Blood of Mercury

Chapter 19: hope

Roland watched the Ash Disciples rolling and crawling to and fro, and opened the system interface without saying a word.

[You killed three Ashes (Black Iron Rank) with your own hands, and extracted the power of the source... Because you killed your enemy at the first rank, the experience you got was increased by 120%, and you finally got 73 points Experience】

Killing people earns experience so quickly.

Now Roland can only easily kill formal rank monsters.

If Roland goes to kill the ghosts to upgrade, even if the ghosts have a slightly demonized creature template, the experience gained will increase by 20%. If you want to get so much experience, you have to kill at least twelve ghosts of the black iron rank—you have to It's the kind that is about to advance to the bronze rank.

Whether it is in the game or in the real world, Glimpse Life is not so easy to kill.

If you want to upgrade safely by killing the ghost, you can have a relatively stable efficiency at the silver level.

Even though Roland has several years of combat experience in the Druid profession, it is not an easy task to kill a Glimpse. If he was given a choice, he would rather choose to face two professionals of the black iron rank than face a glimpse of a black iron rank.

Not to mention the terrifying feature that the shadow man cannot move once he steps on the shadow man, the shadow damage and poison attached to the sharp claws of the shadow man alone is a big killer when there is no attribute defense in the early stage.

But humans are different.

In Roland's eyes, human beings have weaknesses everywhere.

As long as the environment is suitable, Roland can easily assassinate even a silver-level professional with his own blood, scarlet canine teeth, a smiling face and a few words of gentle flattery.

Just like the Ashes who was assassinated by Roland with scarlet canine teeth before, she was stabbed to the point by Roland without even realizing it. During the days and nights of changing accounts and leveling up and writing strategies, Roland also played the stealth class, and the strategies he wrote were well received.

Whether it is the techniques of poisoning and poisoning, the movement of the card's perspective, or the subtle movements that reduce his sense of existence, Roland is instinctively proficient.

So, maybe Roland is not like the otherworldly players of the Peace Council in his own domain, but he is definitely the most versatile player in the entire Land of the Gods.

If Roland completely abandons his integrity and lower limit, he can use various methods to kill multiple silver-level human professionals who have no obvious vigilance against him in a very short period of time.

Humans—here refers generally to pure human beings and various human hybrids—this fragile life can be killed by low-level professionals at any time for less than a day of gold.

Compared to the less dangerous monsters, things like humans are everywhere. Not only is the "refreshing area is wide", but also the experience provided by the poor strength is more. This is the biggest advantage of professionals who choose the evil side.

Some players who had chosen the good side professions used to be very dissatisfied and jointly cried on the forum, only to be left speechless by a certain evil side player with an emotional and touching words full of bitter tears:

"Do you have a life where a parish is covered with arrest warrants and you don't even have a place to live? Have you been chased into the mountains by the regular army, and haven't eaten a full meal for seven or eight days? Worried about being stabbed in the back by a teammate, and there is no place to cry when you are stabbed? There is no hot water, no food, no wine, no bed, no medical care, and you have the courage to play the land of the gods into a wilderness to survive Do you? If you have, then please kill all your teammates with a knife immediately and then go to the slums of your city to find the evil side professional to discuss the transfer; if you don't, then please remember the famous three-character scripture - love Play, don't play."

The player's speech was so moving that the forum administrator was deeply moved and deleted his post to end the scolding war. But in Roland's view, his words are actually half reliable.

Indeed, most of the professionals on the evil side are indeed unable to enter the city because of the constant faction detection magic of the city gate. They want to enter through the sewers but cannot find the right way because of insufficient reputation. They travel through the wilderness and small villages every day. Wearing a big cloak, he looked in a hurry.

However, there are so many players with evil side occupations who can ignore the detection camp magic at the gate of the city and directly sneak in.

That is the characteristic [Sublime Hypocrisy] that Roland gave after obtaining the profession of the Ashes—

Sublime Hypocrisy (Occupation Trait)

Effect: No matter how high the offset value of your alignment is in the direction of evil, when you are targeted by the divine spell of the detected alignment, you will randomly give the caster a detection result of good alignment; in the face of those who are against evil When the faction has an attack with additional damage determination, if the locked range is an area or multiple people, you will deflect the attack; but when you are locked by the targeted single-target ability, you will still receive full damage , as this feature fails.

-You have to remember that our cause is just!

The most terrifying thing in the world is not that a wicked person does bad things, but that a good person firmly does heinous and bad things, but thinks what he has done is completely righteous. What's even scarier is that, from a certain point of view, this is the case.

For this kind of person, the magic of faction detection is powerless.

If the player obtains the exclusive occupation of the extremist organization "fighting for the rise of mankind" such as the Ashes, then this occupational feature will be obtained. There are even some NPCs of the evil camp because their ideas are too strange, and they are obtained in the name of personal characteristics.

For example, some professionals who are obviously neutral or even good-for example, royal executioners, freedom guards or combat priests, because of "work needs", they have to take on a lot of dirty work, so that their resistance gradually disappears, and they gradually disappear. Start enjoying some kind of sinful process.

At this level, they have become an evil camp. Even if they hold a profession on the good side, this cannot be erased. But they themselves do not realize this, but continue to deceive themselves that "this is all" work needs.

They are then given a temporary attribute of the same name.

