I'll see you later, you three.

Because he told all the stories he wanted to tell, Drago walked towards the labyrinth again when he just stood up.

Really, he's a raw abolitionist, or something.

"I'm sorry, we're both out of mosquito nets"

"Nothing good ~"

"It's okay!

Drago says he wants to talk alone, so until just now he had the two of us move to a table a little further away.

It was an apology I told him I was somewhat sorry, but the two of them answered that in a way they didn't care at all.

"We still have time, and shall we have just a little more tea? It seemed kind of fun, but what were you two talking about?

"Like, talk about this?

"Uh, you're talking mainly about weapons. The Red Wolf outfit is a lot more famous, but isn't the shadow stitch a new weapon? It's better than black."

What the two pointed out was the shadow stitches Nana had requested and completed the production all around.

It is a dish that eliminates all resources like visuals and embedded mechanisms and brings out only the strength of pure materials.

Strong indeed. Only pure firepower would be comparable to a named wepon just after creation. Of course, there are no special abilities, etc., so overall, the shadow stitches are lower.

However, adding to the endurance, which is not an exaggeration to say substantial immortality, no player will be able to cross the current Nana with his ability to continue.

Until this weapon of Nana was built, it was clearly an obsolete metal that was overheavy.

Because it is heavy like an idiot, the skill level required for purification is high on top of the limited number of users, and valuable materials are also used.

The purified cospa sucks and takes a very long time to forge. It is a difficult substitute for even putting it in the form of a weapon in a player without guts.

There is no fine dust in the handle except for the slightly higher attack power and sturdiness if you try to make it.

It was supposed to be just as obsolete as only a few freaks use it.

"It's a really good weapon only for shadow stitches..."

"Hehe"

"I was surprised to hear about the performance. I was wondering if I could make a big snake meta shield or something."

"That said, you used a big shield."

Set aside the naughty laughing nana holding the shadow stitches and look at Bloom's gear standing next to his seat.

Shields are quite an interesting weapon and are used very differently, whether for one or both hands.

Don't get me wrong, Shield is not a protective device in this game. It's basically a defense, of course, but it's also a kind of strike weapon.

Shield bash or something would be one of the easiest ways of attacking. By attacking while advancing, this toon deals damage while protecting itself.

Especially if you do it with Bloom's big shield, you can beat out the weight and the power.

Although it is very difficult to handle, it can be fought in a steady way, and the material makes it superior to all sorts of magic.

The downside is its blunt weight, but if used well, it's also a handy weapon species that has a lot to make up for.

Among the weapons used by tank players, it can be said that they are counted as triple-fingered in popularity.

"I wanted to tank a gutsy bee. I'm not much of an applied type, so I'm the most standard big shield tank."

"Oh, that's not a good thing. Aside from the upcoming epidemic, there's a good reason why it can be fashionable all the time. The big shield tank is good because it's strong all round."

"Is that what you want? I'm so relieved Mr. Lynne told me."

There are no lies in the current language.

In fact, the big shield tank can be a powerful wall player, and the defense is undoubtedly the best in this game for a slightly scarce amount of firepower.

While the tank itself is relatively small in the first place, it is valuable to be a player who can put up a proper tank position.

I'm guessing he's a pretty good player himself, at least around being lightly tanked up to Fierce, a novice wall.

"I don't like it when it's hard to break down."

"Let's not even say what's not in our minds."

"That's terrible."

Understand that it was only a real joke to Nana, who doesn't look particularly shocked.

In the first place, strike weapons are more conducive to shielding than blades.

The reason is purely the difference in the intensity of the impact that the weapon itself can generate. Whatever the case, in slaughter and spike, it is inferior to pure impact compared to blow.

The energy generated at the moment of impact is greater than a purely heavy-duty strike weapon.

In the first place, a weapon that is purely powerful can't have special effects such as cuts or stab wounds.

And if you pass the impact well, some damage can be done even from the top of the shield.

This can be described as a characteristic of a heavy and sturdy strike weapon.

Instead, if it's a slaughter, if it's a cut, a blood loss, or a spike, it has the powerful effect of penetration, which is even easier to target steeples than a blowing weapon.

Nana is just as good at steeple aiming as an asshole, and even though she has an inherently large impact surface, a narrow range of strike weapons with maximum power is hard to steep aiming.

"They've also become a little more popular with strike weapons lately. Perhaps thanks to Mr. Skna."

"I hope so. The truth is, I want to use a lot of things for you, too, but this is the tightest way to get here. But I'd like to use a two-handed stick or something for a long time."

We unwittingly laugh when we see a nana like that holding a shadow stitch.

"Mr. Skna, were you using a two-handed stick or something?

"I used it outside the delivery and broke it in a day"

"Please take care of him a little more"

"They're strong. Come on... I used a finisher. That's why it broke."

It seems Nana was using a two-handed stick when she fought Rowe?

It's a great story in a sense that I got a deformed two-handed stick and destroyed it instantly, but still, the blacksmith who makes the weapon on Nana is also inside.

Even the producer seems flattered by the boulder like breaking it today.

Besides, as far as I can remember, I should have talked about being a master swordmaker... but being able to refine and forge overheavy metal is definitely swinging at least a fair degree of proficiency into the production of a strike weapon.

Above all, there's something wrong around Nana happily responding to her request to make gold bars out of overweight metal, etc.

"Nana won't hesitate to hang up her finisher if she gets cornered."

"Because it's broken as an art you can get at the beginning of your weapon skills. But it's amazing how you can throw away a light weapon like that."

"Hmmm...... well weapons are weapons. Even if it's gone, you can hit it."

For Nana, whose body is most trustworthy than weapons, there is certainly probably that side to it.

Still, it's basically this game that's stronger with weapons than bare hands. Either way, the reach is out of step, or it can be used as a shield.

Although "Bareback Fighting" is given higher skill performance after taking into account such disadvantages, it is nevertheless more disadvantageous than imagined that it is unarmed.

"Did you also have bareback fighting skills for once?

"I just got a little more proficient. That skill is easy to use because you have a lot of art from the start."

"All the arts have been liberated since the beginning."

Bareback fighting skills are skills with ten arts.

If you try to improve your proficiency, only this part will change to the end?

And all of those ten arts are free from the start, and you can use them freely.

Surely Nana should have actually used some of the arts in the delivery, some of which should have been the biggest series of bareback fighting arts, Ten Cherry Blossoms.

Since the beginning of this game, the greatest power of the Ten Cherry Blossoms has yet to be released.

That means the biggest "trump card" in bareback fighting skills has never been used.

"A little bit, maybe a little more muscle strength... something like that. I want to grow a bareback fight."

"Heh, yeah, that's right. I've never seen a player fight in a bareback fight, so I think I'll look forward to delivering Mr. Skna."

"Um, we need to level more. So maybe we'll talk ahead for a while. I was wondering at least a week."

"If we do well, we'll be level enough for the last day of the event, won't we? Well, it's the neck that doesn't have the shooter at its heart, right? There are no monsters at all who can stand Ten Cherry Blossoms."

The three of us sigh ah... and then we all zero our laughs.

I accidentally laughed because of all the motion without meaning.

I can thrive just talking about weapons and skills.

This was also a pleasure because I am passionate about the same game again.

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