Game Making: Start By Healing the Player

Chapter 437: People like you don't survive three episodes! (please subscribe monthly pass)

Looking at the high wall in front of him, Song Ren also had a little expectation.

The biggest feeling that "The Legend of Zelda: Breath of the Wild" brought him before was that the action was too free.

Even though the wind bombs have the skills of stepping on the shield and jumping, he has no skills, even including the simplest time-stop charging and cutting down trees and flying, he has never played it successfully.

However, with Link's climbing skills in the game, no matter how tall the mountain is, there is no way to stop him. After all, there are energy potions and energy food.

And it's even more thrilling in VR's immersive mode.

Song Ren followed the instructions to control the young Nathan Drake to climb.

The places that can be climbed in the game are clearly marked, such as protruding masonry, concave pits, and some steel bars and iron pipes are very conspicuous.

And Song Ren soon discovered that although the entire game scene looks huge, there are actually only one or two paths that can be connected.

The rest is basically either blocked by buildings or impossible to jump over.

However, this is also normal. After all, the players have been told in some of the released materials before that this is a linear game rather than an open world game.

"Fortunately, the awake mode is out, otherwise that guy Lao Zhang would definitely not be able to play this game." Climbing on top of the building, Song Ren looked down and couldn't help but sigh in his heart.

Although he himself will not play any entertainment activities such as Ferris wheel and bungee jumping, it is not because he is afraid of heights, but because he is afraid of death.

To put it simply, he is a little suspicious. For example, when he is doing a Ferris wheel, he always thinks about what he should do if the Ferris wheel suddenly stops when he is at the highest peak, and what should he do if the rope breaks when he is playing bungee jumping. .

In the game, this is different, especially when the awake mode is turned on. At this time, Song Ren just felt a kind of excitement and shock.

However, compared to "The Legend of Zelda: Breath of the Wild", you can only climb.

Obviously, as an action-adventure game, the system of "Uncharted Sea" in this area will be richer.

Not to mention the various force feedbacks and detailed movements of Nathan Drake when climbing in the game.

When facing the road that is too far, grabbing the iron rod and shaking it back and forth, and using the rope to fly, this is very cool, and of course it is thrilling enough.

Especially when it flew past, the sound of wind in his ears and a vibration feedback from the game compartment after landing gave Song Ren a very real illusion.

In particular, Song Ren missed once in the middle, and the moment he fell, it was accompanied by darkness in front of him, which made Song Ren panic in his heart.

But once there are two, and he fell to his death twice during the swing, he got used to it.

And after getting used to it, with this kind of high-fidelity climbing, he also had a lot of fun.

After a series of climbing and plot exchanges, Nathan Drake and Sam Drake dug out of the orphanage and came out of town.

Riding a motorcycle that Sam bought with money from working part-time, Nathan briefly communicated with the two brothers Sam.

Obviously, this is a prologue, or the content that guides players to understand the basic operations of the game.

The ship level at sea teaches players to shoot and drive.

The level of the orphanage is handed over to the player to climb the skills.

The brothers then got back on their motorcycles, and the scene slowly focused on Nathan Drake's face.

And from Nathan Drake when he was young, he also slowly turned into Nathan Drake when he was young, with a faint smile on the corner of his mouth.

Obviously it was just a good memory for him, but this scene was a little bit wrong.

Before Nathan Drake could smile for more than a second, a punch the size of a sandbag hit him in the face.

Under the onlookers of many prisoners, Nathan Drake was fighting with a bald prisoner full of muscles. With the appearance of the prompt, Song Ren understood, obviously this is the teaching of close combat.

It wasn't a big problem for Song Ren. After a fight, the warden came and separated the two.

"Shadow! Shady! Are you guys in the same group? Don't you dare! He beat me so many times, don't stop me! I just punched me!"

Seeing that he finally pushed the opponent to the ground, he was pulled away after only one punch. Song Ren was full of resentment.

Pick up the soap, right?

A bunch of people come to **** him, right?

This prisoner has something to do with the prison boss!

Looking at Nathan Drake, who was pulled out of the confinement, Song Ren was angry and curious at the same time.

How did Nathan Drake get caught in jail? Could it be that they were caught destroying cultural relics?

Looking at Nathan Drake who was locked up in the game, Song Ren was secretly guessing the story of the game at this time.

Refer to the story of Morgan Arthur in Red Dead Redemption.

In the beginning, Nathan Drake may have been a big robber, but because he robbed the tomb and destroyed the cultural relics, he violated the law and was imprisoned by the relevant departments. When fighting with the ruins, fight against the thieves.

