Game Making: Start By Healing the Player

Chapter 790: The legendary life of catching Genbao

Accompanied by the black dragon that covered the sky and the sun, it descended on the tower.

The imperial soldiers and mages in Helgen used arrows and spells to attack the giant dragon in the sky.

"This giant dragon is too awesome. Do I have to fight a dragon in the later stage? I don't know if I can ride a dragon in the game and let me be a dragon knight."

With the appearance of the giant dragon, Song Ren could move freely at this time.

Larov next to him shouted for him to flee quickly.

However, Song Ren did not rush to keep up with Larov's footsteps, but stayed in place and fantasized about the subsequent game experience.

After all, the scene in front of me is really too spectacular.

In terms of screen performance, The Elder Scrolls: Skyrim, which is an open world, is indeed not as expressive as a threaded game.

But this scene of a giant dragon falling from the sky and all kinds of magic adding radiance to each other can be said to be full of attraction.

Although the previous "World of Warcraft" is equally shocking, it is an MMORPG after all, so some adaptations will be made in terms of perspective. The same scene will naturally bring different shocks under different lenses.

At least now Song Ren's footsteps can't move a little bit, even if the game's perspective is right above, the bright mission prompt has come out, but Song Ren still wants to stay here and continue to take a look.

But at first glance, he could see the big thing. The black dragon hovering in the sky opened his mouth, and endless flames sprayed out to surround him instantly.

A painful sound came from the mouth of the protagonist in the game, and the UI blood bar in the lower left corner dropped with a clatter.

The next moment Song Ren's game screen fell into black and white, and the UI interface for loading the game appeared in front of him.

"So, this dragon is not here to save me, but I think too much?"

An indiscriminate attack instantly made Song Ren understand that this dragon actually had nothing to do with him, and was not here to save him at all.

The clown is me?

Reload the game to resurrect, back to the scene where the dragon fell from the sky and Helgen fell into disaster.

This time Song Ren learned to behave, when he was able to control the actions of his characters.

He immediately ran into the sentry tower next to him, and then followed the instructions of the mission to play the game.

Jumped down from the top of the sentry tower, dodging the dragon's flames in the middle.

The entire Helgen has been destroyed by the dragon and turned into ruins.

At a glance, it was all burning flames, as well as scorched Imperial soldiers.

Similarly, the soldiers of the Empire, under the guidance of General Tullius, fought against the dragons in the sky and protected the ordinary people in Helgen.

Seeing this, Song Ren's impression of the empire improved a little.

Follow the NPC to sneak all the way, and wait until you reach a square.

Song Ren was soon faced with the first choice in the game, which was whether to flee with the men of the Imperial Army or flee with the men of the Stormcloak.

"The choice of the faction, so here is the Stormcloak or the Empire Line?"

Seeing the decision in front of him, Song Ren instantly understood.

Obviously there are two different main lines in the game, you can choose Stormcloak or Empire.

Probably the same as the Alliance and Horde in World of Warcraft.

After thinking for two or three seconds, Song Ren decisively followed Larov next to him.

"Although the generals of this empire look pretty good, they are also kind to the people."

"But the old lady captain still wanted to chop my head off, so don't blame me for leaving with the older brother of the Stormcloak!"

Song Ren resolutely followed Larov towards the tower on the right.

Although it has not officially entered the plot, more information about the Empire and the Stormcloak is unclear.

But who told you that the Imperial Army would chop my head off as soon as it came up?

Doesn't this kill you?

In the hall, Song Ren controlled the character to have a conversation with Larov.

Then follow the prompts to remove the opponent's armor and weapons from the dead guard next to him.

"Are all these things interactive?"

Looking at the corpse with only underwear and underwear on the ground, Song Ren couldn't help but be surprised.

Picked up the equipment, and then the NPC's body presented corresponding feedback, this is not an amazing place.

What surprised Song Ren was the interaction in The Elder Scrolls: Skyrim.

For example, keys and gold coins on NPCs can be taken away.

There are also alleys in the dungeon, water cups, and some watermelons, etc., all of which can be interacted with.

The content in Helgen Fortress is purely novice teaching.

After getting the equipment, the female captain of the empire who was going to behead him before sneaked in with his subordinates.