And when their minds continue to twist, until they look directly at their sins but still think that this is the price of justice, this temporary characteristic will be turned into a personal characteristic, otherwise it will disappear, and then either atonement or change camp.

That is to say, it is entirely possible for professionals on the good side to be evil, and vice versa.

After all, the so-called good side and evil side occupations are just artificial divisions of players, which means that after obtaining the first level of this occupation, the overall camp will shift to the good direction or the evil direction. That is what the system prompts, the standard gameplay of this profession.

Just like an assassin can also assassinate the leader of a bandit, a thief can also rob the rich and help the poor, but there are no restrictions in the Land of the Gods. And in most cases, such maverick players also have the opportunity to transfer to some special occupations.

Roland smiled slightly after seeing his characteristic column.

The characteristic of sublime hypocrisy is, in the eyes of ordinary people, a license to enter the city. But in Roland's hands, it can play a lot of tricks.

These are not mentioned for now. After confirming that the sublime hypocrisy and the functions in the game have not changed much, Roland is still relieved. Next, he wants to see if other characteristics have changed because of the real world.

Features—

Natural Perception (Occupation Trait)

Effect: You can perceive the vitality in a certain range around you; you can turn it off at any time

- With this, I can check the health of my potted plants, old hounds, and the girl next door anytime, anywhere - so don't pretend to be pregnant in front of me, I can see it.

Divine Perception (Occupation Trait)

Effect: You can perceive the traces of divine spells within a certain range around you; your eyes can penetrate the disguise of divine spells; you can see through the clergy's level and the **** they belong to regardless of the level; you can turn it off at any time

- When you can easily turn your enemies to ashes, your most important job is to find where your enemies are first.

After reading the introduction of the two perceptual characteristics, Roland frowned slightly.

As expected.

Unlike the previous features, there are indeed some changes in the features of the perception class.

In the game, this perceptual feature is not a general statement "you can perceive what is in a certain range around you", but a very precise range. Five feet plus the occupation level of the corresponding occupation, and then multiplied by the perception attribute, that is the most vague perception range.

And the most important difference is that the information perceived in the game does not appear directly in the mind, but is marked on the map.

But Roland tried many times after confirming that the system followed him and came to the conclusion that there is no such thing as a map at all.

At that time, Roland felt in his heart that there must be something different from the game.

In order to confirm that nothing has changed, Roland simply opened the entire system page this time:

Roland White Mistletoe, half-goblin (balanced blood), male

Health: 33/33 (in good condition)

Level: 7 (official level) [Remaining EXP: 142]

Occupation: Ashman Level 7 (270/336)

Energy: Nature (67/67)

Origin: Unawakened

Attributes: Strength 2.6, Agility 2.6, Constitution 3.2, Wisdom 5.7 (6.7), Will 2.0 (3.0), Bloodline 3.2

Traits: Heart of Nature (professional trait), natural perception (professional trait), divine perception (professional trait), sublime hypocrisy (professional trait), natural charm (racial trait), versatile (racial trait)

Supernatural ability: Divination of internal organs

Master magic: entanglement (2/4), wilderness walking (0/1), water breathing (0/1), scarlet canine teeth (second ring)

Status: none

"Huh..."

Roland exhaled slowly.

At this moment, his heart was full of confidence.

Although the future of this world is full of various disasters, as long as he is still alive, with his understanding of the future and some secrets in his mind, and this system that can make him grow rapidly, that hopeless future is not impossible to change. .

...Maybe, I will be passed down as a hero in future generations.

The corner of Roland's mouth hung a mocking arc.

Forget about being a hero, compared to that, being a king is a good thing.

If you can't become a king, then become a pope. After all, Druid is a profession that cannot be on the table. In addition to being famous in the northern countries, in the southern countries, it is basically the same as a witch doctor.

Roland still wants to live a long time.

He will live until the world of Farns becomes as civilized and prosperous as the earth, until children can go to school anywhere, until hunger and poverty are completely eliminated, To live until the golden age when milk and honey flow back into rivers, poetry and music fly like doves to every house, and good people like my sister can live long and peacefully. UU Reading www.uukanshu.com

He wants to live to see that era, and he wants to die in such a world.

On Earth, he had already given up such naive extravagance, but in Farns World, Roland decided to regain his childhood dream. Because it's just getting started here, anything is possible.

For the future sky in his eyes, Roland decided to spare no effort at all costs and any means.

Looking up at the sky, what Roland saw was a sky deeper than the abyss, through which not even a ray of light could penetrate.

After the collapse of the White Tower, the profession of this ashes will be useless.

At that time, when the saints return to the world of Faens, Roland will not hesitate to hug the thigh of the long-sleeping mentor. After the religious reformation, even if the priests of the saints were exhausted, not to mention that the serfs turned into landowners, at least they followed the trend of the times and took the high-speed train to a well-off society.

If he can go one step further and become the Pope of the Dormant Mentor and become his only representative on earth, then Roland's status is even higher than some kings.

The reason for taking up the position of Ashes is not only because Ashes can be upgraded quickly, but also because Ashes are the easiest jobs for Roland to get, with a perception growth of 0.3 or more.

For a priest who wants to become a saint, the most important indicator is a permanent perception of more than ten points, with a peak of more than eighteen points. Only in this way can we communicate across Gaia's barriers to the saints who fought against the Twilight in Outland.

The day when the future will change is not far away.

Roland's eyes were full of confidence.

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