In the end, the end of the thief can herald two endings. The first ending is the sacrifice of Nathan Drake, who used to be a thief, and the other ending is that Nathan Drake completely wiped out the thieves gang.

At this moment, Song Ren made up what he thought was the story of "Uncharted Sea".

Under the brain supplement, Nathan Drake in the game was also locked in the confinement room.

In reality, as a good law-abiding member of the public, Song Ren did not say that the prison was closed, and even the police station only went in when he went to apply for an ID card.

However, I experienced it once in this game. In a dark house, there is not even a spittoon.

When the big iron gate was closed, it was pitch black, and only a little light was revealed in the gap of the iron gate.

With the immersive experience of VR, it is really very depressing.

Fortunately, only a few seconds later, a line of subtitles appeared in front of Song Ren's eyes: A day later.

Subtitles When I was a child, a footstep sounded outside, and then the iron gate was pushed open, and the former warden Vargas came in and took Nathan Drake away.

Looking at the prisoners around him along the way, Nathan Drake was quite optimistic, just a little glib.

He made fun of the prisoners around him, and even talked to Vargas.

Seeing that, Song Ren was a little worried for Nathan that he would be beaten after waiting.

'Where are you going to take him? ’

'It was a surprise. ’

'Have fun. ’

Song Ren: ? ? ? ? ? ?

Listening to the exchange between Vargas and the colleague next to him, Song Ren suddenly felt that this story was a little gay?

There were many question marks in Song Ren's small head.

Going through the same road like a sewer, you are greeted by a different world and reversal.

Vargas: 'I'm a crew member under Henry Avery... do you know who Henry Avery is? ’

Nathan Drake: 'A pirate. ’

Vargas: 'A pirate who committed the biggest heist in history...and got away with it, I checked his profile. ’

Nathan Drake: 'That's fine... shall we? ’

Vargas: 'More than $400 million worth of gold and jewelry from the same ship. ’

Nathan Drake: 'Well, I'm familiar with the story, but can you get to the point? ’

Vargas: 'I am imprisoned in the highest cell of the Spaniards, and I hope that one day you will find your way into this hellish place, bear my cross, and discover the riches of this paradise. ’

"The gang committed the crime! Collusion inside and outside!" Song Ren was stunned.

My own person! The two of me are accomplices!

So this is a gang committing a crime, collusion inside and outside!

Everyone is a gang!

Nathan Drake entered the prison on purpose to find clues to the treasure!

As for Vargas in front of him, he had obviously gone through some investigations and not only received a payment but also wanted to join the team.

"Beard and bald, big head and thick neck, stinky mouth and greed, really... just like you, I don't believe you can survive three episodes." Looking at Vargas who forcibly wanted to join, the in-game Song Ren also figured out the situation.

'So, how do you get up there? ’

'Use to climb. ’

After the simple plot explanation dialogue is over, the next step is to officially enter the game. It is that person who manipulates Nathan Drake to explore the way forward.

Compared with the previous climbing on the roof of the orphanage, after entering the official game, the whole content is even richer.

Not just simple climbing, but also using some items in the scene

Push the wooden box to a suitable place to build a path, and use the rope to fly in the air.

The whole process can be described as thrilling and exciting, that is, looking at the cliffs is really daunting, which is much more exciting than the roof of the orphanage before.

In particular, the collapse of some rocks and rotten wooden boards caught in the middle, even more scared Song Ren's soul out.

Although it is not true and the awake mode is also turned on, the super immersive experience of VR still makes Song Ren feel lingering fears.

The levels are not difficult, as there are clear directions along the way.

At the same time, because Song Ren chose the easiest difficulty, if he is stuck in one place for a long time, a system prompt will appear to ensure that the player can play the game smoothly.

On the way, Song Ren also searched for some old letters, which were left by prisoners and jailers who used to be here. From these letters, Song Ren learned some background stories.

Song Ren also found out that in the three masterpieces of Nebula Games' New Era Universal VR, the protagonists seem to have a common hobby: writing a diary.

In "Call of Duty: Modern Warfare", Soap will record what he sees and hears in the diary, and this is the only relic left by Soap.

In "Red Dead Redemption: Redemption", Arthur Morgan will also record various stories in his diary.

When it came to "Uncharted: A Thief's End", Nathan Drake did not forget his original intention and recorded some things he saw in his notebook.

After a thrilling climb all the way, Nathan finally came to the target.

At the same time, it also opened the first puzzle level in the game.

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