Without saying a word, Song Ren followed Larov and started to fight.

Fighting in The Elder Scrolls: Skyrim is simple.

Slashes, slashes, and blocks.

Apart from that, there is basically no other cool action.

Like the cool combos in "God of War", or the various sword dances in "The Witcher: Wild Hunt".

These are in "The Elder Scrolls: Skyrim", Song Ren can be said to have not seen a shadow.

If there is any similarity, Song Ren feels a bit like "Dark Souls" in this fighting style of "The Elder Scrolls: Skyrim".

Like a duel of medieval knights.

Of course, the difficulty of the game is much easier than that of Dark Souls.

And it can also be felt that this is a pure RPG game, and the numerical value still plays a relatively large role in the game.

Compared to him, Larov next to him is obviously stronger.

The two imperial soldiers were killed directly.

"Good guy, are you the Dragonborn or I am the Dragonborn!"

Looking at Larov, who lost a drop of blood, Song Ren, who was standing on the spot and touching the corpse, couldn't help but sigh.

Kill Imperial soldiers, kill the disgusting-looking frost spiders that fall from the cave, and get around a big brown bear that is dozing off.

There is basically no difficulty in this part of the game.

Just relying on Larov alone can kill the audience.

It is mainly to guide players in some basic operation content in the game.

For example, use medicine props, kill the enemy by blocking attacks, or take the spoils from the enemy.

There are also some small game elements, such as lock picking that requires some skills.

Get on your knees and sneak when faced with seemingly invincible monsters.

However, there is also something that makes Song Ren feel a little cool, that is, the direction of the attack can be controlled in the game.

If you attack the enemy's vital point, there is a chance to trigger an execution attack.

No matter how much blood the opponent's health bar looks like, he can directly penetrate the opponent's chest with the sharp blade in his hand, or use other execution effects.

The slow motion of bullet time, coupled with the action full of violence and beauty, is very cool.

Follow Larov along the way, about five minutes later.

Song Ren passed through Helgen's underground fortress.

There are many vines covering the entrance of the cave in the dark.

A faint light came in through the gaps in the vines.

At the entrance, Song Ren controlled the character to push away the vines, and the sunlight outside was a bit dazzling.

Then the scenery of Skyrim Province was displayed in front of Song Ren.

Dense green trees, elk looming in the forest in the distance, squirrels running through the treetops.

Farther away, a silvery-white mountain range covered in heavy snow loomed.

The hazy white fog and thick clouds in the sky, the winding mountain road in the countryside, and the rushing river can be seen through the white fog.

This beautiful scenery directly surprised Song Ren.

This is a tried-and-true method in the game. "The Legend of Zelda: Breath of the Wild" came out of the cave, "Uncharted" walked through the narrow ruins to see the legendary pirate paradise, "Assassin's Creed" night Ezio Climb up the bell tower of the cathedral with my brother...

'Now it seems that the dragon will not be coming, and we are temporarily safe. ’

With a roar from the black dragon in the sky, he left Helgen Fortress, and Laroll, who was beside him, let out a sigh of relief.

There are several dialogue options for dialogue, dialogue related to dragons, and dialogue related to storm cloaks and imperial soldiers.

Obviously, it is all to let players know more about the background light content related to the game.

In addition, Song Ren also received two tasks.

Go to Brookwood, not far from Helgen's Fortress, to find Laroll's sister Golduo, and whether you want to join the Stormcloak.

"These are two main quests? It should be the same as "The Witcher: Wild Hunt", one is a personal main quest, and the other is a faction main quest."

Song Ren guessed, and then glanced at the label on the map. The target location of the quest to join the Stormcloak was too far away, and the other maps were all shrouded in fog. Obviously, he had to explore and open it himself.

So Song Ren's first goal was to put it in Ximu Town.

Although the story of the game has not mentioned the identity of the so-called dragon descendant, but as Song Ren who has watched the promotional video, he naturally knows that the protagonist in the game is likely to be the dragon descendant.

"Ximu Town, this should be the Novice Village."

"Okay, the dragonborn's great adventure is about to begin."

"Let's start from this first stop, Ximu Town, to create a legendary life that belongs to the root treasure!"

Waving the long sword of the imperial soldier in his hand, Song Ren was full of confidence.

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