"How do I feel that Overwatch is not like an FPS game?"

"Yeah, shouldn't this game introduce guns?"

"After watching, I looked dumbfounded, but this does not affect my expectations of the game."

"I look forward to +1, although I don't understand, but I think it's amazing, very interesting."

On the official website of Palace Games, in the newly opened "Overwatch" player forum, many players are expressing their feelings after watching "Overwatch" propaganda CG.

The most doubtful place for players is that this game is not like the traditional FPS game they are familiar with, but has a somewhat different feel.

In this regard, many players have expressed doubts.

A game with an FPS label, but the promotional CG did not show anything related to firearms, which made the players feel puzzled.

"Some bold speculations about "Overwatch."

In the forum, a post was published, attracting more and more players to watch.

"666, the one who posted this post is a desperate boss~"

"Desperate? That FPS top god?"

"My God, the top boss 733 has appeared, everyone come and watch~"

"Desperate, teach me some shooting skills."

The owner of the post is an ID called ‘Desperate’, a player who has been in the FPS circle for a long time, for this name is like a thunder, this is almost one of the top gods in the FPS field.

......

Hello, everyone. I am desperate. Friends who are familiar with me know that I have played all FPS games. First of all, I want to make a statement. The following speculations are only my personal opinions after watching the CG. spray.

I don't know where you are looking at the publicity CG. I personally think that the most informative value of this CG is the last few seconds.

If I'm not mistaken, the characters that appeared in the last few seconds of CG should be the characters in Overwatch.

This is also my first guess. The game "Overwatch" has multiple characters, and according to the final CG show, each character's ability should be different.

For example, the first violent gorilla appeared on the stage. The first thing I thought of when I saw it was Winston in the first half of the CG.

But the two are very different. Winston at the front feels very gentle and elegant, but the gorilla at the back can be seen by everyone, and his body is full of violent aura.

Let's boldly speculate here that these two apes are Winston, and the reason why they are different may be due to a certain skill.

Are you confused?

Isn't an FPS game a shooting game? How can there be skill settings?

Don't worry, let me explain slowly.

The second appearance behind the CG is a petite girl holding two guns. The place that impressed me the most was the technological circle on her chest.

Although I don't know what it is and what its effect is, everyone should see the girl's movements clearly.

Blink!

Yes, it's similar to the Summoner skill "Flash" in "League of Legends", it can almost be moved out of thin air.

If according to my previous guess, "Overwatch" really has different skill settings, and Winston is violent, then this girl should have a displacement ability similar to ‘flash’.

Having said that, everyone may understand what I mean.

"Overwatch" is different from traditional FPS games. I think the design concept of this game is very bold.

You may find it incredible, but I want to ask everyone, Fangda’s game, which one is not a very bold design concept?

Before "FlappyBird" and "Overcome Difficulties with Bennett Foday", who would dare to say that this kind of almost masochistic game can be popular?

Before the appearance of "Sekiro", who would dare to say how bgad players would write the characters ‘dead’ and ‘cai’?

Before the release of "League of Legends", does anyone know what type of game MOBA is?

Fang Da's game design concept has always been bold. If you think about it this way, it is not impossible to add skill elements to FPS games.

Of course, these are just some of my personal speculations, and only represent my personal views.

......

A long review of the desperate, so players are a bit suspicious.

Although FPS games add skill settings is outrageous, but after thinking about it, the desperate words are also reasonable.

Looking at every game of Fang Zheng, it is almost unexpected. With Fang Zheng’s bold design style, it is really possible to add skill settings to FPS games.

"I have a question. With the addition of skill settings, can "Overwatch" be considered an FPS game?"

"FPS, a first-person shooter game, as long as it does not deviate from this range, "Overwatch" is an FPS game."

"I don't know if you pay attention. There is a man holding a bow and arrow in the last few seconds in the CG. Originally I wanted to take a bow and arrow in a gunfight game. But after listening to the analysis of the desperate guy, this seems to make sense. `"

"Gan, the special thief Fang is really appetizing, you can just clarify the matter directly in the CG."

"Yes, let us guess, guess your sister!"

Players all complained about Fang Zheng's bad taste, and sure enough, this man has such a bad personality.

Same as before, as always annoying, without the slightest change.

However, in the forum, a desperate post attracted the resonance of many players. From the perspective of CG, after some analysis, they found that if there is a setting of'skill', many questions can be said the same. NS.

But quite a few players are also skeptical. After all, FPS games don't focus on firearms, but instead add skill settings on the sidelines, which is a bit weird.

No matter what the players think, the advent of CG in "Overwatch" promotes the popularity of this game to a new height.

Many players are discussing whether this is a bold innovation by Fang Zheng or not.

The public is justified, and the mother-in-law is reasonable. The players on the Internet are divided into several waves, and they all hold the same point of view, and no one can convince anyone.

In the following week, the popularity of "Overwatch" also continued to rise, and after "League of Legends", it once again boarded the player's expected number one on the list.

However, the doubts of the players did not last long this time, because the official website of Palace Games once again released a CG animation, and this CG animation completely answered the questions that the players are most concerned about.

PS: Thank you for the monthly ticket support of "Flame Under the Stars", thank you guys! ! !

Guiqiu the big guys for a lot of support, please! ! ! ! .

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