, just get the corresponding copyright and directly include it in the game.

The key is the choice of art. A series of IP characters and scenes with different styles, such as cartoon, realistic, cute, charming, and dark, how to make them appear unobtrusive, this is the most difficult point.

In addition, there are character designs that highlight the characteristics of the game. For example, the addition of the holy grail of light flame will be divided into two different roles, light and flame. Players can switch back and forth. As for Lex, it will be revealed in the nirvana. a face.

There is also Sephiroth, when the blood volume drops to a certain level, the form of the winged angel will be activated, and the attack power will become higher.

At the same time, in the game, Chen Xu will also introduce some of the characters of Nebula Games, and these also need to be specially designed with distinctive and recognizable actions and skills.

The construction of the scene and the design of the characters have made the development progress of the game of Super Smash Bros. much slower than the previous works developed by Nebula Games.

However, although the progress of game development is slow, the news about the chaos on the Internet is flying all over the sky.

………………

in Azeroth

"Oh, don't talk about it, old Zhang. Isn't it normal to kill a group? This is the charm of "World of Warcraft". If there is no group killing and no corpse, is it still Warcraft?"

Resurrected at the door of the dungeon, Song Ren looked at the surrounding friends and said cheerfully.

Listening to Song Ren's words, Zhang Yi was speechless.

As for "World of Warcraft", when it first came out, they all played without sleep.

But after the initial excitement passed, they basically had a version update, come up to experience the content or play the arena.

And with the progress of the version, everyone will play it, and the thousands and tens of thousands of wild PKs in Nanhai Town and Stranglethorn Valley are rarely seen.

Now that the new version is updated, a group of them are also returning to the continent of Azeroth.

At first everyone had an ambitious dream of punching Malygos and kicking Arthas.

But then they discovered that the reason a dream is a dream is because it can only be thought about in a dream.

Looking at the salted fish in his own guild, let alone the Lich King.

The previous version of the group book was very difficult to fight.

There are even many that have not yet reached full level.

"Don't sigh, look at the news on the Internet, Nebula Games has a big move!" At this time, Wang Han in the team exclaimed.

"What big move?"

"new game?"

Zhang Yi and Song Ren stopped arguing after hearing it, and hurriedly opened the official blog.

Then they soon discovered that the official blog of Nebula Games, and Chen Xu's official blog, were still at the point of celebrating the update of the "Wrath of the Lich King" version.

"No news!"

"yes!"

Zhang Yi and Song Ren were confused.

"Look at the hot topics." Wang Han said.

Hearing this, the two turned their heads and glanced at the hot search topic on the official blog, and immediately understood what was going on.

Although there is no news about Nebula Games, it has obtained some well-known IP authorizations, and even acquired some IP, the news has come out.

"Fuck, Nebula Games bought so many IPs with a long history?" Zhang Yi was shocked.

"Not all of them were bought, but quite a few were just authorized," Song Ren said.

"It feels like a big move!" Wang Han interjected.

Not only them, but almost all the players who learned the news were discussing it with great interest in the major game communities.

After all, this action of Nebula Games is really a little big.

Many IPs that exist in players' minds for a long time have been won by Nebula Games.

This also confuses many players and even game makers.

With so many IP authorizations, what does Nebula Games want to do?

If you talk about other game manufacturers, most players just sighed and thought of ways to harvest the wallets of emotional players.

But this time the target is Nebula Games.

And as we all know, Nebula Games has never been interested in IP, and even many of its own works have no follow-up.

But now it has collected so many well-known IPs?

If it's not for making IP games, why bother?

Countless players on the Internet are talking about it, and under Chen Xu's official blog, there are countless players who are Aite, hoping to get an accurate news.

Probably seeing the enthusiasm of the players, at twelve noon the next day, the players found that Chen Xu's official blog had updated a message after a long time.

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