Game Making: Start By Healing the Player

Chapter 427: The choice of new games (seeking a monthly subscription)

Hearing Yang Chen's words, Chen Xu was a little puzzled.

Reading and loading this piece is a very big breakthrough.

But what made Chen Xu more curious was what kind of black technology the so-called "awake mode" was.

"Compared to other platforms, it can be said that the biggest advantage of the VR platform is immersion, but this is also not a good thing for some specific games." Yang Chen introduced to Chen Xu.

What kind of technology is this model, and how it was realized, Chen Xu didn't know.

However, I heard it clearly.

As mentioned before, the biggest advantage of the VR game warehouse is the immersive experience.

But in the face of some special games, sometimes over-immersion is not very good.

The most direct example is horror games.

It is almost impossible to scare people to death simply because of fright, and more likely to cause other diseases, such as heart disease and so on.

And few players will pursue the thrill of fright.

But not pursuing it doesn't mean it won't happen.

For example, in the "War Zone" mode in "Call of Duty: Modern Warfare" previously produced by Chen Xu, although players like the way of skydiving, it is not very good for players who are afraid of heights.

Therefore, an automatic parachuting function has been added for this purpose.

Including the "Dark Soul" ported to the VR platform, such as some underworld scenes such as underground prisons, some optimizations have also been made to ensure that players will not be frightened.

And this new technology is to ensure that players have a better experience in normal games, and will not be too emotional due to excessive immersion, causing physical and mental damage.

"In this case, when making games, many links can be completely released." Chen Xu touched his chin and said.

"At the end of the month, Mr. Chen, you can try to find out." Yang Chen said with a smile.

Then the two chatted again. The main direction is also a development trend of the game industry, and there are some technologies that may be realized in the game field.

………………

At the end of the month, the game department and zeus from overseas both announced the big patch update of the VR game warehouse at the same time.

It has attracted a lot of discussions between the industry and the player group.

In the Nebula game, Chen Xu, who had received the news long ago, didn't care much.

Instead, I experienced it myself. It is a special feeling. The immersion is not much reduced, but when faced with some uncomfortable scenes, I can feel a very obvious one when the awake mode is turned on. Variety.

"I feel that this brand-new technology is very useful for the development of game types and themes!" Meng Zuo, who came out of the game warehouse from the project room, sighed with emotion.

"Indeed, in fact, the most important thing is to save a lot of post-test content." Qin Yi said.

In the past, there was still a lot of testing before the game was released.

In addition to the game content, there is also the game experience.

For example, some scenes that are likely to cause psychological discomfort to players, take the high-altitude fall in the "war zone" as an example.

Now using this new mode, including some players with acrophobia, is more of a spectator, although equally thrilling.

But he didn't feel the fear because of the height.

Because after turning on the awake mode, they can clearly understand that they are actually playing a game.

Similarly, in "Rainbow Six: Siege", when you suddenly turn around and encounter love being smashed, many players will be frightened.

If you use awake mode, it will be much better.

"Apart from this, the optimization of the loading progress is actually very important." Ruan Ningxue also interjected.

"The "Red Dead Redemption" is better optimized. In addition, regarding the wake mode, use the ported "Dark Souls" and through "Rainbow Six" and 'Warzone' to see the player's reaction "Chen Xu said to the crowd.

Hearing Chen Xu's words, everyone nodded.

This is the first mission direction after the year.

Judging from the current feedback, the new technology is indeed relatively good.

However, the current effect is still unclear.

It is a relatively safe approach to make certain updates from the existing games.

In fact, not only Nebula Games, but also domestic game makers such as NetDragon, Tenghua, and overseas atrai have all made the same decision.

The team is here to update its old games with new technologies.

Many players online are also discussing related news in this regard.

………………

In the office, Qin Yi and Meng Zuo went back to the project room and took charge of related projects.

On Chen Xu's side, the long-lost lottery started.

【Director expertise*14】

【Expertise in Archaeology*21】

【Professional knowledge of action performance*5】

【Climbing expertise*12】

【Expertise in Ancient Architecture*5】

I have to say that "Super Mario: Odyssey" and "The Legend of Zelda: Breath of the Wild" are really two big killers.

As soon as the points are taken out, it can be seen that the increase is visible to the naked eye. So far, Chen Xu has almost saved nearly 200 draws.

This time, I took a direct hit.

Among them, all kinds of professional knowledge and memory capsules are currently more useful to Chen Xu.

But unfortunately, as a non-chief, he didn't draw anything like a black technology item this time.

Of course, Chen Xu was not too disappointed.

The main reason is that the current Nebula game development has already entered the formal stage.

And Nebula Games has been conducting research on cutting-edge technology.

The first one is AI performance, and a lot of money has been invested. At present, Nebula Games is still at the top level in the world in AI performance.

The second is the performance of the physics engine, and Nebula Games has been researching it all the time.

In terms of technology, Nebula Games is already a front-line existence.

"This time's lottery draw... is this a hint?" Looking at the pile of skill books he had drawn out, Chen Xu couldn't help rubbing his chin.

Originally, he was still a little tangled about the project in the first half of this year.

After all, he had communicated with Yang Chen before, and Chen Xu was planning to develop a game for Universal VR, which was the first shot in the first half of this year.

It's just that Chen Xu is still considering what type of game to develop.

Especially with the emergence of new technologies, Chen Xu has many choices.

Originally, what he thought was to develop a soul-based game. After all, the sober mode and the theme of the game Chen Xu thought were still very suitable.

But it's a match, but the issue of sales is also something Chen Xu has to consider.

After all, Universal VR is of great significance, and soul-based games, although the popularity is not low.

But in fact, the sales volume is not high. Compared with other masterpieces developed by Chen Xu, the sales volume of "Dark Souls" is the lowest.

But now, this lottery makes him feel that he doesn't need to think too much.

In addition, players have been complaining about their love for knives, including the fact that "The Legend of Zelda: Breath of the Wild" on the switch also hides a knife.

Then give them a real healing game now, a family-friendly story.

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