Dungeon of Pride, Laplace

Chapter 70 - 70- Bug (4)

The next day, Simon woke up on top of his comfortable bed inside his newly installed white palace. Though there was a kitchen now, it was much easier to just use the [Shop] function of his [Main Menu] to choose the food of his liking.

After finishing his breakfast, he immediately set out on upgrading the dungeon. The dungeon core was inside the basement of the palace, protected by multiple layers of barriers and walls.

Not to mention the array that was inside, even the barriers and walls were so thick that a Demon Viscount like him didn't have enough power to break through them.

The size of the dungeon core after the rank up was now more than thirty centimetres. Simon was finally at ease leaving the dungeon core inside the palace. Even if he went out of the dungeon, he wouldn't have to worry about someone or something destroying his dungeon core in an instant.

The palace not only protected the dungeon core but also nourished it. He felt that purchasing the palace was the right choice.

After coming out of the palace, Simon was stunned to see the twenty seeds of the Tree of Manas that he planted in the backside of his palace had grown into saplings that were more than fifty centimetres in height. It was only yesterday that he had sown them and they had already grown so much.

Although he was amazed by the growth of these saplings, it was still too early for them to gather and condense manas as per their function. According to his estimates, it would take more than five months for these Trees of Manas to mature.

A pond about a hundred meters wide sat in the middle surrounded by the saplings. The pond itself was one of the new features listed in the [Shop] after the rank-up called the Pond of Serenity. The reason for Simon installing the pond near the seeds of the Trees of Manas was because the pond provided a buff in the growth of any living organism near it.

The water that the pond of serenity produced was beneficial for the nourishment of these saplings and might even accelerate their growth.

That is not all, later when Simon tried to drink some water from the pond, he realized that the water had a calming effect. It took 10,000,000 DP to install it, but after looking at the growth of saplings, he felt it was all worth it.

After all, if he wanted to increase the rank of his dungeon in the future, he had to increase the density of manas that was present inside his dungeon.

He still had a lot of DP remaining even after purchasing all of that, therefore he decided to add some new floors. The 20th and 21st floor was designed similar to the north side of the Ghastly Winding Forest and spanned more than twenty kilometres. Sabrelions and ogres spawned on these floors.

Though these monsters were moderately strong, in front of someone above level 200 they were nothing more than ants. However, their numbers could still buy him some time. Since both races were aggressive, they started fighting each other as soon as they spawned.

These monsters were trying to build their own ecosystem here and thus Simon did not interfere and left to their own devices. Although he did spawn some weak monsters such as the white-horned rabbit for them to hunt.

The 22nd, 23rd, and 24th floors were similar to the previous floor in size but the place was mostly submerged in water. The stairs were replaced with teleportation gates that led to the next floor.

After the dungeon ranked up, he could now install low-grade teleportation gates that facilitated small distance warp similar to the ones in his dungeon that connected with the next floor.

Monsters such as Great Blue Shark and Serpent Tail were spawned here. These monsters were all aquatic and just like Pirodiles that spawned on the ninth floor, they were predators that hunted in large groups.

The next three floors 25th, 26th, and 27th had low ceiling but was designed as an anthill that spanned tens of kilometres into the ground. The monsters that were spawned here were the Giant Beetle Ants with a defence even higher than the Armoured Drillman which were brought along by Gelgar during the dungeon war. Their outer shell was so strong that it allowed them to stop all those monsters on the upper floors.

The Giant Beetle Ants with their defence and numbers made them quite the tough wall to breach. Plus these monsters had a special sense of cooperation. When one of their members is attacked or killed, the whole colony will go into a frenzy and kill that individual.

The main floor was shifted below and became the present 28th floor.

While he was setting and modelling the floors, he saw the [Settings] function from the [Main Menu] which was previously blurred and inaccessible suddenly become usable once again. He did not know why and how it became functional once again but he did know that the changes must have taken place due to the increase in the rank of the dungeon.

At that time all his attention was on the dungeon menu so he overlooked the changes that appeared on the [Main Menu]. Clearing his thoughts, Simon looked at the only option that was available in the Settings, [Merge].

While Simon was developing the game in his previous life, he made the [Settings] so that players could modify and change some aspects of the game to their liking. But now when he looked at the [Settings] once again, all that function was gone, and instead, there was this unfamiliar option [Merge].

If he had to take a guess, this would allow him to combine something but he didn't know what. Since he did not know, he could just find out. His curious mind got the better of himself and without further deliberation, Simon nonchalantly pressed on the [Merge] option.

At that moment he felt as if the very fabric of the space trembled for a fraction of a second before the [Main Menu] disappeared. The scene felt so odd that Simon went into a daze for a few seconds. "Huh?... it felt as if something was switched off".

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Dungeon Name:- [Laplace] Dungeon Rank:- [D]

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